Difference between revisions of "Units"

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The '''Units''' of Zero-K are the tools you will use to execute your strategies and defeat your opponents. Use Constructors to build up your base and economy, Raider and Assault units to attack at close range, Skirmishers and Artillery to engage at long range, and Riots to defend in close quarters.
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The '''Units''' of Zero-K are the tools you will use to execute your strategies and defeat your opponents.  
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Use your [[Commander]] and [[Unit_classes#Constructor|Constructors]] to build up your base and economy, [[Unit_classes#Raider|Raider]] and [[Unit_classes#Assault|Assault]] units to attack at close range, [[Unit_classes#Skirmisher|Skirmishers]] and [[Unit_classes#Artillery|Artillery]] to engage at long range, and [[Unit_classes#Riot|Riots]] to defend in close quarters.
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{| class="wikitable"
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! style="text-align: center;" | [[Cloakbot Factory|<img src="http://manual.zero-k.info/unitpics/factorycloak.png" height='64' align="center"/>]]
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[[Cloakbot Factory|Cloakbots]]
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! style="text-align: center;" | [[Shieldbot Factory|<img src="http://manual.zero-k.info/unitpics/factoryshield.png" height='64' align="center"/>]]
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[[Shieldbot Factory|Shieldbots]]
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! style="text-align: center;" | [[Rover Assembly|<img src="http://manual.zero-k.info/unitpics/factoryveh.png" height='64' align="center"/>]]
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[[Rover Assembly|Rovers]]
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! style="text-align: center;" | [[Hovercraft Platform|<img src="http://manual.zero-k.info/unitpics/factoryhover.png" height='64' align="center"/>]]
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[[Hovercraft Platform|Hovercraft]]
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! style="text-align: center;" | [[Gunship Plant|<img src="http://manual.zero-k.info/unitpics/factorygunship.png" height='64' align="center"/>]]
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[[Gunship Plant|Gunships]]
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! style="text-align: center;" | [[Airplane Plant|<img src="http://manual.zero-k.info/unitpics/factoryplane.png" height='64' align="center"/>]]
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[[Airplane Plant|Airplanes]]
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|-
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| style="text-align: center; font-weight:bold;" | [[Spider Factory|<img src="http://manual.zero-k.info/unitpics/factoryspider.png" height='64' align="center"/>]]
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[[Spider Factory|Spiders]]
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| style="text-align: center; font-weight:bold;" | [[Jumpbot Factory|<img src="http://manual.zero-k.info/unitpics/factoryjump.png" height='64' align="center"/>]]
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[[Jumpbot Factory|Jumpbots]]
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| style="text-align: center; font-weight:bold;" | [[Tank Foundry|<img src="http://manual.zero-k.info/unitpics/factorytank.png" height='64' align="center"/>]]
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[[Tank Foundry|Tanks]]
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| style="text-align: center; font-weight:bold;" | [[Shipyard|<img src="http://manual.zero-k.info/unitpics/factoryship.png" height='64' align="center"/>]]
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[[Shipyard|Ships]]
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| style="text-align: center; font-weight:bold;" | [[Amphbot Factory|<img src="http://manual.zero-k.info/unitpics/factoryamph.png" height='64' align="center"/>]]
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[[Amphbot Factory|Amphbots]]
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| style="text-align: center; font-weight:bold;" | [[Strider Hub|<img src="http://manual.zero-k.info/unitpics/striderhub.png" height='64' align="center"/>]]
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[[Strider Hub|Striders]]
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|}
  
 
Properties shared by most or all units in Zero-K include:
 
Properties shared by most or all units in Zero-K include:
  
 
* They cost the same amount of [[Metal]] and [[Energy]].
 
* They cost the same amount of [[Metal]] and [[Energy]].
* Most units are produced by a factory; the [[Athena]] is built directly by constructors, and autonomous Drones are built by their parent.
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* Most units are produced by a factory, and autonomous Drones are built by their parent.
  
 
Useful information on units:
 
Useful information on units:
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* [[Map icons|Unit map icons]]
 
* [[Map icons|Unit map icons]]
 
* [[Weapon classes]]
 
* [[Weapon classes]]
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* [[Internal unit names]]
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{{Navbox units}}
 
{{Navbox units}}
  
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{{Navbox buildings}}
  
 
[[Category:Units]]
 
[[Category:Units]]

Revision as of 01:30, 17 June 2019

The Units of Zero-K are the tools you will use to execute your strategies and defeat your opponents.

Use your Commander and Constructors to build up your base and economy, Raider and Assault units to attack at close range, Skirmishers and Artillery to engage at long range, and Riots to defend in close quarters.

Cloakbots

Shieldbots

Rovers

Hovercraft

Gunships

Airplanes

Spiders

Jumpbots

Tanks

Ships

Amphbots

Striders

Properties shared by most or all units in Zero-K include:

  • They cost the same amount of Metal and Energy.
  • Most units are produced by a factory, and autonomous Drones are built by their parent.

Useful information on units: