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	<id>https://zero-k.info/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeinFreund</id>
	<title>Zero-K - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://zero-k.info/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeinFreund"/>
	<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/Special:Contributions/DeinFreund"/>
	<updated>2026-04-18T20:54:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Interface&amp;diff=5021</id>
		<title>Interface</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Interface&amp;diff=5021"/>
		<updated>2019-01-06T11:56:17Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For information on the game lobby interface, see [[Game_Lobby|game lobby]]&lt;br /&gt;
&lt;br /&gt;
== In-game Interface ==&lt;br /&gt;
&lt;br /&gt;
The Zero-K ingame interface is simply structured. See the image below and the related text to understand the basic interface view.&lt;br /&gt;
&lt;br /&gt;
The interface elements can be moved, resized and tweaked with '''CTRL+F11''', or by the ingame menu via Settings&amp;gt;HUD Panels&amp;gt;Extras.&lt;br /&gt;
&lt;br /&gt;
[[File:Interface_screenshot.jpg]]&lt;br /&gt;
&lt;br /&gt;
# Idle Constructors, Commander, and your factories production queue. If some of your constructors are idle the &amp;quot;M&amp;quot; will turn to yellow.&lt;br /&gt;
# Orders Panel. Includes Move, Attack Move, Fire etc. This panel has 5 extra tabs for constructors, allowing you to build factories, Economic structures, Defenses, etc.  The right side of this panel shows current unit states.&lt;br /&gt;
# Info Panel. Shows information about the selected unit (like health, build power etc).&lt;br /&gt;
# Minimap. Units in combat will glow yellow, dying units red. You can issue orders here just as on the main screen. The buttons allow you to change the view (metal view, height view, etc).&lt;br /&gt;
# Player List. An overview of all participants in the game, also spectators. CPU load, Ping and alliance state are shown.  Hovering over the list will show current spectators.&lt;br /&gt;
# Messages including chat and notifications.&lt;br /&gt;
# Buttons to toggle map overlays, show team colors, and zoom to the last message. Can also place retreat and ferry zones.  Not shown, there is also a button to show graphs showing gameplay stats.  All these buttons have hotkeys which can be re-bound.&lt;br /&gt;
# Metal (blue) and Energy (yellow) economy bars.  The numbers are: current storage, +income, -expenditure.  The current amount of storage used compared with total storage is shown by how full the bar is.  The &amp;gt;&amp;gt;&amp;gt; symbols show how quickly the storage is being filled or depleted.  More economic information is avaible when hovering the cursor over the metal/energy icons.&lt;br /&gt;
# Buttons to go to the main in-game [[Ingame_Menu|'''F10''' or '''ESC''' menu]], and toggle the main game lobby.  There are also controls for sound and music volume.&lt;br /&gt;
# This is the main playing area. Here you see a construction queue made with '''SHIFT'''.&lt;br /&gt;
# This is an info panel that the cursor is hovering over.  More information about the unit can be brought up with '''SPACE+click'''.&lt;br /&gt;
&lt;br /&gt;
== Sharing Resources ==&lt;br /&gt;
&lt;br /&gt;
When playing a team game, you can donate metal and energy to your allies, as well as selected units.  By default, you also donate excess metal and energy to your team automatically.  Hold '''TAB''' to display the following menu.&lt;br /&gt;
&lt;br /&gt;
[[file:TabMenu_Sharing.jpg]]&lt;br /&gt;
&lt;br /&gt;
# Metal and Energy bars, showing current storage and income.&lt;br /&gt;
# Current defensive power per player, gained by building static defenses.&lt;br /&gt;
# Current offensive power per player, gained by building factories and combat units.&lt;br /&gt;
# Donate energy to this player. The amount is determined by holding SHIFT, CTRL and ALT.&lt;br /&gt;
# Donate metal to this player. The amount is determined by holding SHIFT, CTRL and ALT.&lt;br /&gt;
# Donate the units you currently have selected to the player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changing the in-game language ==&lt;br /&gt;
While in-game, click on the flag at the top right to select the language.&lt;br /&gt;
&lt;br /&gt;
[[file:LanguageBar.png]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=File:LanguageBar.png&amp;diff=5020</id>
		<title>File:LanguageBar.png</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=File:LanguageBar.png&amp;diff=5020"/>
		<updated>2019-01-06T11:53:47Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Menu to choose in-game language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Menu to choose in-game language&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Zero-K screenshot}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4591</id>
		<title>Commshare</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4591"/>
		<updated>2018-08-22T09:18:28Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: How to turn on commshare&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manual]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Commshare (or Command Share) is an alpha feature. Players who engage in Commsharing are assigned to a squad, which functions as if all the members of the squad were one player. Each member assigned to a squad adds their income and [[units]] to the squad.&lt;br /&gt;
&lt;br /&gt;
Enable Commshare by holding '''Tab''' to open the player list, then pressing the &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/Commshare.png&amp;quot; height='16' alighn=&amp;quot;center&amp;quot;/&amp;gt; Commshare Icon to invite a player into your squad or to accept the player's invitation into their squad.&lt;br /&gt;
&lt;br /&gt;
= Overview of modes =&lt;br /&gt;
Commshare has three modes of operation:&lt;br /&gt;
&lt;br /&gt;
* All mode&lt;br /&gt;
All players are merged at game start (specifically ~166ms into the game). Nobody may unmerge or kick anyone at any time.&lt;br /&gt;
&lt;br /&gt;
* Invite mode (Default)&lt;br /&gt;
To merge with another player, you must first both agree to it. The player who invites the other first becomes the 'squad leader' who acts as the representative of the squad. Squad leaders can kick anyone for any reason at any time. They will receive their units back upon getting kicked, however. You may also leave a squad at any time as well. Issuing an invite is simple: Press H then click on the half teal/half green commander.&lt;br /&gt;
&lt;br /&gt;
* None &lt;br /&gt;
No commsharing is allowed. No commshare commands will be responded to.&lt;br /&gt;
&lt;br /&gt;
= Privileges =&lt;br /&gt;
&lt;br /&gt;
All members may accept, decline, or issue invites. Only the squad leader may kick anyone.&lt;br /&gt;
&lt;br /&gt;
= Developing =&lt;br /&gt;
&lt;br /&gt;
Commands to commshare should be issued using SendLuaRulesMsg with the following string:&lt;br /&gt;
 sharemode &amp;lt;command&amp;gt; &amp;lt;param&amp;gt;&lt;br /&gt;
This is not case sensitive. The following are valid commands:&lt;br /&gt;
{|&lt;br /&gt;
!Command:!!Param:!!Purpose:&lt;br /&gt;
|-&lt;br /&gt;
|Accept || playerID || Accepts an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Decline || playerID || Declines an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Invite || playerID || Issues an invite to playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Kick || playerID || Forces playerID to unmerge, requires teamleader.&lt;br /&gt;
|-&lt;br /&gt;
|Remerge || None || Causes you to remerge, if you were disconnected/kick from game.&lt;br /&gt;
|- &lt;br /&gt;
|Unmerge || None || Causes you to unmerge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TeamRulesParam: Getting invites ==&lt;br /&gt;
Invites are stored in TeamRulesParam as private data. It is stored as if it was an ordered table.&lt;br /&gt;
{|&lt;br /&gt;
!Param:!!Info:!!Notes:&lt;br /&gt;
|-&lt;br /&gt;
|commshare_invitecount || # of invites || Get this first, then do a for i=1,commshare_invitecount loop.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_id&amp;quot; || ID of the player who sent the invite || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_timeleft&amp;quot; || Time remaining on this invite || You must check if this is different than last second's count to see if it's dead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Template:Navbox_manual&amp;diff=4590</id>
		<title>Template:Navbox manual</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Template:Navbox_manual&amp;diff=4590"/>
		<updated>2018-08-22T09:15:31Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: add commshare&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Navbox manual&lt;br /&gt;
| title      = [[Manual]]&lt;br /&gt;
| state      = {{{state|}}}&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1     = Basics&lt;br /&gt;
| list1      = * [[Newbie Guide]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Economy Guide|Basic Economy Guide]]&lt;br /&gt;
* [[Help for other RTS players|Help for Other RTS Players]]&lt;br /&gt;
* [[Gameplay dos and don'ts|Dos and Dont's]]&lt;br /&gt;
* [[Video tutorials|Video Tutorials]]&lt;br /&gt;
* [[Offsite Resources]]&lt;br /&gt;
&lt;br /&gt;
| group2     = Units&lt;br /&gt;
| list2      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/robot2.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Units]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/units.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit classes|Unit Classes]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/war.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Weapon classes|Weapon Classes]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/stealth_on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Map icons|Unit Radar Icons]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/unitpics/module_areashield.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Commander]]s&lt;br /&gt;
&lt;br /&gt;
| group3     = Unit abilities and features&lt;br /&gt;
| list3      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/capture.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Capture]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/cloak_on.png&amp;quot; width='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Cloak]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaRules/Images/awards/trophy_fire.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Fire]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/embark.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Transportation]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/repair.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Repair]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/health.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Shield]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/ramp.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Terraform]]ing&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/move.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit commands|Unit Commands]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit states|Unit States]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/bulb_on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit AI]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/retreat_90.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Retreat|Retreat Command]]&lt;br /&gt;
&lt;br /&gt;
| group4     = Other features&lt;br /&gt;
| list4      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/mex.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Overdrive|Overdrive System]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/diplomacy.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Ceasefire]]s&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://manual.zero-k.info/unitpics/chicken.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Chicken Defense]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://zero-k.info/img/news/2213.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[User Page]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/draggrip.png&amp;quot; height='16' alighn=&amp;quot;center&amp;quot;/&amp;gt; [[Customizing the User Interface]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/Commshare.png&amp;quot; height='16' alighn=&amp;quot;center&amp;quot;/&amp;gt; [[Commshare|Unit control sharing]]&lt;br /&gt;
&lt;br /&gt;
| group5     = Other information&lt;br /&gt;
| list5      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/control_panel.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Hotkeys|Customizing Hotkeys]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/questionmark.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Abbreviations]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/Ranks/rank5.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Award]]s&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/game.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt;[[Cheats]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/build.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [http://springrts.com/wiki/UI_commands Engine commands]&lt;br /&gt;
* [[File:Soldier.png]] [[Matchmaking]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://zero-k.info/img/conduct.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt;[[Zero-K:Code of Conduct |Code of Conduct]]&lt;br /&gt;
* [[Performance Optimizations]]&lt;br /&gt;
&lt;br /&gt;
| group6     = Strategy&lt;br /&gt;
| list6      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/energy.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Wind Farm Guide|Wind Farming]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/factory.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Factory tips|Factory Tips]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://manual.zero-k.info/icons/cruisemissilesmall.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Missile Silo Tutorial]]&lt;br /&gt;
&lt;br /&gt;
| group7     = Development/Modding&lt;br /&gt;
| list7      = * [[Developing]]&lt;br /&gt;
* [[Widget Configuration]]&lt;br /&gt;
* [[Map Creation]]&lt;br /&gt;
* [[Mod Creation]]&lt;br /&gt;
* [[Animator GUI]]&lt;br /&gt;
* [[Startbox API]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Manual]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4589</id>
		<title>Commshare</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4589"/>
		<updated>2018-08-22T09:13:46Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: add navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manual]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Commshare (or Command Share) is an alpha feature. Players who engage in Commsharing are assigned to a squad, which functions as if all the members of the squad were one player. Each member assigned to a squad adds their income and [[units]] to the squad.&lt;br /&gt;
&lt;br /&gt;
= Overview of modes =&lt;br /&gt;
Commshare has three modes of operation:&lt;br /&gt;
&lt;br /&gt;
* All mode&lt;br /&gt;
All players are merged at game start (specifically ~166ms into the game). Nobody may unmerge or kick anyone at any time.&lt;br /&gt;
&lt;br /&gt;
* Invite mode (Default)&lt;br /&gt;
To merge with another player, you must first both agree to it. The player who invites the other first becomes the 'squad leader' who acts as the representative of the squad. Squad leaders can kick anyone for any reason at any time. They will receive their units back upon getting kicked, however. You may also leave a squad at any time as well. Issuing an invite is simple: Press H then click on the half teal/half green commander.&lt;br /&gt;
&lt;br /&gt;
* None &lt;br /&gt;
No commsharing is allowed. No commshare commands will be responded to.&lt;br /&gt;
&lt;br /&gt;
= Privileges =&lt;br /&gt;
&lt;br /&gt;
All members may accept, decline, or issue invites. Only the squad leader may kick anyone.&lt;br /&gt;
&lt;br /&gt;
= Developing =&lt;br /&gt;
&lt;br /&gt;
Commands to commshare should be issued using SendLuaRulesMsg with the following string:&lt;br /&gt;
 sharemode &amp;lt;command&amp;gt; &amp;lt;param&amp;gt;&lt;br /&gt;
This is not case sensitive. The following are valid commands:&lt;br /&gt;
{|&lt;br /&gt;
!Command:!!Param:!!Purpose:&lt;br /&gt;
|-&lt;br /&gt;
|Accept || playerID || Accepts an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Decline || playerID || Declines an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Invite || playerID || Issues an invite to playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Kick || playerID || Forces playerID to unmerge, requires teamleader.&lt;br /&gt;
|-&lt;br /&gt;
|Remerge || None || Causes you to remerge, if you were disconnected/kick from game.&lt;br /&gt;
|- &lt;br /&gt;
|Unmerge || None || Causes you to unmerge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TeamRulesParam: Getting invites ==&lt;br /&gt;
Invites are stored in TeamRulesParam as private data. It is stored as if it was an ordered table.&lt;br /&gt;
{|&lt;br /&gt;
!Param:!!Info:!!Notes:&lt;br /&gt;
|-&lt;br /&gt;
|commshare_invitecount || # of invites || Get this first, then do a for i=1,commshare_invitecount loop.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_id&amp;quot; || ID of the player who sent the invite || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_timeleft&amp;quot; || Time remaining on this invite || You must check if this is different than last second's count to see if it's dead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4588</id>
		<title>Commshare</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Commshare&amp;diff=4588"/>
		<updated>2018-08-22T09:12:21Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: this page should have more links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manual]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Commshare (or Command Share) is an alpha feature. Players who engage in Commsharing are assigned to a squad, which functions as if all the members of the squad were one player. Each member assigned to a squad adds their income and [[units]] to the squad.&lt;br /&gt;
&lt;br /&gt;
= Overview of modes =&lt;br /&gt;
Commshare has three modes of operation:&lt;br /&gt;
&lt;br /&gt;
* All mode&lt;br /&gt;
All players are merged at game start (specifically ~166ms into the game). Nobody may unmerge or kick anyone at any time.&lt;br /&gt;
&lt;br /&gt;
* Invite mode (Default)&lt;br /&gt;
To merge with another player, you must first both agree to it. The player who invites the other first becomes the 'squad leader' who acts as the representative of the squad. Squad leaders can kick anyone for any reason at any time. They will receive their units back upon getting kicked, however. You may also leave a squad at any time as well. Issuing an invite is simple: Press H then click on the half teal/half green commander.&lt;br /&gt;
&lt;br /&gt;
* None &lt;br /&gt;
No commsharing is allowed. No commshare commands will be responded to.&lt;br /&gt;
&lt;br /&gt;
= Privileges =&lt;br /&gt;
&lt;br /&gt;
All members may accept, decline, or issue invites. Only the squad leader may kick anyone.&lt;br /&gt;
&lt;br /&gt;
= Developing =&lt;br /&gt;
&lt;br /&gt;
Commands to commshare should be issued using SendLuaRulesMsg with the following string:&lt;br /&gt;
 sharemode &amp;lt;command&amp;gt; &amp;lt;param&amp;gt;&lt;br /&gt;
This is not case sensitive. The following are valid commands:&lt;br /&gt;
{|&lt;br /&gt;
!Command:!!Param:!!Purpose:&lt;br /&gt;
|-&lt;br /&gt;
|Accept || playerID || Accepts an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Decline || playerID || Declines an invite from playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Invite || playerID || Issues an invite to playerID.&lt;br /&gt;
|-&lt;br /&gt;
|Kick || playerID || Forces playerID to unmerge, requires teamleader.&lt;br /&gt;
|-&lt;br /&gt;
|Remerge || None || Causes you to remerge, if you were disconnected/kick from game.&lt;br /&gt;
|- &lt;br /&gt;
|Unmerge || None || Causes you to unmerge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TeamRulesParam: Getting invites ==&lt;br /&gt;
Invites are stored in TeamRulesParam as private data. It is stored as if it was an ordered table.&lt;br /&gt;
{|&lt;br /&gt;
!Param:!!Info:!!Notes:&lt;br /&gt;
|-&lt;br /&gt;
|commshare_invitecount || # of invites || Get this first, then do a for i=1,commshare_invitecount loop.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_id&amp;quot; || ID of the player who sent the invite || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;commshare_invite_&amp;quot; .. i ..&amp;quot;_timeleft&amp;quot; || Time remaining on this invite || You must check if this is different than last second's count to see if it's dead.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Cheese&amp;diff=4587</id>
		<title>Cheese</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Cheese&amp;diff=4587"/>
		<updated>2018-08-22T09:07:04Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: basic links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheese strategies are strategies that can be described as high-risk and high-reward. These typically rely on winning hard and winning early. Below we will detail some of the finest cheese known to lobster-kind.&amp;lt;br&amp;gt;&lt;br /&gt;
Disclaimer: Some of these are quite bad strategies, but will probably sometimes work nonetheless.&lt;br /&gt;
==On the use of commanders==&lt;br /&gt;
A good rush will often include your commander. In the early parts of the game, this unit represents the majority of your combat strength. Most rushes just utilize the commander as a support unit that fills in a role that you need. However, some cheese strategies utilize the commander as a centerpiece of the strategy.&lt;br /&gt;
&lt;br /&gt;
==The strategies==&lt;br /&gt;
===Fencer rush===&lt;br /&gt;
Plop [[Rover Assembly]], and put [[fencer]]s on repeat queue. Once you have made like 2 it is time to start moving towards your opponent. Once your [[Commander]] builds the starting mexes/energy move it towards the opponents base as well. Once you get to your opponent's base and see what they have been up to, choose an appropriate comm morph option. Continue streaming fencers across the map. When you have a critical mass of fencers you can just move in and kill them. But don't wait too long! If they get up significant defense you could end up losing.&lt;br /&gt;
*Rocket launcher is the best morph to get if they try to counter you with [[Unit_classes#Skirmisher|skirmishers]].&lt;br /&gt;
*Riot cannon if they build lots of low-hp raiders.&lt;br /&gt;
*Heat ray is good if they try to make heavies.&lt;br /&gt;
====Defending against it====&lt;br /&gt;
A well-executed Fencer rush is extremely difficult to stop with conventional units. The natural counter to Fencers in the face of assault units is likely to be stopped by the enemy commander. Using your own commander is typically also a mistake because the enemy will be upgraded for combat and will have the benefit of fire support from their Fencers.&lt;br /&gt;
&lt;br /&gt;
The best answer is to drop everything and rush a Stinger. Having sacrificed all their economy, the opponent is likely to not have any economy, at most one mex. If you succeed in building a Stinger, they will have their zero mexes against your three, and no way to reasonably expand. After this, you can proceed to counter their contain with more conventional approaches.&lt;br /&gt;
&lt;br /&gt;
Typically, a Fencer rush will also see the enemy factory left entirely defenceless - after all, each bit of metal spent on defence for your enemy is one not spent assisting in the actual rush. Sneaking away a single raider will usually suffice to kill this factory and prevent Fencer reinforcements or sneak expansion.&lt;br /&gt;
&lt;br /&gt;
===Reaver rush===&lt;br /&gt;
Much like the fencer rush.&lt;br /&gt;
#Plop [[Cloaky Bot Factory]] and take 1 [[mex]].&lt;br /&gt;
#Make [[Reaver]]s on repeat queue.&lt;br /&gt;
#Move out with your comm and have reavers rally to it.&lt;br /&gt;
This rush is more time sensitive, and requires that you hit sooner than a fencer rush. Reavers are a bit faster than your comm so they will catch up to it.&lt;br /&gt;
&lt;br /&gt;
===Ogre rush===&lt;br /&gt;
The [[Ogre]] is probably the most robust [[Unit_classes#Riot|riot]] unit in the game, with high DPS and HP. It can be quite difficult to stop earlygame, especially if it is unscouted. The ogre is capable of killing commanders by itself and it has splash damage, making it quite effective against the raiders people typically build as well. This rush is time sensitive, as if they scout you they can throw up lots of light defense turrets and hold it off.&amp;lt;br&amp;gt;&lt;br /&gt;
#Plop the [[Tank Foundry]].&lt;br /&gt;
#Queue up an ogre, set the rally point to your opponents base.&lt;br /&gt;
#Assist the factory with your commander.&lt;br /&gt;
This rush is especially effective against factories with no skirmishers, like HT or rovers. Factories with awkward skirmishers like spider may struggle to deal with it as well, but HT vs spider is a rare match-up anyways.&lt;br /&gt;
&lt;br /&gt;
====Defending against it====&lt;br /&gt;
The best defense against any cheese is scouting, and this is true here. Build your lightest raider and send it to your opponent's base. Since the Ogre is an expensive unit, by the time your raider gets there it should still see the banisher in the factory being built, or just as it moves out. Since the opponent has commited quite a bit of resources to this rush you can affort to just spam lots of LLTs and the occasional Picket to hold it off. If your factory has a skirmisher, that would be a good choice to make as well.&lt;br /&gt;
&lt;br /&gt;
While Rovers don't have any normal skirmishers, being able to produce a Dominatrix by the time the Ogre hits you turns the cheese upside down, as the Dominatrix will easily capture the Ogre, making it your enemy's problem now.&lt;br /&gt;
&lt;br /&gt;
===Com-Morph Push===&lt;br /&gt;
===Com-Drop===&lt;br /&gt;
===Blastwing opening===&lt;br /&gt;
===Raider rush===&lt;br /&gt;
These types of rushes are distinct from the others in that they don't bring along the commander, and rely on overwhelming your opponent with an unexpected raider force. Below are listed some of the raiders that are most effective at rushing.&lt;br /&gt;
====Flea rush====&lt;br /&gt;
Plop [[Spider Factory]] and build your initial 500 metal into fleas. Send your first two out to scout. Once you get your flea swarm you can either attack the opponents base, or their commander. If their commander morphed to a splash damage weapon this will not work, but it should lead to a dead commander if the commander is alone and un-morphed. Alternatively, if they only built like 1 [[Picket]] or [[Lotus]] in their base and all their units are gone, you are able to quickly kill the defensive turrets and possibly win the game by killing all their eco structures and factory. You need to be careful with your fleas though, the death explosions from most buildings can instantly kill them. Obviously, this strategy fails if they are not very greedy and bother to build some raiders.&lt;br /&gt;
====Glaive/Bandit rush====&lt;br /&gt;
====Scorcher rush====&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Modifier_Reference&amp;diff=4586</id>
		<title>Modifier Reference</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Modifier_Reference&amp;diff=4586"/>
		<updated>2018-08-22T09:01:07Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Redirected page to Unit commands#Most Common Commands and Modifiers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Unit_commands#Most_Common_Commands_and_Modifiers]]&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Unit_commands&amp;diff=4585</id>
		<title>Unit commands</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Unit_commands&amp;diff=4585"/>
		<updated>2018-08-22T09:00:29Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /* Modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commands are the orders or directions that players issue to their units throughout a game of Zero-K. Most of the actions and decisions that players make throughout a game are implemented via issuing various types of commands. This page lists and categorizes all the commands with links for details on specific commands.&lt;br /&gt;
&lt;br /&gt;
== Command Types ==&lt;br /&gt;
There are three main types of command: targeted commands, instant commands and state toggles. &lt;br /&gt;
* '''Targeted commands''' are issued with a target. Targets can include units and map features (rocks, trees, wrecks) as well as positions, areas and lines drawn that you draw on the map when the command is issued. Targeting lines, areas or multiple units or features is commonly achieved by clicking an dragging.&lt;br /&gt;
* '''Instant commands''' activate unit abilities that require no target.&lt;br /&gt;
* '''State toggles''' are standing orders that modify behaviour or toggle certain abilities.&lt;br /&gt;
&lt;br /&gt;
== Giving Commands ==&lt;br /&gt;
Instant commands and state toggles can be issued by clicking their button in the command panel or pressing their hotkey. Right clicking a state toggle cycles the toggle backwards or reset it to a deactivated state, depending on the command. Hotkeys to set a state toggle to a particular state can be bound in the hotkeys menu.&lt;br /&gt;
&lt;br /&gt;
Targeted commands can be issued with either the left or right mouse buttons.&lt;br /&gt;
* Click the '''right mouse button''' to issue a context sensitive command. The command that will be issued is indicated by the mouse cursor and depends on both your unit selection and the target of the command. Common examples are [[Force Fire Command|force fire]] when the target is an enemy unit and [[Move Command|move]] when the the target is empty ground.&lt;br /&gt;
* Click the '''left mouse button''' to issue a command selected. To select a command click on its button in the command panel or press its hotkey. The selected command is indicated by the mouse cursor and a highlighted command button. Issue the command (without holding Shift) or right click to deselect the command.&lt;br /&gt;
&lt;br /&gt;
Targeted commands can be modified in many ways.&lt;br /&gt;
* '''Click and drag''' to draw a circle or a line. Most commands support either line or circle drawing and some support both depending on other modifers.&lt;br /&gt;
* Many commands are modified by holding '''Alt''' or '''Ctrl''' while clicking to issue the command.&lt;br /&gt;
* Some commands change depending on whether they are targeted on a unit or the ground.&lt;br /&gt;
&lt;br /&gt;
== Queuing and Inserting Commands ==&lt;br /&gt;
Units maintain a list of commands, known as their command queue, that are executed in order as each command is completed. Most targeted and instant commands can be added to the end of the queue or inserted or inserted into the queue. State toggles cannot be added to the queue and always take effect instantly.&lt;br /&gt;
* Hold '''SHIFT''' while issuing a targeted or instant command to add it to the end of the command queue.&lt;br /&gt;
* Hold '''SPACE''' while issuing a targeted command to add it to the start of the command queue, pushing the current command to the second spot in the queue.&lt;br /&gt;
* Hold '''SHIFT+SPACE''' while issuing a targeted command to insert it at the point in the command queue that would result in the least extra travel time.&lt;br /&gt;
&lt;br /&gt;
A targeted command that is issued without holding Shift or Space cancels the entire command queue, replacing it with the newly issued command. An instant command that is issued without holding Shift or Space immediately executes the command without affecting the rest of the queue. Nobody knows what happens if an instant command is issued with Space held.&lt;br /&gt;
&lt;br /&gt;
== Factory Production Commands ==&lt;br /&gt;
Factories can make use of unit commands to make produced units take specific actions when leaving the factory.  For example, units can be set to move to a point or patrol as soon as they are produced.&lt;br /&gt;
&lt;br /&gt;
Unit commands given to factories can also be queued and modified, as above.&lt;br /&gt;
&lt;br /&gt;
== Most Common Commands and Modifiers ==&lt;br /&gt;
Commands can have their behaviour modified using ALT and CTRL, and can be combined with SHIFT and SPACE to queue commands. Some commands also change their behaviour when targeted on a unit or the ground. See each command's page for details.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;width: 10%&amp;quot;|Command&lt;br /&gt;
!style=&amp;quot;width: 10%&amp;quot;|Click+drag behaviour&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;|Drag behaviour&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;|+CTRL&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;|+ALT&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;|+CTRL+ALT&lt;br /&gt;
|-&lt;br /&gt;
|[[Move_Command|Move]](M)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/d/de/Move.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Move units to a point.&lt;br /&gt;
|Move units into a line.&lt;br /&gt;
|Move, maintaining current formation.&lt;br /&gt;
|When dragging, move along a line.&lt;br /&gt;
|When dragging, move along a line in formation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Attack_Move_Command|Attack move]](A)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/f/f8/Fight.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Move to a point, using unit AI while moving.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|-&lt;br /&gt;
|[[Patrol_Command|Patrol]](P)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/f/fd/Patrol.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Move back and forth between current position and a point, using unit AI while moving.&lt;br /&gt;
|Same as move, using AI. &lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|Same as move, using AI.&lt;br /&gt;
|-&lt;br /&gt;
|[[Force_Fire_Command|Force Fire]](F)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/0/00/Attack.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Fire at a point&lt;br /&gt;
|Fire at all targets in an area, in a queue.&lt;br /&gt;
|When dragging, fire at all targets in an area, splitting fire.&lt;br /&gt;
|When dragging, fire along a line.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Set_Target_Command|Set Target]](T)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/5/58/Settarget.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Target a unit or point, without moving. Fire at target if in range.  Fire normally if out of range.&lt;br /&gt;
|Target the nearest enemy in the circle.&lt;br /&gt;
|Target all enemies in the circle, splitting targets.&lt;br /&gt;
|Target the ground along a line, firing if in range.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard_Command|Guard]](G)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;http://zero-k.info/mediawiki/images/7/74/Guard.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Protect, repair, and assist a unit.&lt;br /&gt;
|On unit: guard in circle formation.&lt;br /&gt;
On ground: guard all units in the circle.&lt;br /&gt;
|For circle formation: guard in a specific direction.&lt;br /&gt;
|For circle formation: guard in a direction relative to unit facing.&lt;br /&gt;
|For circle formation: do not match guarding unit speeds/positions.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repair_Command|Repair]](R)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/Anims/cursorrepair_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
|Repair a live unit; Assist construction.&lt;br /&gt;
|Area command. Applies the click command to valid targets in the area, as long as there are any.&lt;br /&gt;
|Only repair live units, do not assist construction.&lt;br /&gt;
|For area only. Persist the area even when no valid targets inside (continue if any new show up).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Area_Mex_Command|Area Mex]](W)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/mex.png&amp;quot; width=&amp;quot;32&amp;quot; height=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
|Build a mex at given spot||Queue mexes across the area.&lt;br /&gt;
|Surround each mex in the area with 4 solars. Works on already-built mexes.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Reclaim_Command|Reclaim]](E)&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/Anims/cursorreclamate_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
|Reclaim target (unit or feature).&lt;br /&gt;
|Reclaim features across the area.&lt;br /&gt;
|Area only. If centered on a live unit, reclaim all units of this type in the area. Else, ignore metal-less features, such as trees. There is a menu option to do this by default, in which case trees can be reclaimed either with CTRL or by centering the area on a tree.&lt;br /&gt;
|Area only. Persist the command even when no features are in the area.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Resurrect_Command|Resurrect]]&amp;lt;br/&amp;gt;&amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/Anims/cursorrevive_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
|Resurrect target wreck||Area version. Resurrect wrecks in given area as long as there are any; ignore ones that are partially reclaimed.&lt;br /&gt;
|Area only. Resurrect even partially reclaimed wrecks (but still not those actively being reclaimed - this requires single target command).&lt;br /&gt;
|Area only. Persist the command even when no resurrectables are in the area.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full List of Commands ==&lt;br /&gt;
=== Common targeted commands ===&lt;br /&gt;
* [[Move Command|Move]]&lt;br /&gt;
* [[Attack Move Command|Attack Move]]&lt;br /&gt;
* [[Jump Command|Jump]]&lt;br /&gt;
* [[Force Fire Command|Force Fire]]&lt;br /&gt;
* [[Set Target Command|Set Target]]&lt;br /&gt;
* [[Fire Special Weapon Command|Fire Special Weapon]]&lt;br /&gt;
* [[Area Attack Command|Area Attack]]&lt;br /&gt;
* [[Guard Command|Guard]]&lt;br /&gt;
* [[Patrol Command|Patrol]]&lt;br /&gt;
&lt;br /&gt;
=== Common economic commands ===&lt;br /&gt;
* [[Repair Command|Repair]]&lt;br /&gt;
* [[Reclaim Command|Reclaim]]&lt;br /&gt;
* [[Resurrect Command|Resurrect]]&lt;br /&gt;
* [[Area Mex Command|Area Mex]]&lt;br /&gt;
* [[Structure Placement|Structure placement commands]]&lt;br /&gt;
* [[Factory Production|Unit construction commands]]&lt;br /&gt;
* [[Terraform|Terraforming commands]]&lt;br /&gt;
&lt;br /&gt;
=== Instant commands ===&lt;br /&gt;
* [[Stop Command|Stop]]&lt;br /&gt;
* [[Wait Command|Wait]]&lt;br /&gt;
* [[Detonate Command|Detonate]]&lt;br /&gt;
* [[Self Destruct Command|Self Destruct]]&lt;br /&gt;
* [[Cancel Target Command|Cancel Target]]&lt;br /&gt;
* [[Return to Airbase Command|Return to Airbase]]&lt;br /&gt;
* [[Recall Drones Command|Recall Drones]]&lt;br /&gt;
* [[Clear Production Queue Command|Clear Production Queue]]&lt;br /&gt;
* [[Stockpile Command|Stockpile]]&lt;br /&gt;
&lt;br /&gt;
=== Transport commands ===&lt;br /&gt;
* [[Load Command|Load]]&lt;br /&gt;
* [[Unload Command|Unload]]&lt;br /&gt;
* [[Load Command#Load Selected Units|Load Selected Units]]&lt;br /&gt;
* [[Eject Cargo Command|Eject Cargo]]&lt;br /&gt;
* [[Transport AI#Embark and Disembark|Embark]]&lt;br /&gt;
* [[Transport AI#Embark and Disembark|Disembark]]&lt;br /&gt;
&lt;br /&gt;
=== Unusual commands ===&lt;br /&gt;
* [[Newton Firezones|Newton firezone commands]]&lt;br /&gt;
* [[Morph Command|Morph]]&lt;br /&gt;
* [[Commander|Upgrade Commander]]&lt;br /&gt;
* [[Commander|Stop Commander Upgrade]]&lt;br /&gt;
* [[Unique Commands#Drop Bombs|Drop Bombs]]&lt;br /&gt;
* [[Unique Commands#Unleash Lightning|Unleash Lightning]]&lt;br /&gt;
* [[Unique Commands#Teleport Beacon|Teleport Beacon]]&lt;br /&gt;
* [[Unique Commands#Drop Depthcharge|Drop Depthcharge]]&lt;br /&gt;
* [[Unique Commands#Speed Boost|Speed Boost]]&lt;br /&gt;
* [[Evacuate Command|Evacuate]]&lt;br /&gt;
&lt;br /&gt;
=== Global commands ===&lt;br /&gt;
* [[Ferry Command|Ferry]]&lt;br /&gt;
* [[Retreat|Retreat]]&lt;br /&gt;
* [[Resources Reserve|Reserve]]&lt;br /&gt;
&lt;br /&gt;
=== State commands ===&lt;br /&gt;
* [[Unit states#Fire State|Fire State]]&lt;br /&gt;
* [[Unit states#Move State|Move State]]&lt;br /&gt;
* [[Unit states#Repeat|Repeat]]&lt;br /&gt;
* [[Unit states#Overkill Prevention|Overkill Prevention]]&lt;br /&gt;
* [[Unit states#Retreat|Retreat]]&lt;br /&gt;
* [[Unit states#Build Priority|Build Priority]]&lt;br /&gt;
* [[Unit states#Misc Priority|Build Misc]]&lt;br /&gt;
* [[Unit states#Factory Assist|Factory Assist]]&lt;br /&gt;
* [[Unit states#Cloak|Cloak]]&lt;br /&gt;
* [[Unit states#Unit AI|Unit AI]]&lt;br /&gt;
* [[Unit states#On/Off|On/Off]]&lt;br /&gt;
* [[Unit states#Idle State|Idle State]]&lt;br /&gt;
* [[Unit states#Float State|Float State]]&lt;br /&gt;
* [[Unit states#Trajectory|Trajectory]]&lt;br /&gt;
* [[Unit states#Fire at Radar|Fire at Radar]]&lt;br /&gt;
* [[Unit states#Dive State|Dive State]]&lt;br /&gt;
* [[Unit states#Area Cloak|Area Cloak]]&lt;br /&gt;
* [[Unit states#Gunship Strafe|Gunship Strafe]]&lt;br /&gt;
* [[Unit states#Kill Captured|Kill Captured]]&lt;br /&gt;
* [[Unit states#Drone Construction|Drone Construction]]&lt;br /&gt;
* [[Unit states#Impulse Mode|Impulse Mode]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox commands}}&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Modifier_Reference&amp;diff=4584</id>
		<title>Modifier Reference</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Modifier_Reference&amp;diff=4584"/>
		<updated>2018-08-22T08:59:34Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Integrated this nice overview directly into commands page, it is a little small and hard to find otherwise&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Unit_commands#Modifiers]]&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Template:Navbox_manual&amp;diff=4583</id>
		<title>Template:Navbox manual</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Template:Navbox_manual&amp;diff=4583"/>
		<updated>2018-08-22T08:49:25Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: add link to performance optimizations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Navbox manual&lt;br /&gt;
| title      = [[Manual]]&lt;br /&gt;
| state      = {{{state|}}}&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1     = Basics&lt;br /&gt;
| list1      = * [[Newbie Guide]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Economy Guide|Basic Economy Guide]]&lt;br /&gt;
* [[Help for other RTS players|Help for Other RTS Players]]&lt;br /&gt;
* [[Gameplay dos and don'ts|Dos and Dont's]]&lt;br /&gt;
* [[Video tutorials|Video Tutorials]]&lt;br /&gt;
* [[Offsite Resources]]&lt;br /&gt;
&lt;br /&gt;
| group2     = Units&lt;br /&gt;
| list2      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/robot2.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Units]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/units.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit classes|Unit Classes]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/war.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Weapon classes|Weapon Classes]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/stealth_on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Map icons|Unit Radar Icons]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/unitpics/module_areashield.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Commander]]s&lt;br /&gt;
&lt;br /&gt;
| group3     = Unit abilities and features&lt;br /&gt;
| list3      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/capture.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Capture]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/cloak_on.png&amp;quot; width='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Cloak]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaRules/Images/awards/trophy_fire.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Fire]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/embark.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Transportation]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/repair.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Repair]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/health.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Shield]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/ramp.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Terraform]]ing&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/move.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit commands|Unit Commands]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit states|Unit States]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/bulb_on.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Unit AI]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/retreat_90.png&amp;quot; height='16' align=&amp;quot;center&amp;quot; /&amp;gt; [[Retreat|Retreat Command]]&lt;br /&gt;
&lt;br /&gt;
| group4     = Other features&lt;br /&gt;
| list4      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/mex.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Overdrive|Overdrive System]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/diplomacy.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Ceasefire]]s&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://manual.zero-k.info/unitpics/chicken.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Chicken Defense]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://zero-k.info/img/news/2213.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[User Page]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/draggrip.png&amp;quot; height='16' alighn=&amp;quot;center&amp;quot;/&amp;gt; [[Customizing the User Interface]]&lt;br /&gt;
&lt;br /&gt;
| group5     = Other information&lt;br /&gt;
| list5      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/control_panel.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Hotkeys|Customizing Hotkeys]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/questionmark.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Abbreviations]] &lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/advplayerslist/Ranks/rank5.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Award]]s&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/epicmenu/game.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt;[[Cheats]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/build.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [http://springrts.com/wiki/UI_commands Engine commands]&lt;br /&gt;
* [[File:Soldier.png]] [[Matchmaking]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://zero-k.info/img/conduct.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt;[[Zero-K:Code of Conduct |Code of Conduct]]&lt;br /&gt;
* [[Performance Optimizations]]&lt;br /&gt;
&lt;br /&gt;
| group6     = Strategy&lt;br /&gt;
| list6      = * &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/energy.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Wind Farm Guide|Wind Farming]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/factory.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Factory tips|Factory Tips]]&lt;br /&gt;
* &amp;lt;img src=&amp;quot;http://manual.zero-k.info/icons/cruisemissilesmall.png&amp;quot; height='16' align=&amp;quot;center&amp;quot;/&amp;gt; [[Missile Silo Tutorial]]&lt;br /&gt;
&lt;br /&gt;
| group7     = Development/Modding&lt;br /&gt;
| list7      = * [[Developing]]&lt;br /&gt;
* [[Widget Configuration]]&lt;br /&gt;
* [[Map Creation]]&lt;br /&gt;
* [[Mod Creation]]&lt;br /&gt;
* [[Animator GUI]]&lt;br /&gt;
* [[Startbox API]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Manual]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4582</id>
		<title>Performance Optimizations</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4582"/>
		<updated>2018-08-22T08:48:35Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: add manual navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In-game Overlay ==&lt;br /&gt;
When using Steam or Discord, the in-game overlay should be disabled for maximum performance. It can lead to anything from increased lag to a completely unresponsive user [[interface]].&lt;br /&gt;
&lt;br /&gt;
=== Disabling the Steam Overlay ===&lt;br /&gt;
* Right click on Zero-K in your Steam library.&lt;br /&gt;
* Select 'Properties' from the dropdown menu.&lt;br /&gt;
* Untick &amp;quot;Enable the Steam Overlay while in-game&amp;quot; in General.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disabling the Discord Overlay ===&lt;br /&gt;
* In Discord, go to Settings -&amp;gt; Games&lt;br /&gt;
* Look for Zero-K and click the button on the right to &amp;quot;Toggle Overlay&amp;quot;. It should turn red.&lt;br /&gt;
&lt;br /&gt;
== Linux Graphics Driver Optimizations ==&lt;br /&gt;
===Graphics Check===&lt;br /&gt;
&amp;lt;pre&amp;gt;glxinfo | grep &amp;quot;Max core profile version&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
It needs to show a number 4.1 or greater otherwise graphically demanding games such as Zero-K won't run correctly.&lt;br /&gt;
If it doesn't you need to do the following.&lt;br /&gt;
&lt;br /&gt;
Do a backup before preceding. These instructions written for Debian 9 but will likely work on other distributions with little modification.&lt;br /&gt;
&lt;br /&gt;
===Backport libdrm from sid===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get build-dep libdrm&lt;br /&gt;
apt-get source libdrm -t sid&lt;br /&gt;
debuild -b -uc -us libdrm&lt;br /&gt;
dpkg install libdrm&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build New Mesa3d===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get install llvm-3.9-dev&lt;br /&gt;
ln -sf /usr/bin/llvm-config-3.9 /usr/bin/llvm-config&lt;br /&gt;
git clone git://anongit.freedesktop.org/git/mesa/mesa&lt;br /&gt;
cd mesa&lt;br /&gt;
./autogen.sh&lt;br /&gt;
./configure --prefix=/opt/mesa --enable-texture-float --with-gallium-drivers=radeonsi,swrast --with-platforms=drm,x11 --enable-glx-tls --enable-shared-glapi --enable-glx --enable-driglx-direct --enable-gles1 --enable-gles2 --enable-gbm --enable-openmax --enable-xa --enable-osmesa --with-radeonsi-llvm-compiler --enable-sysfs --enable-vdpau --enable-xvmc --enable-openmax --enable-nine &lt;br /&gt;
make -j 4&lt;br /&gt;
checkinstall&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to configure via the checkinstall menu to build and install a valid package.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This package will be built according to these values:&lt;br /&gt;
&lt;br /&gt;
0 -  Maintainer: [ your@email ]&lt;br /&gt;
1 -  Summary: [ open source 3D computer graphics library ]&lt;br /&gt;
2 -  Name:    [ mesa ]&lt;br /&gt;
3 -  Version: [ version number from git ]&lt;br /&gt;
4 -  Release: [ 1 ]&lt;br /&gt;
5 -  License: [ MIT ]&lt;br /&gt;
6 -  Group:   [ checkinstall ]&lt;br /&gt;
7 -  Architecture: [ amd64 ]&lt;br /&gt;
8 -  Source location: [ mesa ]&lt;br /&gt;
9 -  Alternate source location: [  ]&lt;br /&gt;
10 - Requires: [  ]&lt;br /&gt;
11 - Provides: [ mesa ]&lt;br /&gt;
12 - Conflicts: [  ]&lt;br /&gt;
13 - Replaces: [  ]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Configure Xorg===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Xorg -configure&lt;br /&gt;
cp xorg.conf.new /etc/X11/xorg.conf&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next restart your display manager.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
systemctl restart lightdm.service&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4581</id>
		<title>Performance Optimizations</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4581"/>
		<updated>2018-08-22T08:46:30Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: disabling overlays&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In-game Overlay ==&lt;br /&gt;
When using Steam or Discord, the in-game overlay should be disabled for maximum performance. It can lead to anything from increased lag to a completely unresponsive user [[interface]].&lt;br /&gt;
&lt;br /&gt;
=== Disabling the Steam Overlay ===&lt;br /&gt;
* Right click on Zero-K in your Steam library.&lt;br /&gt;
* Select 'Properties' from the dropdown menu.&lt;br /&gt;
* Untick &amp;quot;Enable the Steam Overlay while in-game&amp;quot; in General.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disabling the Discord Overlay ===&lt;br /&gt;
* In Discord, go to Settings -&amp;gt; Games&lt;br /&gt;
* Look for Zero-K and click the button on the right to &amp;quot;Toggle Overlay&amp;quot;. It should turn red.&lt;br /&gt;
&lt;br /&gt;
== Linux Graphics Driver Optimizations ==&lt;br /&gt;
===Graphics Check===&lt;br /&gt;
&amp;lt;pre&amp;gt;glxinfo | grep &amp;quot;Max core profile version&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
It needs to show a number 4.1 or greater otherwise graphically demanding games such as Zero-K won't run correctly.&lt;br /&gt;
If it doesn't you need to do the following.&lt;br /&gt;
&lt;br /&gt;
Do a backup before preceding. These instructions written for Debian 9 but will likely work on other distributions with little modification.&lt;br /&gt;
&lt;br /&gt;
===Backport libdrm from sid===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get build-dep libdrm&lt;br /&gt;
apt-get source libdrm -t sid&lt;br /&gt;
debuild -b -uc -us libdrm&lt;br /&gt;
dpkg install libdrm&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build New Mesa3d===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get install llvm-3.9-dev&lt;br /&gt;
ln -sf /usr/bin/llvm-config-3.9 /usr/bin/llvm-config&lt;br /&gt;
git clone git://anongit.freedesktop.org/git/mesa/mesa&lt;br /&gt;
cd mesa&lt;br /&gt;
./autogen.sh&lt;br /&gt;
./configure --prefix=/opt/mesa --enable-texture-float --with-gallium-drivers=radeonsi,swrast --with-platforms=drm,x11 --enable-glx-tls --enable-shared-glapi --enable-glx --enable-driglx-direct --enable-gles1 --enable-gles2 --enable-gbm --enable-openmax --enable-xa --enable-osmesa --with-radeonsi-llvm-compiler --enable-sysfs --enable-vdpau --enable-xvmc --enable-openmax --enable-nine &lt;br /&gt;
make -j 4&lt;br /&gt;
checkinstall&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to configure via the checkinstall menu to build and install a valid package.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This package will be built according to these values:&lt;br /&gt;
&lt;br /&gt;
0 -  Maintainer: [ your@email ]&lt;br /&gt;
1 -  Summary: [ open source 3D computer graphics library ]&lt;br /&gt;
2 -  Name:    [ mesa ]&lt;br /&gt;
3 -  Version: [ version number from git ]&lt;br /&gt;
4 -  Release: [ 1 ]&lt;br /&gt;
5 -  License: [ MIT ]&lt;br /&gt;
6 -  Group:   [ checkinstall ]&lt;br /&gt;
7 -  Architecture: [ amd64 ]&lt;br /&gt;
8 -  Source location: [ mesa ]&lt;br /&gt;
9 -  Alternate source location: [  ]&lt;br /&gt;
10 - Requires: [  ]&lt;br /&gt;
11 - Provides: [ mesa ]&lt;br /&gt;
12 - Conflicts: [  ]&lt;br /&gt;
13 - Replaces: [  ]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Configure Xorg===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Xorg -configure&lt;br /&gt;
cp xorg.conf.new /etc/X11/xorg.conf&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next restart your display manager.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
systemctl restart lightdm.service&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4579</id>
		<title>Performance Optimizations</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Performance_Optimizations&amp;diff=4579"/>
		<updated>2018-08-22T08:37:07Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: DeinFreund moved page Optimized Graphics Linux to Performance Optimizations: generalize page for all OS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Graphics Check==&lt;br /&gt;
&amp;lt;pre&amp;gt;glxinfo | grep &amp;quot;Max core profile version&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
It needs to show a number 4.1 or greater otherwise graphically demanding games such as Zero-K won't run correctly.&lt;br /&gt;
If it doesn't you need to do the following.&lt;br /&gt;
&lt;br /&gt;
Do a backup before preceding. These instructions written for Debian 9 but will likely work on other distributions with little modification.&lt;br /&gt;
&lt;br /&gt;
==Backport libdrm from sid==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get build-dep libdrm&lt;br /&gt;
apt-get source libdrm -t sid&lt;br /&gt;
debuild -b -uc -us libdrm&lt;br /&gt;
dpkg install libdrm&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Build New Mesa3d==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get install llvm-3.9-dev&lt;br /&gt;
ln -sf /usr/bin/llvm-config-3.9 /usr/bin/llvm-config&lt;br /&gt;
git clone git://anongit.freedesktop.org/git/mesa/mesa&lt;br /&gt;
cd mesa&lt;br /&gt;
./autogen.sh&lt;br /&gt;
./configure --prefix=/opt/mesa --enable-texture-float --with-gallium-drivers=radeonsi,swrast --with-platforms=drm,x11 --enable-glx-tls --enable-shared-glapi --enable-glx --enable-driglx-direct --enable-gles1 --enable-gles2 --enable-gbm --enable-openmax --enable-xa --enable-osmesa --with-radeonsi-llvm-compiler --enable-sysfs --enable-vdpau --enable-xvmc --enable-openmax --enable-nine &lt;br /&gt;
make -j 4&lt;br /&gt;
checkinstall&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to configure via the checkinstall menu to build and install a valid package.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This package will be built according to these values:&lt;br /&gt;
&lt;br /&gt;
0 -  Maintainer: [ your@email ]&lt;br /&gt;
1 -  Summary: [ open source 3D computer graphics library ]&lt;br /&gt;
2 -  Name:    [ mesa ]&lt;br /&gt;
3 -  Version: [ version number from git ]&lt;br /&gt;
4 -  Release: [ 1 ]&lt;br /&gt;
5 -  License: [ MIT ]&lt;br /&gt;
6 -  Group:   [ checkinstall ]&lt;br /&gt;
7 -  Architecture: [ amd64 ]&lt;br /&gt;
8 -  Source location: [ mesa ]&lt;br /&gt;
9 -  Alternate source location: [  ]&lt;br /&gt;
10 - Requires: [  ]&lt;br /&gt;
11 - Provides: [ mesa ]&lt;br /&gt;
12 - Conflicts: [  ]&lt;br /&gt;
13 - Replaces: [  ]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Configure Xorg==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Xorg -configure&lt;br /&gt;
cp xorg.conf.new /etc/X11/xorg.conf&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next restart your display manager.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
systemctl restart lightdm.service&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Optimized_Graphics_Linux&amp;diff=4580</id>
		<title>Optimized Graphics Linux</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Optimized_Graphics_Linux&amp;diff=4580"/>
		<updated>2018-08-22T08:37:07Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: DeinFreund moved page Optimized Graphics Linux to Performance Optimizations: generalize page for all OS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Performance Optimizations]]&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=FAQ&amp;diff=4444</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=FAQ&amp;diff=4444"/>
		<updated>2018-08-10T09:55:15Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: replace link to fanart/media page by nicer and more up to date presskit page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Frequently Asked Questions''' - Zero-K&lt;br /&gt;
(still under construction)&lt;br /&gt;
&lt;br /&gt;
==I'm new to Zero-K. Where should I start?==&lt;br /&gt;
First you should read the [[Newbie Guide]] and try some practice games against the AI.&lt;br /&gt;
Some missions are designed for new players to get to know the interface and some basic gameplay ideas (e.g. [http://zero-k.info/Missions/Detail/97 Sandbox] and [http://zero-k.info/Missions/Detail/100 2v1]). You can also access them from Zero-K lobby directly. &lt;br /&gt;
&lt;br /&gt;
You can also spectate some online games to see which things are significant.&lt;br /&gt;
&lt;br /&gt;
==How can I unlock commander modules?==&lt;br /&gt;
You have to visit the [http://www.zero-k.info Zero-K Homepage] and log in with your account. You can easily reach this page from the lobby through the &amp;quot;Home&amp;quot; tab. From here, scroll down until you see &amp;quot;You can unlock technology&amp;quot; and click on this link. Alternatively you can [http://zero-k.info/My/UnlockList click here] if you're logged in. Note that you do not have to unlock anything from this page; all modules are currently unlocked in-game for all players. Unlocking these just makes them available for preconfigured commanders.&lt;br /&gt;
&lt;br /&gt;
==How do I gain rating? ==&lt;br /&gt;
You can gain rating if you're winning multiplayer games. Based on you enemies' skill you will gain/lose more or less rating.&lt;br /&gt;
&lt;br /&gt;
Instead of relying on fixed rating thresholds, rating colors are defined by your gaming skills (calculated by a specific algorithm called WHR, similar to ELO) expressed as a percentiles of the playerbase. Rating colors can only be gained or lost after holding one's position in the new percentile for multiple games.&lt;br /&gt;
&lt;br /&gt;
Here is a list of the rating colors:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Icon !! Color !! Theme !! Percentile&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_7.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_7.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_7.png&amp;quot;/&amp;gt;  ||	Gamma ray ||	Singularity||	Top 1%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_6.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_6.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_6.png&amp;quot;/&amp;gt;  ||	X ray ||	Neutron star||	Top 5%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_5.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_5.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_5.png&amp;quot;/&amp;gt; ||	Blue white ||	Supergiant||	Top 10%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_4.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_4.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_4.png&amp;quot;/&amp;gt;  ||	Bright yellow ||	Giant||	Top 20%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_3.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_3.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_3.png&amp;quot;/&amp;gt;  ||	Orange	|| Subgiant||	Top 40%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_2.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_2.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_2.png&amp;quot;/&amp;gt;  ||	Red||	Red dwarf||	Top 60%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_1.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_1.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_1.png&amp;quot;/&amp;gt;  ||	Dark red||	Brown dwarf||	Top 80%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_0.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_0.png&amp;quot;/&amp;gt; &amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_0.png&amp;quot;/&amp;gt;  ||	Infrared||	Nebula||	Everyone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The rank level itself is defined by the cumulated total time spent ingame.&lt;br /&gt;
&lt;br /&gt;
Here is a list of the ranks, with color Infrared:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/0_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/1_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/2_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/3_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/4_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/5_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/6_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://zero-k.info/img/ranks/7_0.png&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The progress bar &amp;quot;Level XXX&amp;quot; shows your rank level (i.e. dependent on total time spent ingame).&lt;br /&gt;
&lt;br /&gt;
The progress bar below it shows your position in respect to the next cosmic object (in other words, how far you are to the next color, dependent on your gaming skills).&lt;br /&gt;
&lt;br /&gt;
==How much XP do I need to reach the next level?== &lt;br /&gt;
Mouse over the XP bar on the home page; the XP needed is displayed in the tooltip.&lt;br /&gt;
&lt;br /&gt;
==My FPS is low after some time have passed ingame. What can I do?==&lt;br /&gt;
Try to reduce your graphics settings. To do so, go to the Settings Tab on Zero-K Lobby and click Graphics Settings -&amp;gt; Run SpringSettings. Some system-intensive elements that you could tone down/disable are shadows and water type. Try a new game and probably change some settings again.&lt;br /&gt;
&lt;br /&gt;
If you're playing on Steam, disable the Steam Overlay as it negatively affects performance:&lt;br /&gt;
* Right click on Zero-K in your Steam library.&lt;br /&gt;
* Select 'Properties' from the dropdown menu.&lt;br /&gt;
* Untick &amp;quot;Enable the Steam Overlay while in-game&amp;quot; in General.&lt;br /&gt;
&lt;br /&gt;
==I get ugly bubbles in the minimap/the whole screen flashbangs.==&lt;br /&gt;
Do you get bubbles like this?&lt;br /&gt;
&lt;br /&gt;
http://zero-k.info/img/clans/FAQ_bg.png&lt;br /&gt;
&lt;br /&gt;
This is a bug somewhere in Lua drawing with ATI/AMD and OpenGL.&lt;br /&gt;
Disable widgets that draw via F11 menu to find the problematic widget. &lt;br /&gt;
This should largely be fixed, if it still happens make a bugreport please.&lt;br /&gt;
&lt;br /&gt;
==I have some game ideas. Where can I post them?==&lt;br /&gt;
Visit the [http://zero-k.info/Forum Zero-K forum] and pose your ideas in one of the sections.&lt;br /&gt;
Furthermore, you can create a new issue on our development site: https://github.com/ZeroK-RTS/Zero-K/issues&lt;br /&gt;
&lt;br /&gt;
==What do all the ingame abbreviations mean?==&lt;br /&gt;
You can look up some abbreviations used ingame [[Abbreviations|here in this list]]. Some abbreviations unrelated to the game can be looked up on [http://en.wiktionary.org/wiki/Appendix:Internet_slang this page]. Another way is to ask players ingame.&lt;br /&gt;
&lt;br /&gt;
==How can I support the game? Donations?==&lt;br /&gt;
On the one hand you can [http://zero-k.info/Contributions donate some coins] so we can pay the server costs. On the other hand you can support us by simply playing the game and spreading the word. Feel free to use our [http://presskit.zero-k.info/ advertisement material] on your site. Thanks a lot! :-)&lt;br /&gt;
&lt;br /&gt;
==How do I change my password? ==&lt;br /&gt;
On your home/account page, click ''Account maintenance'' and enter your new password.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password / username. Help me pls!==&lt;br /&gt;
If you forgot your password / username please contact one of the server admins to receive your password / username. They will reset it to something and pm it to you.&lt;br /&gt;
&lt;br /&gt;
==My game crashes/has graphical glitches. How do I fix it? ==&lt;br /&gt;
First check the [http://springrts.com/wiki/FAQ:trouble troubleshooting FAQ] on the Spring engine wiki and see if your issue is covered there. If you can't find a solution to the problem, you can file a bug report on our forum or [https://github.com/ZeroK-RTS Github development site].&lt;br /&gt;
&lt;br /&gt;
==I have a bug report!==&lt;br /&gt;
You can post in the [http://zero-k.info/Forum?categoryID=3 Help &amp;amp; Bugs subforum] or make an issue report on [https://github.com/ZeroK-RTS Github] (more technical). &lt;br /&gt;
&lt;br /&gt;
Please include diagnostic logs as appropriate. You can automatically upload the log from ingame through ''Main Menu'' -&amp;gt; ''Help'' -&amp;gt; ''Report a Bug''.&lt;br /&gt;
&lt;br /&gt;
Otherwise, look for infolog_full.txt in your installation folder. Be sure to [http://www.pastebin.com pastebin] your infolog and give the link instead of posting the whole thing on the forum or github.&lt;br /&gt;
&lt;br /&gt;
==My question isn't answered here. Where can I ask my question?==&lt;br /&gt;
As above you can visit the [http://zero-k.info/Forum forum] and ask your question in one of the listed sections.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also ask players ingame to get help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Unit_commands&amp;diff=4439</id>
		<title>Unit commands</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Unit_commands&amp;diff=4439"/>
		<updated>2018-08-05T18:03:32Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Undo revision 4438 by 93.210.155.122 (talk) (Vandalism)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commands are the orders or directions that players issue to their units throughout a game of Zero-K. Most of the actions and decisions that players make throughout a game are implemented via issuing various types of commands. This page lists and categorizes all the commands with links for details on specific commands.&lt;br /&gt;
&lt;br /&gt;
== Command Types ==&lt;br /&gt;
There are three main types of command: targeted commands, instant commands and state toggles. &lt;br /&gt;
* '''Targeted commands''' are issued with a target. Targets can include units and map features (rocks, trees, wrecks) as well as positions, areas and lines drawn that you draw on the map when the command is issued. Targeting lines, areas or multiple units or features is commonly achieved by clicking an dragging.&lt;br /&gt;
* '''Instant commands''' activate unit abilities that require no target.&lt;br /&gt;
* '''State toggles''' are standing orders that modify behaviour or toggle certain abilities.&lt;br /&gt;
&lt;br /&gt;
== Giving Commands ==&lt;br /&gt;
Instant commands and state toggles can be issued by clicking their button in the command panel or pressing their hotkey. Right clicking a state toggle cycles the toggle backwards or reset it to a deactivated state, depending on the command. Hotkeys to set a state toggle to a particular state can be bound in the hotkeys menu.&lt;br /&gt;
&lt;br /&gt;
Targeted commands can be issued with either the left or right mouse buttons.&lt;br /&gt;
* Click the '''right mouse button''' to issue a context sensitive command. The command that will be issued is indicated by the mouse cursor and depends on both your unit selection and the target of the command. Common examples are [[Force Fire Command|force fire]] when the target is an enemy unit and [[Move Command|move]] when the the target is empty ground.&lt;br /&gt;
* Click the '''left mouse button''' to issue a command selected. To select a command click on its button in the command panel or press its hotkey. The selected command is indicated by the mouse cursor and a highlighted command button. Issue the command (without holding Shift) or right click to deselect the command.&lt;br /&gt;
&lt;br /&gt;
Targeted commands can be modified in many ways.&lt;br /&gt;
* '''Click and drag''' to draw a circle or a line. Most commands support either line or circle drawing and some support both depending on other modifers.&lt;br /&gt;
* Many commands are modified by holding '''Alt''' or '''Ctrl''' while clicking to issue the command.&lt;br /&gt;
* Some commands change depending on whether they are targeted on a unit or the ground.&lt;br /&gt;
&lt;br /&gt;
== Queuing and Inserting Commands ==&lt;br /&gt;
Units maintain a list of commands, known as their command queue, that are executed in order as each command is completed. Most targeted and instant commands can be added to the end of the queue or inserted or inserted into the queue. State toggles cannot be added to the queue and always take effect instantly.&lt;br /&gt;
* Hold '''SHIFT''' while issuing a targeted or instant command to add it to the end of the command queue.&lt;br /&gt;
* Hold '''SPACE''' while issuing a targeted command to add it to the start of the command queue, pushing the current command to the second spot in the queue.&lt;br /&gt;
* Hold '''SHIFT+SPACE''' while issuing a targeted command to insert it at the point in the command queue that would result in the least extra travel time.&lt;br /&gt;
&lt;br /&gt;
A targeted command that is issued without holding Shift or Space cancels the entire command queue, replacing it with the newly issued command. An instant command that is issued without holding Shift or Space immediately executes the command without affecting the rest of the queue. Nobody knows what happens if an instant command is issued with Space held.&lt;br /&gt;
&lt;br /&gt;
== Factory Production Commands ==&lt;br /&gt;
Factories can make use of unit commands to make produced units take specific actions when leaving the factory.  For example, units can be set to move to a point or patrol as soon as they are produced.&lt;br /&gt;
&lt;br /&gt;
Unit commands given to factories can also be queued and modified, as above.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
Commands can have their behaviour modified using ALT and CTRL, and can be combined with SHIFT and SPACE to queue commands. Some commands also change their behaviour when targeted on a unit or the ground. See [[Modifier Reference|the reference page]] for a quick list of common modifier behaviour. See each commands page for details.&lt;br /&gt;
&lt;br /&gt;
== Full List of Commands ==&lt;br /&gt;
=== Common targeted commands ===&lt;br /&gt;
* [[Move Command|Move]]&lt;br /&gt;
* [[Attack Move Command|Attack Move]]&lt;br /&gt;
* [[Jump Command|Jump]]&lt;br /&gt;
* [[Force Fire Command|Force Fire]]&lt;br /&gt;
* [[Set Target Command|Set Target]]&lt;br /&gt;
* [[Fire Special Weapon Command|Fire Special Weapon]]&lt;br /&gt;
* [[Area Attack Command|Area Attack]]&lt;br /&gt;
* [[Guard Command|Guard]]&lt;br /&gt;
* [[Patrol Command|Patrol]]&lt;br /&gt;
&lt;br /&gt;
=== Common economic commands ===&lt;br /&gt;
* [[Repair Command|Repair]]&lt;br /&gt;
* [[Reclaim Command|Reclaim]]&lt;br /&gt;
* [[Resurrect Command|Resurrect]]&lt;br /&gt;
* [[Area Mex Command|Area Mex]]&lt;br /&gt;
* [[Structure Placement|Structure placement commands]]&lt;br /&gt;
* [[Factory Production|Unit construction commands]]&lt;br /&gt;
* [[Terraform|Terraforming commands]]&lt;br /&gt;
&lt;br /&gt;
=== Instant commands ===&lt;br /&gt;
* [[Stop Command|Stop]]&lt;br /&gt;
* [[Wait Command|Wait]]&lt;br /&gt;
* [[Detonate Command|Detonate]]&lt;br /&gt;
* [[Self Destruct Command|Self Destruct]]&lt;br /&gt;
* [[Cancel Target Command|Cancel Target]]&lt;br /&gt;
* [[Return to Airbase Command|Return to Airbase]]&lt;br /&gt;
* [[Recall Drones Command|Recall Drones]]&lt;br /&gt;
* [[Clear Production Queue Command|Clear Production Queue]]&lt;br /&gt;
* [[Stockpile Command|Stockpile]]&lt;br /&gt;
&lt;br /&gt;
=== Transport commands ===&lt;br /&gt;
* [[Load Command|Load]]&lt;br /&gt;
* [[Unload Command|Unload]]&lt;br /&gt;
* [[Load Command#Load Selected Units|Load Selected Units]]&lt;br /&gt;
* [[Eject Cargo Command|Eject Cargo]]&lt;br /&gt;
* [[Transport AI#Embark and Disembark|Embark]]&lt;br /&gt;
* [[Transport AI#Embark and Disembark|Disembark]]&lt;br /&gt;
&lt;br /&gt;
=== Unusual commands ===&lt;br /&gt;
* [[Newton Firezones|Newton firezone commands]]&lt;br /&gt;
* [[Morph Command|Morph]]&lt;br /&gt;
* [[Commander|Upgrade Commander]]&lt;br /&gt;
* [[Commander|Stop Commander Upgrade]]&lt;br /&gt;
* [[Unique Commands#Drop Bombs|Drop Bombs]]&lt;br /&gt;
* [[Unique Commands#Unleash Lightning|Unleash Lightning]]&lt;br /&gt;
* [[Unique Commands#Teleport Beacon|Teleport Beacon]]&lt;br /&gt;
* [[Unique Commands#Drop Depthcharge|Drop Depthcharge]]&lt;br /&gt;
* [[Unique Commands#Speed Boost|Speed Boost]]&lt;br /&gt;
* [[Evacuate Command|Evacuate]]&lt;br /&gt;
&lt;br /&gt;
=== Global commands ===&lt;br /&gt;
* [[Ferry Command|Ferry]]&lt;br /&gt;
* [[Retreat|Retreat]]&lt;br /&gt;
* [[Resources Reserve|Reserve]]&lt;br /&gt;
&lt;br /&gt;
=== State commands ===&lt;br /&gt;
* [[Unit states#Fire State|Fire State]]&lt;br /&gt;
* [[Unit states#Move State|Move State]]&lt;br /&gt;
* [[Unit states#Repeat|Repeat]]&lt;br /&gt;
* [[Unit states#Overkill Prevention|Overkill Prevention]]&lt;br /&gt;
* [[Unit states#Retreat|Retreat]]&lt;br /&gt;
* [[Unit states#Build Priority|Build Priority]]&lt;br /&gt;
* [[Unit states#Misc Priority|Build Misc]]&lt;br /&gt;
* [[Unit states#Factory Assist|Factory Assist]]&lt;br /&gt;
* [[Unit states#Cloak|Cloak]]&lt;br /&gt;
* [[Unit states#Unit AI|Unit AI]]&lt;br /&gt;
* [[Unit states#On/Off|On/Off]]&lt;br /&gt;
* [[Unit states#Idle State|Idle State]]&lt;br /&gt;
* [[Unit states#Float State|Float State]]&lt;br /&gt;
* [[Unit states#Trajectory|Trajectory]]&lt;br /&gt;
* [[Unit states#Fire at Radar|Fire at Radar]]&lt;br /&gt;
* [[Unit states#Dive State|Dive State]]&lt;br /&gt;
* [[Unit states#Area Cloak|Area Cloak]]&lt;br /&gt;
* [[Unit states#Gunship Strafe|Gunship Strafe]]&lt;br /&gt;
* [[Unit states#Kill Captured|Kill Captured]]&lt;br /&gt;
* [[Unit states#Drone Construction|Drone Construction]]&lt;br /&gt;
* [[Unit states#Impulse Mode|Impulse Mode]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox commands}}&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=1185</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=1185"/>
		<updated>2016-09-17T20:49:46Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1173</id>
		<title>Matchmaking</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1173"/>
		<updated>2016-09-16T15:59:43Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: algorithm corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zero-K Matchmaker allows players to automatically find a game with other similarly skilled players to participate in. This solves the problem of highly rated individuals being disappointed by having to fight with newbies on their team.&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
The Matchmaker can be found in the Multiplayer tab of most lobbies. You will be presented with a list of possible game types to play, as well as a short description of these.&lt;br /&gt;
&lt;br /&gt;
[[File:MMQueues.png]]&lt;br /&gt;
&lt;br /&gt;
After selecting the preferred gametype(s), you can freely join rooms or spectate battles until a game is found. If you decide to play in a custom battle, you will simply be removed from the Matchmaking queue without any further penalties.&lt;br /&gt;
&lt;br /&gt;
[[File:AreYouReady.png]]&lt;br /&gt;
&lt;br /&gt;
Once a match has been found, you will be informed both visually and audibly by a pop-up, asking you to confirm that you are ready to play the game. Once the match has been accepted by all players, the game will be started on a randomly selected map from the game type specific map pool. Should one of the other players not accept the game, you will be put back into the Matchmaking queue until another game is found. &lt;br /&gt;
&lt;br /&gt;
If no response is made within 30 seconds or the request is denied, you will be removed from the queue. If you ignore or deny a found match, you will be unable to join the Matchmaking queue again for five minutes.&lt;br /&gt;
&lt;br /&gt;
= Algorithm =&lt;br /&gt;
Once you have joined a queue, the Matchmaker will continuously look for other players to pair you with. Each player is assigned a maximum rating span, and the difference between maximum rating and minimum rating in a game must not be greater than the maximum rating span of all players. This span is progressively widened as the player is waiting, up to a maximum width. The matchmaker will always prioritize the players which have waited the longest. I.e. it will rather make a game with a big rating difference to accommodate a player that has waited long than make a game with a small rating difference containing players that have just joined the queue.&lt;br /&gt;
&lt;br /&gt;
If there are enough players within rating range, the Matchmaker will choose the nearest ones and ask them to accept the match. If all chosen players accept, they will be assigned a map and a room and removed from all queues. Otherwise the Matchmaker will continue to look for possible games after the declining players have been removed from the queue.&lt;br /&gt;
&lt;br /&gt;
= Parties =&lt;br /&gt;
In the future, players will be able to group up with their friends to join a game in the same team. This system is not yet implemented.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1168</id>
		<title>Matchmaking</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1168"/>
		<updated>2016-09-15T15:14:09Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Addressing players, not readers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zero-K Matchmaker allows players to automatically find a game with other similarly skilled players to participate in. This solves the problem of highly rated individuals being disappointed by having to fight with newbies on their team.&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
The Matchmaker can be found in the Multiplayer tab of most lobbies. The player will be presented with a list of possible game types to play, as well as a short description of these.&lt;br /&gt;
&lt;br /&gt;
[[File:MMQueues.png]]&lt;br /&gt;
&lt;br /&gt;
After selecting the preferred gametype(s), the player can freely join rooms or spectate battles until a game is found. If he decides to play in a custom battle, he will simply be removed from the Matchmaking queue without any further penalties.&lt;br /&gt;
&lt;br /&gt;
[[File:AreYouReady.png]]&lt;br /&gt;
&lt;br /&gt;
Once a match has been found, the player will be informed both visually and audibly by a pop-up, asking him to confirm that he is going to play this game. Once the match has been accepted by all players, the game will be started on a randomly selected map from the game type specific map pool. Should one of the other players not accept the game, the searching player will be put back into the Matchmaking, until another game is found. If no response is made within 30 seconds or the request is denied, the player will be removed from the queue. Furthermore, ignored or denied requests will lead to a five minute exclusion from Matchmaking.&lt;br /&gt;
&lt;br /&gt;
= Algorithm =&lt;br /&gt;
Once a player has joined a queue, the Matchmaker will continuously look for other players to pair him with. Each player is assigned a maximum rating span within which both his teammates and opponents have to lie. This span is progressively widened while the player is waiting, up to a maximum width. If there are enough players within rating range, the Matchmaker will choose the nearest ones and ask them to accept the match. If all players accepted, they will be assigned a map and a room and removed from all queues. Otherwise the Matchmaker will continue to look for possible games after the declining players have been removed from the queue.&lt;br /&gt;
&lt;br /&gt;
= Parties =&lt;br /&gt;
In the future, players will be able to group up with their friends to join a game in the same team. This system is not yet implemented.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1166</id>
		<title>Matchmaking</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1166"/>
		<updated>2016-09-15T12:12:51Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zero-K Matchmaker allows players to automatically find a game with other similarly skilled players to participate in. This solves the problem of highly rated individuals being disappointed by having to fight with newbies on their team.&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
The Matchmaker can be found in the Multiplayer tab of most lobbies. The player will be presented with a list of possible game types to play, as well as a short description of these.&lt;br /&gt;
&lt;br /&gt;
[[File:MMQueues.png]]&lt;br /&gt;
&lt;br /&gt;
After selecting the preferred gametype(s), the player can freely join rooms or spectate battles until a game is found. If he decides to play in a custom battle, he will simply be removed from the Matchmaking queue without any further penalties.&lt;br /&gt;
&lt;br /&gt;
[[File:AreYouReady.png]]&lt;br /&gt;
&lt;br /&gt;
Once a match has been found, the player will be informed both visually and audibly by a pop-up, asking him to confirm that he is going to play this game. Once the match has been accepted by all players, the game will be started on a randomly selected map from the game type specific map pool. Should one of the other players not accept the game, the searching player will be put back into the Matchmaking, until another game is found. If no response is made within 30 seconds or the request is denied, the player will be removed from the queue. Furthermore, ignored or denied requests will lead to a five minute exclusion from Matchmaking.&lt;br /&gt;
&lt;br /&gt;
= Algorithm =&lt;br /&gt;
Once a player has joined a queue, the Matchmaker will continuously look for other players to pair him with. Each player is assigned a maximum rating span within which both his teammates and opponents have to lie. This span is progressively widened while the player is waiting, up to a maximum width. If there are enough players within rating range, the Matchmaker will choose the nearest ones and ask them to accept the match. If all players accepted, they will be assigned a map and a room and removed from all queues. Otherwise the Matchmaker will continue to look for possible games after the declining players have been removed from the queue.&lt;br /&gt;
&lt;br /&gt;
= Parties =&lt;br /&gt;
Players can group up with your friends to join a game in the same team. This system is not yet implemented.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1165</id>
		<title>Matchmaking</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Matchmaking&amp;diff=1165"/>
		<updated>2016-09-14T22:05:04Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: How2Matchmake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zero-K Matchmaker allows players to automatically find a game with other similarly skilled players to participate in. This solves the problem of highly rated individuals being disappointed by having to fight with newbies on their team.&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
The Matchmaker can be found in the Multiplayer tab of most lobbies. The player will be presented with a list of possible game types to play, as well as a short description of these.&lt;br /&gt;
&lt;br /&gt;
[[File:MMQueues.png]]&lt;br /&gt;
&lt;br /&gt;
After selecting the preferred gametype(s), the player can freely join rooms or spectate battles until a game is found. If he decides to play in a custom battle, he will simply be removed from the Matchmaking queue without any further penalties.&lt;br /&gt;
&lt;br /&gt;
[[File:AreYouReady.png]]&lt;br /&gt;
&lt;br /&gt;
Once a match has been found, the player will be informed both visually and audibly by a pop-up, asking him to confirm that he is going to play this game. Once the match has been accepted by all players, the game will be started on a randomly selected map from the game type specific map pool. Should one of the other players not accept the game, the searching player will be put back into the Matchmaking, until another game is found. If no response is made within 30 seconds or the request is denied, the player will be removed from the queue. Furthermore, ignored or denied requests will lead to a five minute exclusion from Matchmaking.&lt;br /&gt;
&lt;br /&gt;
= Algorithm =&lt;br /&gt;
Once a player has joined a queue, the Matchmaker will continuously look for other players to pair him with. Each player is assigned a maximum rating span within which both his teammates and opponents have to lie. This span is progressively widened while the player is waiting, up to a maximum width. If there are enough players within rating range, the Matchmaker will choose the nearest ones and ask them to accept the match. If all players accepted, they will be assigned a map and a room and removed from all queues. Otherwise the Matchmaker will continue to look for possible games after the declining players have been removed from the queue.&lt;br /&gt;
&lt;br /&gt;
= Parties =&lt;br /&gt;
You can group up with your friends to join a game in the same team. This system is not yet implemented.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=File:AreYouReady.png&amp;diff=1164</id>
		<title>File:AreYouReady.png</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=File:AreYouReady.png&amp;diff=1164"/>
		<updated>2016-09-14T21:46:51Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=File:MMQueues.png&amp;diff=1163</id>
		<title>File:MMQueues.png</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=File:MMQueues.png&amp;diff=1163"/>
		<updated>2016-09-14T21:37:37Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Shows Matchmaker Queues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shows Matchmaker Queues.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Template_talk:Navbox_units&amp;diff=1067</id>
		<title>Template talk:Navbox units</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Template_talk:Navbox_units&amp;diff=1067"/>
		<updated>2016-07-26T18:55:26Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Created page with &amp;quot;= Non buildable units = I'd restrict the units to actual units that you encounter in the &amp;quot;standard&amp;quot; zk game. Nebula doesn't seem to fit there. Alternatively, a section for hid...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Non buildable units =&lt;br /&gt;
I'd restrict the units to actual units that you encounter in the &amp;quot;standard&amp;quot; zk game. Nebula doesn't seem to fit there. Alternatively, a section for hidden units could be made.&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 21:55, 26 July 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Talk:Missile_Silo_Tutorial&amp;diff=1066</id>
		<title>Talk:Missile Silo Tutorial</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Talk:Missile_Silo_Tutorial&amp;diff=1066"/>
		<updated>2016-07-25T18:09:08Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /* Inferno damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inferno damage =&lt;br /&gt;
How do you calculate the total damage it deals to a specific unit? Would be nice to add that to the Damage section.&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 21:56, 23 July 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
Some empirical testing indicates that the Inferno deals around 30 dps to anything standing in its flames. There's also the ~150 on impact and about 50 in afterburn after leaving the flames, or after the flames die out. There may be some randomness involved. [[User:Aquanim|Aquanim]] ([[User talk:Aquanim|talk]]) 19:10, 24 July 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
&amp;gt; So you you would rate Inferno as 1500 guaranteed damage? [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 21:09, 25 July 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Talk:Missile_Silo_Tutorial&amp;diff=1054</id>
		<title>Talk:Missile Silo Tutorial</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Talk:Missile_Silo_Tutorial&amp;diff=1054"/>
		<updated>2016-07-23T18:56:36Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Created page with &amp;quot;= Inferno damage = How do you calculate the total damage it deals to a specific unit? Would be nice to add that to the Damage section. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inferno damage =&lt;br /&gt;
How do you calculate the total damage it deals to a specific unit? Would be nice to add that to the Damage section.&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 21:56, 23 July 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Missile_Silo_Tutorial&amp;diff=1053</id>
		<title>Missile Silo Tutorial</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=Missile_Silo_Tutorial&amp;diff=1053"/>
		<updated>2016-07-23T18:48:21Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: First draft&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Properly used, the Missile Silo can be detrimental to even the most extreme fortifications. It is not cheap, so it should only be used when everything else fails.&lt;br /&gt;
&lt;br /&gt;
== Damage ==&lt;br /&gt;
Damage can be dealt to single structures or over large areas. The [[Eos]] does 3500 damage with a small blast radius, aim for points where multiple buildings touch to apply this damage to more than one building. If there are bigger clusters of structures, the [[Inferno]] can be used as it has a much bigger area of effect.&lt;br /&gt;
&lt;br /&gt;
== Shields and Terraform ==&lt;br /&gt;
Every missile except the [[Shockley]] will be stopped by full shields. If the shields are slightly below full charge, the [[Eos]] can pass through them as well. Shields can be circumvented by either stunning or weakening them before firing the remaining missiles. For a successful stun, first scout all aegis and then use Shockleys to stun them, keep the small AOE of the Shockley in mind. Multiple stuns might be needed to deactivate all shields if they are spread out. Alternatively, an Eos can be used to weaken all shields in a shield network. After firing one Eos, any following Eos will pass freely through the shields, as long as the shield get a few seconds to equalize their charges.&lt;br /&gt;
&lt;br /&gt;
Terraform can be flattened by the use of a [[Quake]] missile. Those have a high trajectory, so you have to target them at the terraform. They don't pass through shields, even at low charge. Alternatively, the AOE of the Eos or Inferno can be used to do damage through terrain.&lt;br /&gt;
&lt;br /&gt;
== Timing and Trajectories ==&lt;br /&gt;
The trajectory of the Shockley and Quake missiles are much higher than those of the Inferno and Eos. Those subsequently have a longer flight time than the latter and can mostly ignore terrain. Make sure to account for the additional flight time of those missiles, firing them at the same time as low trajectory missiles will otherwise result in the latter impacting before the defenses are stunned/the terrain smoothed.&lt;br /&gt;
&lt;br /&gt;
You should never fire multiple missiles simultaneously, as it only has downsides over firing them in quick succession. Repair is compensated by a small extra damage over the stated values. When the enemy has multiple shields, a small delay between missiles ensures that the damage is spread over all shields. Thus the other shields can't block the remaining missiles as they would if the missiles were fired simultaneously.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Shielded Behemoth ===&lt;br /&gt;
Fire one Eos, wait 2 seconds, fire other 2 Eos.&lt;br /&gt;
&lt;br /&gt;
=== Terraformed Shielded Moho ===&lt;br /&gt;
Either fire a Shockley at the shields, wait for it to impact and then finish it off with a Quake followed by an Eos, or try to splash damage it by aiming 2 Eos at either the back of the moho or the base of the terraform.&lt;br /&gt;
&lt;br /&gt;
=== Stationary/Predictable Bantha ===&lt;br /&gt;
Fire 2 Shockleys to stun it, finish off with Raiders. Restun with a single Shockley after 40 seconds if needed. The same works for Detriment with 4 Shockleys.&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=831</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=831"/>
		<updated>2016-06-27T15:06:01Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: rgba(0,0,0,0); }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: rgba(0,0,0,0); }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color: rgba(0,0,0,0); color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox, .navbox-title { background-color:teal; border: 0px solid; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=830</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=830"/>
		<updated>2016-06-27T15:05:38Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: rgba(0,0,0,0); }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color: rgba(0,0,0,0); color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox, .navbox-title { background-color:teal; border: 0px solid; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=829</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=829"/>
		<updated>2016-06-27T15:02:55Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: rgba(0,0,0,0); }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color: rgba(0,0,0,0); color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox, .navbox-title { background-color:teal; border: 0px solid; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=828</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=828"/>
		<updated>2016-06-27T14:59:28Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: rgba(0,0,0,0); }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color: rgba(0,0,0,0); color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:grey; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=827</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=827"/>
		<updated>2016-06-27T14:55:41Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: To pull or not to pull&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
I've done some changes to it locally, so I guess this is a PR&lt;br /&gt;
http://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 17:55, 27 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=826</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=826"/>
		<updated>2016-06-27T14:53:47Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:rgba(0,0,0,0);&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:grey; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=825</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=825"/>
		<updated>2016-06-27T14:49:42Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#333;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:grey; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=824</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=824"/>
		<updated>2016-06-27T14:45:04Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:grey; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=823</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=823"/>
		<updated>2016-06-27T14:43:46Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#111;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
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{&lt;br /&gt;
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&lt;br /&gt;
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{&lt;br /&gt;
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{ &lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
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{ &lt;br /&gt;
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{&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
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h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
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base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
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[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
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{&lt;br /&gt;
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/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
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.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
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	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
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.ie .border&lt;br /&gt;
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-----------------------------------------------------------*/&lt;br /&gt;
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.infoCell&lt;br /&gt;
{&lt;br /&gt;
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   @author [[User:Edokter]]&lt;br /&gt;
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.hlist dl,&lt;br /&gt;
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.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=822</id>
		<title>User:DeinFreund</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=822"/>
		<updated>2016-06-27T14:40:39Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://licho.eu/alba/terraform/intro.png &amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All construction units and Nano Turrets can modify the terrain in Zero-K. '''Terraforming''' costs energy, metal and time.&lt;br /&gt;
&lt;br /&gt;
== Terraform Types ==&lt;br /&gt;
&lt;br /&gt;
There are 5 terraform commands found under the 'Special' tab in the menu:&lt;br /&gt;
&lt;br /&gt;
http://lh4.ggpht.com/_EUPLJBA3KD0/TRub7U_jT_I/AAAAAAAAAYk/koXIKuEWt_w/terrabuttons.jpg&lt;br /&gt;
&lt;br /&gt;
* Ramp &lt;br /&gt;
* Level&lt;br /&gt;
* Raise&lt;br /&gt;
* Smooth&lt;br /&gt;
* Restore&lt;br /&gt;
&lt;br /&gt;
Note: ''Right Click'' at any time during the terraform will cancel the command (so will mousewheel movement, that's a bug though).&lt;br /&gt;
&lt;br /&gt;
Make sure you have the widget called &amp;quot;Lasso Terraform GUI&amp;quot; enabled or you will not be able to use Terraform.&lt;br /&gt;
&lt;br /&gt;
== Interface: Lasso Selection == &lt;br /&gt;
&lt;br /&gt;
Level, Raise, Smooth and Restore have the same interface for selecting the effected area. They differ in what they do to the terrain.&lt;br /&gt;
&lt;br /&gt;
http://lh3.ggpht.com/_EUPLJBA3KD0/TRuciWHaPMI/AAAAAAAAAYo/Zt1TFHER0lA/terrabuttons2.jpg&lt;br /&gt;
&lt;br /&gt;
''Left click'' on the ground and hold the mouse to start drawing a line.  Drawing the area selects the area to be terraformed. If the end of the line is close to the start when the left mouse button is released the area inside the loop will be terraformed (like lasso selection), if the ends are far away the drawn line will be terraformed (good for making walls).&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/lasso.jpg&lt;br /&gt;
&lt;br /&gt;
If you are using Smooth or Restore the command will be given when you release the mouse. If you are using Level or Raise you will have to chose either which height to level to or how much to raise the land. This is done by moving the mouse up/down then clicking when it looks like it is at the desired height.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/setheight.jpg&lt;br /&gt;
&lt;br /&gt;
=== Effects of Terraform and Modifiers ===&lt;br /&gt;
&lt;br /&gt;
Here are the effects of Level, Raise, Smooth and Restore. The modifiers ''Alt'' and ''Ctrl'' can be held during the Height Choosing phase of the Level and Raise commands for more height choosing control.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/level.sized.jpg&lt;br /&gt;
&lt;br /&gt;
'''Level''' will move the terrain in the area to exactly the same height, the result terrain will be flat. For example a hill could be flattened.&lt;br /&gt;
&lt;br /&gt;
Hold ''Alt'' to snap to either the starting height, just below water level (so that ships can't pass) or the level just below water level that land units cannot pass (23 deep).&lt;br /&gt;
&lt;br /&gt;
Hold ''Ctrl'' and move the mouse to select the height to be levelled to from terrain by mousing over the terrain.&lt;br /&gt;
&lt;br /&gt;
Tap ''Space'' to cycle through only raise or only level. This limits the terraform to either take away or add terrain instead of a mix of both. Can be toggled during lasso stage.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/raise.sized.jpg&lt;br /&gt;
&lt;br /&gt;
'''Raise''' raises or lowers the terrain in the area by the same amount, the relative height of the terrain within the area is not changed.&lt;br /&gt;
&lt;br /&gt;
Hold ''Alt'' to snap to heights by steps of 15. A 15 high (or deep) wall (or trench) will be impassable to vehicles but passable to bots. A 18 high wall will be impassable to most common bots. A 30 high wall will be impassable to everything except spiders.&lt;br /&gt;
&lt;br /&gt;
Press ''Ctrl'' to reset the height to 0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/smooth1.sized.jpg&amp;quot; width=&amp;quot;360&amp;quot;/&amp;gt;&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/smooth2.sized.jpg&amp;quot; width=&amp;quot;360&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Smooth''' smooths the terrain, cliffs become less sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/restore1.sized.jpg&amp;quot; width=&amp;quot;360&amp;quot;/&amp;gt;&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/restore2.sized.jpg&amp;quot; width=&amp;quot;360&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Restore''' reverts the height of the terrain to what it was at the start of the game.&lt;br /&gt;
&lt;br /&gt;
Tap ''Space'' to cycle through only raise or only level. This limits the terraform to either take away or add terrain instead of a mix of both. Toggle during lasso stage.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Advanced&amp;quot; Area Selection ==&lt;br /&gt;
&lt;br /&gt;
For easier terraforming, alt and/or ctrl can be used to modify the way the lasso command is given.&lt;br /&gt;
&lt;br /&gt;
Hold ''Alt'' while clicking to terraform a rectangular area.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/square.jpg&lt;br /&gt;
&lt;br /&gt;
Hold ''Alt'' and click on a building or unit to create a wall around that unit.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/autowall.sized.jpg&lt;br /&gt;
&lt;br /&gt;
Hold ''Alt'' + ''Ctrl'' while clicking to create a hollow rectangle of terraform.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/ring.sized.jpg&lt;br /&gt;
&lt;br /&gt;
Hold ''Ctrl'' at any time during line drawing to create a straight section of line. Straight and non-straight lines can be mixed by pressing and releasing Ctrl.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/loopy.sized.jpg&lt;br /&gt;
&lt;br /&gt;
=== Ramp ===&lt;br /&gt;
&lt;br /&gt;
The ramp command interface is different from that of the other terraform commands.&lt;br /&gt;
&lt;br /&gt;
First select the Ramp command from the command menu.&lt;br /&gt;
&lt;br /&gt;
http://lh3.ggpht.com/_EUPLJBA3KD0/TRucnab2grI/AAAAAAAAAYs/N9DPLGOiYU0/terrabuttons3.jpg&lt;br /&gt;
&lt;br /&gt;
== Simple Ramp ==&lt;br /&gt;
This is a simple way to make a ramp between 2 points on the ground. It uses exactly the same interface as advanced ramp but it can be unclear how to make a simple ramp just from the explanation of the full features of advanced ramp.&lt;br /&gt;
&lt;br /&gt;
In short:&lt;br /&gt;
* ''Left Click'' the start of the ramp&lt;br /&gt;
* ''Left Click'' the end of the ramp&lt;br /&gt;
* ''Left Click'' again&lt;br /&gt;
&lt;br /&gt;
== Advanced Ramp ==&lt;br /&gt;
Using the full ramp interface you can make a ramp between any 2 arbitrary points above or below the terrain and chose the width of this ramp.&lt;br /&gt;
&lt;br /&gt;
''Left Click'' on the ground to set the start of the ramp. '''If''' you want to choose the height of the start of the ramp hold the click and move the mouse up or down. A little green line will appear out of the ground to indicate the height. The default height is the ground height, release the mouse to select the height.&lt;br /&gt;
&lt;br /&gt;
Hold '''Alt''' when choosing the start height to snap to the original ground height or just below water level(helpful for getting hovers out of the water).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp1.sized.jpg&amp;quot; width=&amp;quot;480&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then ''Left Click'' on the ground to set the end of the ramp. As with the start of the ramp, you can hold the mouse and move to choose the height. &lt;br /&gt;
&lt;br /&gt;
Hold '''Alt''' when choosing the end height to snap the gradient of the ramp to either upwards bot pathable, upwards vehicle pathable, flat, downwards vehicle pathable, downwards  bot pathable, the original ground height or just below water level .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp2.sized.jpg&amp;quot; width=&amp;quot;480&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Move the mouse up/down (not held down) and click to set the width of the ramp. Then ''Left Click'' to build it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp3.sized.jpg&amp;quot; width=&amp;quot;480&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ramp colour indicates whether all units will be able to use it, if vehicles/tanks will not be able to use it and if only Spiders can use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp_green.jpg&amp;quot; width=&amp;quot;240&amp;quot;/&amp;gt;&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp_yellow.jpg&amp;quot; width=&amp;quot;240&amp;quot;/&amp;gt;&amp;lt;img src=&amp;quot;http://licho.eu/alba/terraform/ramp_red.jpg&amp;quot; width=&amp;quot;240&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Optional: Tap ''Space'' to cycle through only raise or only level. This limits the terraform to either take away or add terrain instead of a mix of both. Can be toggled at any stage during the ramp command.&lt;br /&gt;
&lt;br /&gt;
=== Cost ===&lt;br /&gt;
&lt;br /&gt;
Terraform by default costs 1 metal, energy and build power to raise or lower 1 heightmap grid, each vertex of the blue grid maps onto a point on the heightmap grid. Due to the sloped sides it will be costly to make a very high spire. Equal volumes of terraform will have the same cost regardless of shape. Cost can be changed with the &amp;quot;terraform cost multiplier&amp;quot; ModOption.&lt;br /&gt;
&lt;br /&gt;
As a general guideline, assuming the base value for terraforming cost, creating a 15 deep wall (or trench) will cost roughly 19 resources per 'segment'.&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
You can protect non-combat structures not sensitive to terrain such as cloak/shield generators, nanoturrets, gunship factories and missile silos with walls or holes.&lt;br /&gt;
&lt;br /&gt;
Buildings cannot be moved vertically. If you want to put a Fusion in a hole for safety the hole will have to be built before the Fusion. &lt;br /&gt;
&lt;br /&gt;
Because buildings cannot move vertically they can be used to stop walls being terraformed by the enemy.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/cappedwall.sized.jpg&lt;br /&gt;
&lt;br /&gt;
Big Berthas and Crabes are very good at knocking down walls.&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/crabesmooth.sized.jpg&lt;br /&gt;
&lt;br /&gt;
You can use Terraforming to make a trench or wall underwater to stop amphibious bots.&lt;br /&gt;
&lt;br /&gt;
Terraform ramp can be used with newtons to fire units at the enemy!&lt;br /&gt;
&lt;br /&gt;
http://licho.eu/alba/terraform/newtonramp.sized.jpg&lt;br /&gt;
&lt;br /&gt;
To set hotkeys for terraform commands, navigate into the game menu and look under hotkeys for ''Levelground, Raiseground, Rampground, Smoothground'' and ''Restoreground.''&lt;br /&gt;
&lt;br /&gt;
{{Navbox manual}}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=821</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=821"/>
		<updated>2016-06-27T14:40:05Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#4c4c4c;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid grey; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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.editOptions&lt;br /&gt;
{&lt;br /&gt;
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	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
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.catlinks &lt;br /&gt;
{ &lt;br /&gt;
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	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
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&lt;br /&gt;
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td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
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	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
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&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
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	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:teal; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
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	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
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	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#111;&lt;br /&gt;
	border: 1px solid grey;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
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	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
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    &lt;br /&gt;
    /*&lt;br /&gt;
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    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
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    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
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&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
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	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=820</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=820"/>
		<updated>2016-06-27T14:37:51Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#4c4c4c;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #111;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid teal; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:teal; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=819</id>
		<title>User:DeinFreund/vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund/vector.css&amp;diff=819"/>
		<updated>2016-06-27T14:36:34Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Created page with &amp;quot;/* CSS placed here will affect users of the Vector skin */  #toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#4c4c4c;border-color:#666}  body, html, div#mw-hea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#4c4c4c;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #101a20;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid teal; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:teal; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=818</id>
		<title>User:DeinFreund</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=818"/>
		<updated>2016-06-27T14:36:02Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Replaced content with &amp;quot; Honk!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Honk!&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=780</id>
		<title>User:DeinFreund</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User:DeinFreund&amp;diff=780"/>
		<updated>2016-06-27T06:22:11Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
&lt;br /&gt;
#toc,div.toc,ul#filetoc,li.gallerybox div.thumb{background-color:#4c4c4c;border-color:#666}&lt;br /&gt;
&lt;br /&gt;
body, html, div#mw-head&lt;br /&gt;
{&lt;br /&gt;
	/*background: #000 url(&amp;quot;../img/bg_bluehex.gif&amp;quot;) fixed;*/&lt;br /&gt;
	background-color: #101a20;&lt;br /&gt;
	/*background:-moz-linear-gradient(top, #020505 20%, #051010 100%)*/&lt;br /&gt;
	color: #ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-head-base{&lt;br /&gt;
	height:5.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#mw-panel { border: 1px solid teal; }&lt;br /&gt;
&lt;br /&gt;
/* the main body, to the right of the sidebar */&lt;br /&gt;
.mw-body&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* remove a weird horizontal white bar on special pages */&lt;br /&gt;
#mw-page-base.noprint { background-color:transparent !important; background-image:none !important; }&lt;br /&gt;
&lt;br /&gt;
/* different color for some parts of the background */&lt;br /&gt;
.mw-highlight&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* contains the stuff at the bottom of an edit page (summary, save page/show preview/show changes, etc.) */&lt;br /&gt;
.editOptions&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Category bar */&lt;br /&gt;
.catlinks &lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* footer */&lt;br /&gt;
div#footer ul li {color: #ede;}&lt;br /&gt;
&lt;br /&gt;
/* Diff display */&lt;br /&gt;
td.diff-context { background-color: transparent; color: inherit; }&lt;br /&gt;
td.diff-addedline .diffchange { background-color: #355580; }&lt;br /&gt;
td.diff-deletedline .diffchange { background-color: #806525; }&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected { background-color: #305a60; }&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-line-not-watched td, .mw-changeslist-line-watched td { background-color: #0C1616 }&lt;br /&gt;
&lt;br /&gt;
.template-documentation { background-color:inherit; }&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------------------*/&lt;br /&gt;
/* right navigation (userbar, edit/view history/etc.) */&lt;br /&gt;
&lt;br /&gt;
div#right-navigation { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
DIV.vectorTabs { background:transparent; }&lt;br /&gt;
&lt;br /&gt;
div.vectorMenu { background: transparent; border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px; }&lt;br /&gt;
&lt;br /&gt;
/* More -&amp;gt; Delete/protect */&lt;br /&gt;
div.menu ul { background-color:#204040; border: none}&lt;br /&gt;
div.menu li { border: 1px solid teal;}&lt;br /&gt;
div#mw-head div.vectorMenu h3 { background-image:none; } /* fixes the strange horizontal bar to the right of cactions button, it was driving me buggy */&lt;br /&gt;
div.vectorMenu h3 span { color: #ede; background: transparent;}&lt;br /&gt;
div.vectorMenu div.menu { background: transparent; border:none;}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs span{&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs SPAN A&lt;br /&gt;
{&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	min-width:40px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	vertical-align: center;&lt;br /&gt;
        background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.vectorTabs ul li.selected{&lt;br /&gt;
	background:transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vectorTabs UL LI.selected A, .vectorTabs UL LI.selected A:visited&lt;br /&gt;
{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	color:#ede;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* tables */&lt;br /&gt;
/* limitreport is for parser profiling data after preview */&lt;br /&gt;
.wikitable, div.limitreport div table { border: 1px solid teal; }&lt;br /&gt;
th, div.limitreport div table tbody tr th { background-color:#154550; color:#ede; }&lt;br /&gt;
td { background-color:#204040; color:#ede;}&lt;br /&gt;
table.wikitable tr th { background-color:#101a20; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* these are for Template:Navbox */&lt;br /&gt;
.navbox th, .navbox-title { background-color:#101a20; border-color:teal; }&lt;br /&gt;
.navbox-odd { background-color:#122736; border-color:teal; }&lt;br /&gt;
.navbox-even { background-color:#10242c; border-color:teal; }&lt;br /&gt;
&lt;br /&gt;
/* code blocks */&lt;br /&gt;
code&lt;br /&gt;
{ &lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	color:inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre, .mw-code&lt;br /&gt;
{&lt;br /&gt;
	background: #222;&lt;br /&gt;
	border: 1px dotted #888;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
	margin-left: 4em;&lt;br /&gt;
	margin-right: 4em;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ---------------------------------------- */&lt;br /&gt;
/* Adapted from Zero-K.info/styles/base.css */&lt;br /&gt;
&lt;br /&gt;
h1 {font-size: 160%; color: #fff; padding: 0; margin: 0; }&lt;br /&gt;
h2 {font-size: 140%; color: #cee; padding: 0; margin: 0; }&lt;br /&gt;
h3 {font-size: 120%; color: #eec; padding: 0; margin: 0; }&lt;br /&gt;
h4, h5, h6 { color: #ddd }&lt;br /&gt;
&lt;br /&gt;
/* links links links */&lt;br /&gt;
/*&lt;br /&gt;
	a.external.text: for external links (not on this wiki)&lt;br /&gt;
        div#mw-panel div.portal div.body ul li a: links in left sidebar&lt;br /&gt;
        div.menu ul li a: (IIRC) drop down menu in top right (&amp;quot;move this page&amp;quot; and more)&lt;br /&gt;
        div.vectorTabs li a: links in top right buttons (&amp;quot;edit&amp;quot; etc.)&lt;br /&gt;
*/&lt;br /&gt;
a, a.external.text, div.menu ul li a, div.vectorTabs li a, div#mw-panel div.portal div.body ul li a &lt;br /&gt;
{color: #38bfec; text-decoration: none;}&lt;br /&gt;
&lt;br /&gt;
a:visited, a.external.text:visited, div.menu ul li a:visited, div.vectorTabs li a:visited, div#mw-panel div.portal div.body ul li a:visited &lt;br /&gt;
{color: #4c90a6;}&lt;br /&gt;
&lt;br /&gt;
a:hover &lt;br /&gt;
{color: #fff;}&lt;br /&gt;
&lt;br /&gt;
a:active &lt;br /&gt;
{color: #cbd3d4;}&lt;br /&gt;
&lt;br /&gt;
/* Help cursor for anything that brings up a tooltip when moused over.&lt;br /&gt;
base.css might be the wrong file, please move when needed or delete this comment.&lt;br /&gt;
Whatever you do, please notify me so I know next time. -Skasi */&lt;br /&gt;
[nicetitle], [nicetitle-processed] {cursor: help;}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;checkbox&amp;quot;], input[type=&amp;quot;image&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;radio&amp;quot;], input[type=&amp;quot;reset&amp;quot;],&lt;br /&gt;
select, a, a[nicetitle], a[nicetitle-processed], &lt;br /&gt;
[onclick][nicetitle], [onclick][nicetitle-processed]&lt;br /&gt;
{&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ------------ */&lt;br /&gt;
/* input fields */&lt;br /&gt;
&lt;br /&gt;
input, textarea&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch&lt;br /&gt;
{&lt;br /&gt;
	color: #cbd3d4; &lt;br /&gt;
	background-color:#4c4c4c;&lt;br /&gt;
	border: 1px solid teal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {color: inherit; background-color: inherit;}&lt;br /&gt;
&lt;br /&gt;
form { background-color:transparent; }&lt;br /&gt;
&lt;br /&gt;
ul {list-style-type: circle;}&lt;br /&gt;
&lt;br /&gt;
.border&lt;br /&gt;
{&lt;br /&gt;
	background: #000 url(&amp;quot;../img/border-1.png&amp;quot;) repeat-x scroll 50% 0;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
    /**/border: 1px solid #2a8eaf;/**/&lt;br /&gt;
    /*border: 1px solid #000;/**/&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	&lt;br /&gt;
    box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
	-moz-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    -webkit-box-shadow: 0 0 3px 3px #000;&lt;br /&gt;
    &lt;br /&gt;
    /*&lt;br /&gt;
    -moz-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -webkit-border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -border-image: url(&amp;quot;../img/zk_border.png&amp;quot;) 10% 10% 10% 10% / 10px 10px 10px 10px ;&lt;br /&gt;
    -ms-filter: &amp;quot;progid:DXImageTransform.Microsoft.Alpha(Opacity=88)&amp;quot;;&lt;br /&gt;
    /**/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ie .border&lt;br /&gt;
{&lt;br /&gt;
    padding: 13px;&lt;br /&gt;
	border: 1px solid #38bfec;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styles for unitguide&lt;br /&gt;
-----------------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
.infoCell&lt;br /&gt;
{&lt;br /&gt;
	background-color:#204040;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-image: url(&amp;quot;../styles/dark-hive/images/tech_button.png&amp;quot;) 24 24 24 24 fill / 15px 15px 15px 15px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-color:transparent;&lt;br /&gt;
	max-width: 700px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding:10px;&lt;br /&gt;
	white-space:normal;&lt;br /&gt;
}&lt;br /&gt;
.unitCell{&lt;br /&gt;
	margin-left: 30px; &lt;br /&gt;
}&lt;br /&gt;
.unitname {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
.unitdesc {&lt;br /&gt;
	font-style:oblique;&lt;br /&gt;
}&lt;br /&gt;
.helptext {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.buildpic {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
.statsnumval {&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:DeepSkyBlue;&lt;br /&gt;
	font-family: monospace;&lt;br /&gt;
	white-space:nowrap;&lt;br /&gt;
}&lt;br /&gt;
.statsfield {&lt;br /&gt;
	font-size:small;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-unwatch.icon a:hover, #ca-unwatch.icon a:focus{&lt;br /&gt;
	background:url(http://zero-k.info/mediawiki/skins/Vector/images/unwatch-icon-hl.svg?a3932) transparent no-repeat center center&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* See common.css*/&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
}&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl, .hlist dl ol, .hlist dl ul,&lt;br /&gt;
.hlist ol dl, .hlist ol ol, .hlist ol ul,&lt;br /&gt;
.hlist ul dl, .hlist ul ol, .hlist ul ul {&lt;br /&gt;
    display: inline;&lt;br /&gt;
}&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
    content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
    content: &amp;quot; · &amp;quot;;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
    content: none;&lt;br /&gt;
}&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before, .hlist dd dt:first-child:before, .hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before, .hlist dt dt:first-child:before, .hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before, .hlist li dt:first-child:before, .hlist li li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd dd:last-child:after, .hlist dd dt:last-child:after, .hlist dd li:last-child:after,&lt;br /&gt;
.hlist dt dd:last-child:after, .hlist dt dt:last-child:after, .hlist dt li:last-child:after,&lt;br /&gt;
.hlist li dd:last-child:after, .hlist li dt:last-child:after, .hlist li li:last-child:after {&lt;br /&gt;
    content: &amp;quot;)&amp;quot;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
/* Put ordinals in front of ordered list items */&lt;br /&gt;
.hlist ol {&lt;br /&gt;
    counter-reset: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li {&lt;br /&gt;
    counter-increment: listitem;&lt;br /&gt;
}&lt;br /&gt;
.hlist ol &amp;gt; li:before {&lt;br /&gt;
    content: &amp;quot; &amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
.hlist dd ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist dt ol &amp;gt; li:first-child:before,&lt;br /&gt;
.hlist li ol &amp;gt; li:first-child:before {&lt;br /&gt;
    content: &amp;quot; (&amp;quot; counter(listitem) &amp;quot;\a0&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
Honk!&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=490</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=490"/>
		<updated>2016-06-26T06:10:05Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /nick Failer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
I don't know about your taste, but I can't stand all this green dark grey blue ishness.&lt;br /&gt;
&lt;br /&gt;
What do you think about changing it like this? [https://imgur.com/a/yTKbn]&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 09:02, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=488</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=488"/>
		<updated>2016-06-26T06:08:44Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: how2link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
I don't know about your taste, but I can't stand all this green dark grey blue ishness.&lt;br /&gt;
&lt;br /&gt;
What do you think about changing from [https://i.imgur.com/LMoXNvo] to [http://imgur.com/ahPAbWa]&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 09:02, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=487</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=487"/>
		<updated>2016-06-26T06:06:54Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: welp huge images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
I don't know about your taste, but I can't stand all this green dark grey blue ishness anymore..&lt;br /&gt;
&lt;br /&gt;
What do you think about this? [https://i.imgur.com/LMoXNvo]&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 09:02, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=484</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=484"/>
		<updated>2016-06-26T06:02:21Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /* Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;br /&gt;
&lt;br /&gt;
I don't know about your taste, but I can't stand all this green dark grey blue ishness anymore..&lt;br /&gt;
&lt;br /&gt;
What do you think about changing from&lt;br /&gt;
&lt;br /&gt;
https://i.imgur.com/ahPAbWa.png&lt;br /&gt;
to&lt;br /&gt;
https://i.imgur.com/LMoXNvo.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 09:02, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User_talk:Aquanim&amp;diff=398</id>
		<title>User talk:Aquanim</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User_talk:Aquanim&amp;diff=398"/>
		<updated>2016-06-26T04:05:38Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: Created page with &amp;quot;= Unit Stats =  Can you auto import that stuff from git? ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Unit Stats =&lt;br /&gt;
&lt;br /&gt;
Can you auto import that stuff from git?&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 07:05, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=User_talk:Shaman&amp;diff=299</id>
		<title>User talk:Shaman</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=User_talk:Shaman&amp;diff=299"/>
		<updated>2016-06-26T03:29:32Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /* THE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PRESS''' ''ALL'' [[OF]] &lt;br /&gt;
== THE ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;--~~~~loblob&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== !resign ==&lt;br /&gt;
&lt;br /&gt;
Test&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=290</id>
		<title>MediaWiki talk:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://zero-k.info/mediawiki/index.php?title=MediaWiki_talk:Vector.css&amp;diff=290"/>
		<updated>2016-06-26T02:54:32Z</updated>

		<summary type="html">&lt;p&gt;DeinFreund: /* Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
How do I change this?&lt;br /&gt;
&lt;br /&gt;
Please replace #204040 by #0C1616 &lt;br /&gt;
&lt;br /&gt;
Because this is ugly: https://i.imgur.com/gclgCN7.png&lt;br /&gt;
&lt;br /&gt;
[[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 03:09, 26 June 2016 (AST)&lt;br /&gt;
: Done. - [[User:KingRaptor|KingRaptor]] ([[User talk:KingRaptor|talk]]) 05:34, 26 June 2016 (AST)&lt;br /&gt;
:: That's better, but actually it could just be transparent/without fill - if u want to perfect it. [[User:DeinFreund|DeinFreund]] ([[User talk:DeinFreund|talk]]) 05:54, 26 June 2016 (AST)&lt;/div&gt;</summary>
		<author><name>DeinFreund</name></author>
		
	</entry>
</feed>