Editing User:MachiMouse
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
− | + | Page needed: Production command modifiers (add +5 units, insert unit to queue, etc) | |
− | + | [[unit commands]] page: | |
− | + | *Move list of commands to bottom of page. | |
− | + | *add command modifiers to table | |
− | ( | + | *add building construction modifiers. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Modifiers == | == Modifiers == | ||
− | Commands can have their behaviour modified using ALT and CTRL, | + | Commands can have their behaviour modified using ALT and CTRL, while using SHIFT and SPACE to queue commands. |
Note: most units will fire on enemies while moving, and will move and fire when stopped according to their chosen fire/move/AI [[Unit_states#Fire_State|state]]. Using attack move will cause units to use tAI when moving, instead of moving directly to a destination with normal move. | Note: most units will fire on enemies while moving, and will move and fire when stopped according to their chosen fire/move/AI [[Unit_states#Fire_State|state]]. Using attack move will cause units to use tAI when moving, instead of moving directly to a destination with normal move. | ||
Line 338: | Line 66: | ||
|For circle formation: do not match guarding unit speeds/positions. | |For circle formation: do not match guarding unit speeds/positions. | ||
|- | |- | ||
− | |Repair(R)<br/><img src=" | + | |Repair(R)<br/><img src=""/> |
|Repair a live unit; Assist construction. | |Repair a live unit; Assist construction. | ||
|Area command. Applies the click command to valid targets in the area, as long as there are any. | |Area command. Applies the click command to valid targets in the area, as long as there are any. | ||
Line 345: | Line 73: | ||
| | | | ||
|- | |- | ||
− | |Mex(W)<br/><img src=" | + | |Mex(W)<br/><img src="" width="32" height="32"/> |
|Build a mex at given spot||Queue mexes across the area. | |Build a mex at given spot||Queue mexes across the area. | ||
|Surround each mex in the area with 4 solars. Works on already-built mexes. | |Surround each mex in the area with 4 solars. Works on already-built mexes. | ||
Line 352: | Line 80: | ||
| | | | ||
|- | |- | ||
− | |Reclaim(E)<br/><img src=" | + | |Reclaim(E)<br/><img src=""/> |
|Reclaim target (unit or feature). | |Reclaim target (unit or feature). | ||
|Reclaim features across the area. | |Reclaim features across the area. | ||
Line 359: | Line 87: | ||
| | | | ||
|- | |- | ||
− | |Resurrect<br/><img src=" | + | |Resurrect<br/><img src=""/> |
|Resurrect target wreck||Area version. Resurrect wrecks in given area as long as there are any; ignore ones that are partially reclaimed. | |Resurrect target wreck||Area version. Resurrect wrecks in given area as long as there are any; ignore ones that are partially reclaimed. | ||
|Area only. Resurrect even partially reclaimed wrecks (but still not those actively being reclaimed - this requires single target command). | |Area only. Resurrect even partially reclaimed wrecks (but still not those actively being reclaimed - this requires single target command). |