Difference between revisions of "Zero-K:Privacy policy"

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In registering an account and playing Zero-K, some identifying information is stored on the server database. The following is a non-exhaustive list of the information collected and stored by the Spring engine and Zero-K development teams for each account:
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In registering an account and playing Zero-K, some identifying information is stored on the server database. The following is a non-exhaustive list of the information collected and stored by the Spring engine and Zero-K development teams for each account.
* User name, password, client software used, and login dates
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* IP and MAC address
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* Time spent ingame
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* A full record of game matches played online
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** This includes a replay and details including but not limited to: list of participating players by team and spectators, map selected, game version, ingame awards
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* Chatlogs from all channels including battle room chat and private messages
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** Private messages are only logged for transmission to offline users, and deleted after delivery
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* History of abuse reports and moderator/administrator action concerning the account
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* Forum reading history
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* Any other user-submitted information, such as forum posts and account renames
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Visible publicly:
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* User name
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* First and last login date
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* Chatlogs from public channels
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* Forum posts (incl. edit history)
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* Friend and ignoree lists
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* IP addresses
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* History of game matches played online (including the full setup, results, ingame actions over time, and chat including ingame PMs)
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Visible to administration only:
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* client software used
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* login dates other than first and last
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* MAC address hash
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* History of abuse reports (both sent and received)
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* History of moderator/administrator action concerning the account
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* account renames
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Stored, but not visible to anyone:
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* password
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* offline private messages (deleted after delivery)
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* forum reading history
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This information is used to provide services such as:
 
This information is used to provide services such as:
 
* Replay hosting and discussion
 
* Replay hosting and discussion

Latest revision as of 17:45, 25 May 2018

In registering an account and playing Zero-K, some identifying information is stored on the server database. The following is a non-exhaustive list of the information collected and stored by the Spring engine and Zero-K development teams for each account.

Visible publicly:

* User name
* First and last login date
* Chatlogs from public channels
* Forum posts (incl. edit history)
* Friend and ignoree lists
* IP addresses
* History of game matches played online (including the full setup, results, ingame actions over time, and chat including ingame PMs)

Visible to administration only:

* client software used
* login dates other than first and last
* MAC address hash
* History of abuse reports (both sent and received)
* History of moderator/administrator action concerning the account
* account renames

Stored, but not visible to anyone:

* password
* offline private messages (deleted after delivery)
* forum reading history

This information is used to provide services such as:

  • Replay hosting and discussion
  • Persistent game elements (e.g. player level, unlocks)
  • Conversation following for users
  • Moderator/administrator action in the event of disputes or misconduct

Most of this information is made public and visible to other users. Moderation/administration records and a number of game details are visible only to moderators and administrators. Forum reading history and password hashes are not visible except to the core development team.

By using the Zero-K game server and/or site features, you consent to the collection of this data in the manner and for the purpose described above.