V1.3.1.5

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Revision as of 07:59, 2 March 2018 by Sprung (talk | contribs) (Created page with " === Balance === Some units have had their health updated to take the daamge change into account. Most were not changed. Here are some examples: * Hammer 2 shots Defenders....")
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Balance

Some units have had their health updated to take the daamge change into account. Most were not changed. Here are some examples:

* Hammer 2 shots Defenders.
* Sharpshooter 1 shots Stardust.
* Raven 3 shots Zeus.

Archer:

* Removed self impulse on land because it could cause movement problems.
* Health 800 -> 820

Scythe:

* Health 800 -> 820

Recon Level 0 and 1:

* Health 1600 -> 1650

Sonar Station:

* Health 800 -> 750

Banisher:

* Doubled turret turn rate.
* LOS range 374 -> 400

Redback:

* LOS range 660 -> 366

Dante salvo is now wobblier because wobbly salvos are cool. It should consistently hit around the targeted area but do not use it if you are trying to hit a single target at long range.

UI

* Removed broken degrees sign from detailed unit information.
* Added elmo as distance unit for unit information until a better unit is found.
* Fixed a case where many resource bars could appear. The new resource bar has been enabled by default for everyone and the other two have been disabled.

Fixes

* New Singularity explosion is no longer invisible underwater.
* Halberd is no longer armoured while under construction.
* Wolverine mines no longer spawn if they hit a shield.