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Title: MM 23345: 1v1 Narrow, Rank Singularity
Host: Nobody
Game version: Zero-K v1.10.1.7
Engine version: 105.1.1-841-g099e9d0
Battle ID: 1333592
Started: 2 years ago
Duration: 20 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 71.6%

RUrankizirayd
Team 2
Chance of victory: 28.4%

INrankTheWarning
Spectators
AUrankSortale

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2 years ago
At 11 minutes, some shit happened with the AI paths, for some reason I don't understand, the venoms decided to turn around and bypass the lake. I gave another command, but it was in the same direction as the previous one, there was no reason why they should have turned. This was a key attack that failed.



Here, the Venoms just ran back to bypass the lakes, wtf?


I was forced to return them manually to the top, but this disrupted my pace and the whole attack in general, and it turned out to be completely unsuccessful, I did not have enough strength for the stinger.


+0 / -0
I believe pathing attempts to take the shortest distance travel time between two points, and has no memory of previous move commands in the same "direction" without use of the shift function.

Part of your 2nd move command was going over 2 steep hills , one near the lake and one near the very end of the command. I guess the green path takes less time than the yellow one with the terrain factored in. Holding shift between your 2 move commands will solve your problem.

+3 / -0