Post edit history
B1159465 2 on DunePatrolRedux v1.1 (Multiplayer)
Before | After | ||
---|---|---|---|
1 | There's no server protection of the kind that would do this active that i know of, and this seems to be a recurrent issue for you. | 1 | There's no server protection of the kind that would do this active that i know of, and this seems to be a recurrent issue for you. |
2 | \n | 2 | \n |
3 | Perhaps you can traceroute your connection to zk and check if there's packet loss to one of the nodes. | 3 | Perhaps you can traceroute your connection to zk and check if there's packet loss to one of the nodes. Alternatively, checking infologs from this game, if you have any left, could inform us if it's something Spring does locally. |