Editing V1.6.1.6

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== Amphbots and Lobsters ==
+
== Zero-K v1.6.1.6 - Amphbots and Lobsters ==
:[https://zero-k.info/Forum/Thread/24659 Forum thread ''Zero-K v1.6.1.6 - Amphbots and Lobsters'']
+
'''[https://zero-k.info/Forum/Thread/24659 Thread]'''
  
 
This release is primarily a balance patch with some much-needed love for Amphbots. They have finally received an "artillery" unit and, as is tradition among the Bot factories, it has new and unusual mechanics. This artillery, the Lobster, throws allies (and enemies) at its problems and should have many creative uses. Limpet and Archer have also received buffs and there are nerfs for Siren, Racketeer and Blastwing.
 
This release is primarily a balance patch with some much-needed love for Amphbots. They have finally received an "artillery" unit and, as is tradition among the Bot factories, it has new and unusual mechanics. This artillery, the Lobster, throws allies (and enemies) at its problems and should have many creative uses. Limpet and Archer have also received buffs and there are nerfs for Siren, Racketeer and Blastwing.
  
<youtube>https://www.youtube.com/watch?v===cy1A1lPQEsA</youtube>
+
https://www.youtube.com/watch?v=cy1A1lPQEsA
  
=== Balance ===
+
= Balance =
 
Added Amphibious 'artillery', the Lobster.
 
Added Amphibious 'artillery', the Lobster.
* Uses nearby units as ammo, launching them at its target.
+
* Uses nearby units as ammo, launching them at its target.
* 340 cost.
+
* 340 cost.
  
 
Removed the water tank mechanic from Archer. Now it constantly fires at full capacity.
 
Removed the water tank mechanic from Archer. Now it constantly fires at full capacity.
Line 16: Line 16:
  
 
Racketeer:
 
Racketeer:
* Health 950 780
+
* Health 950 -> 780
* Reload 6s 7s
+
* Reload 6s -> 7s
* Timer 8s 9s
+
* Timer 8s -> 9s
  
Siren main gun reload time 2s 3s.
+
Siren main gun reload time 2s -> 3s.
  
 
Gunships now ram and climb cliffs instead of teleporting to the top.
 
Gunships now ram and climb cliffs instead of teleporting to the top.
  
=== Mechanics ===
+
= Mechanics =
* Made overdrive not spend all excess energy unless every player has full storage. Hold back some energy from overdrive to be given to players who have less energy income and energy in storage than their teams average spare energy.
+
* Made overdrive not spend all excess energy unless every player has full storage. Hold back some energy from overdrive to be given to players who have less energy income and energy in storage than their teams average spare energy.
* FFA maps now default to shuffle even when played with 2 teams.
+
* FFA maps now default to shuffle even when played with 2 teams.
  
=== Interface ===
+
= Interface =
* The default Ctrl+Z hotkey no longer ignores builders. Settings for current players are unaffected.
+
* The default Ctrl+Z hotkey no longer ignores builders. Settings for current players are unaffected.
* Allies now have more vivid and distinct teamcolours in small teams.
+
* Allies now have more vivid and distinct teamcolours in small teams.
* Energy economy breakdown now shows overall overdrive efficiency.
+
* Energy economy breakdown now shows overall overdrive efficiency.
* Added a large cursors option, mostly for an issue with 4k screens.
+
* Added a large cursors option, mostly for an issue with 4k screens.
* Structure terraform up/down mouse hold very slightly more lenient with regard to movement.
+
* Structure terraform up/down mouse hold very slightly more lenient with regard to movement.
* Added Artemis to Unit Marker.
+
* Added Artemis to Unit Marker.
* Made all units easier to select, particularly factories.
+
* Made all units easier to select, particularly factories.
* Rearranged the ingame menu. Most importantly, moved Hotkeys and Unit Behaviour to root. Fleshed out the simple settings menu.
+
* Rearranged the ingame menu. Most importantly, moved Hotkeys and Unit Behaviour to root. Fleshed out the simple settings menu.
* Commander shock rifle now shows directional particles (same as Phantom sniper).
+
* Commander shock rifle now shows directional particles (same as Phantom sniper).
  
=== Fixes ===
+
= Fixes =
* Fixed Crab attack jittering issues (#2693).
+
* Fixed Crab attack jittering issues (#2693).
* Fixed icon distance settings being overridden to the default (#2715).
+
* Fixed icon distance settings being overridden to the default (#2715).
* Fixed a rare resource bar crash at game start (#2692, #2252).
+
* Fixed a rare resource bar crash at game start (#2692, #2252).
* Fixed Gesture menu hold threshold being 0.5s if you set it to 1.0s (#2679).
+
* Fixed Gesture menu hold threshold being 0.5s if you set it to 1.0s (#2679).
* Fixed startbox editor crash (#2694).
+
* Fixed startbox editor crash (#2694).
* Fixed Gesture menu preventing minimap clicks (#2677).
+
* Fixed Gesture menu preventing minimap clicks (#2677).
* Fixed extraneous lobby button when there is no lobby (#2127).
+
* Fixed extraneous lobby button when there is no lobby (#2127).
* Fixed the language list being spammed with untranslated languages (#2614).
+
* Fixed the language list being spammed with untranslated languages (#2614).
* Fixed Quake enabling buildings to be stacked in the same spot (#2650).
+
* Fixed Quake enabling buildings to be stacked in the same spot (#2650).
* Fixed Libyan flag being the old green one.
+
* Fixed Libyan flag being the old green one.
  
  
 
{{Navbox changelog}}
 
{{Navbox changelog}}

Please note that all contributions to Zero-K are considered to be released under the Creative Commons Attribution-ShareAlike (see Zero-K:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)