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	<updated>2026-04-19T19:23:13Z</updated>
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	<entry>
		<id>https://zero-k.info/mediawiki/index.php?title=Jack&amp;diff=7683</id>
		<title>Jack</title>
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		<updated>2021-08-13T09:39:08Z</updated>

		<summary type="html">&lt;p&gt;Fumica: Correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''{{PAGENAME}}''' is a melee assault jumper from the [[Jumpbot Factory]].{{ Infobox zkunit&lt;br /&gt;
| name = Jack&lt;br /&gt;
| defname = jumpassault&lt;br /&gt;
| description = Melee Assault Jumper&lt;br /&gt;
| image = http://manual.zero-k.info/unitpics/jumpassault.png&lt;br /&gt;
| icontype = jumpjetassault&lt;br /&gt;
| cost = 600&lt;br /&gt;
| hitpoints = 6000&lt;br /&gt;
| movespeed = 54&lt;br /&gt;
| turnrate = 237&lt;br /&gt;
| sight = 350&lt;br /&gt;
| transportable = Light&lt;br /&gt;
| weapons = &lt;br /&gt;
	{{ Infobox zkweapon&lt;br /&gt;
	| name = Spike&lt;br /&gt;
	| type = BeamLaser&lt;br /&gt;
	| damage = 300&lt;br /&gt;
	| reloadtime = 1&lt;br /&gt;
	| dps = 300&lt;br /&gt;
	| range = 125&lt;br /&gt;
	| special1 = Instantly hits&lt;br /&gt;
	| special2 = Ignores shields&lt;br /&gt;
	| special3 = Water capable&lt;br /&gt;
	}}&lt;br /&gt;
| abilities = &lt;br /&gt;
	{{ Infobox zkability jump&lt;br /&gt;
	| range = 400&lt;br /&gt;
	| reload = 10&lt;br /&gt;
	| speed = 120&lt;br /&gt;
	| midairjump = Yes&lt;br /&gt;
	}}&lt;br /&gt;
}}==Description==&lt;br /&gt;
The Jack is a melee assault walker with jumpjets. A few Jacks can easily level most fortification lines. Its small range and very low speed make it very vulnerable to skirmishers.&lt;br /&gt;
&lt;br /&gt;
== Tactics and Strategy ==&lt;br /&gt;
The Jack is another one of multi-use units in [[Jumpbot Factory]] rooster. Jacks are both tanks, damage dealers and sometimes even raiders in their own right.&lt;br /&gt;
&lt;br /&gt;
The Jack can take quite a punishment, allowing them to tank in front of less sturdy units like [[Moderator]]s or [[Firewalker]]s. Their large healthpool and their jump ability also allows them to cross defence lines with ease, making it easy to send several Jacks behind enemy lines to wreak havoc.&lt;br /&gt;
&lt;br /&gt;
The Jack has a surprisingly strong damage, mainly coming from its fast attack rate. You always want to outrange and outrun them in a fight. The best way of dealing with them are disabling methods. Units such as [[Venom]], [[Bolas]] or [[Gnat]] will give your army a window to dispose of Jacks.&lt;br /&gt;
&lt;br /&gt;
Jacks can also be utilized in a very specific tactic using [[Newton]] turrets and their [[Newton Firezones]] command. It can allow your opponent to quickly overrun your base of operations, so keep an eye out for that.&lt;br /&gt;
{{Navbox units}}&lt;/div&gt;</summary>
		<author><name>Fumica</name></author>
		
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