Difference between revisions of "V1.2.3.7"

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(Created page with " This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area...")
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Revision as of 16:12, 20 March 2018

This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area attack. On the infrastructure front we have completely split 1v1 and Everything Else ELO.

Balance

Moderator is more expensive and now has a high reload time Disruptor Beam.

Pyro aims much faster and has a little overshoot.

Placeholder has a slightly smaller Area of Effect and significantly increased duration.

Djinn

* Speed 1.4 -> 1.8

Support Commanders Build Power increase has been flattened to +2 per level starting at level 1.

Minor Stuff

* CTRL+area_attack will split target among selected unit.
* There is a new marker 'ping' sound and the maximum number of marker sounds at once is 3.
* New Heaving Particle Beam sound.
* Blackdawn description: Heavy Raider/Riot Gunship -> Heavy Raider/Assault Gunship
* A small window will pop-up to show active non-default modoptions.
* Improvement for Edge Extension visual effects.

Fixes

* Fixed an Overdrive error.
* Fixes for airplane rearming.
* Removed lagmonitor at game end to prevent fluctuating unit transfer.
* Morphing a unit no longer kills its drones.
* Fixed Penetrator wreck.