Editing V1.2.2.9

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
=Balance=
+
===Balance===
  
====[[Panther]]====
+
Panther:
* Speed: 3.7 -> 3.4
+
* Speed 3.7 -> 3.4
* HP: 1050 -> 980
+
* HP 1050 -> 980
* Reduced target move error (it can hit fast land units).
+
* Reduced target move error (it can hit fast land units).
  
====[[Kodachi]]====
+
Kodachi:
* AoE: 128 -> 192
+
* AoE 128 -> 192
* Weapon velocity: 400 -> 600
+
* Weapon velocity 400 -> 600.
* Ground area damage: 60 -> 20
+
* Ground area damage 60 -> 20.
* Ground area duration: 300 -> 400
+
* Ground area duration 300 -> 400.
  
====[[Goliath]]====
+
Goliath now has 3x the RoF for it's slow beam but 1/3rd the damage. This reduces the degradation of slow damage between shots.
* now has 3x the RoF for it's slow beam but 1/3rd the damage. This reduces the degradation of slow damage between shots.
 
  
=Fixes=
+
===Fixes===
  
* Damaged units decloak regardless of whether they are in LOS. Previously they would not decloak if no enemy would be able to see them. There may be some change to recloak timings.
+
Damaged units decloak regardless of whether they are in LOS. Previously they would not decloak if no enemy would be able to see them. There may be some change to recloak timings.
* The endgame stats window should no longer have missing players.
 
* Fixed the "Skip pregame chatter" button on the replay control window.
 
* Fixed some aircraft landing pad behaviour.
 
  
 +
The endgame stats window should no longer have missing players.
  
{{Navbox changelog}}
+
Fixed the "Skip pregame chatter" button on the replay control window.
 +
 
 +
Fixed some aircraft landing pad behaviour.

Please note that all contributions to Zero-K are considered to be released under the Creative Commons Attribution-ShareAlike (see Zero-K:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)