V1.6.2.10

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Factory Cost

Forum thread Zero-K v1.6.2.10 - Factory Cost

This is a tiny version prompted by a failure to include the Antinuke fix in the previous release. We've taken the opportunity to nerf Dart, reduce the factory cost change and improve the single-player UI.

Balance

Factory (and Strider Hub) cost 1000 → 800 (was 600).

Dart:

  • Cost 35 → 40.
  • Damage 45/135 → 35/140.
  • Range 180 → 150.

Singleplayer

  • Added an ally to the Jumpfac mission to make it a bit easier.
  • Added the load game submenu to the Singleplayer menu. Save/load still requires a lot of fixing and testing.
  • Added a restart option to the ingame menu for singleplayer and coop games.

Fixes

  • Actually fixed Antinuke.
  • Added custom boxes for Apophis v2_3.
  • Fixed rare errors with shield colour and Starlight death.