<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Zero-K  - Recent changes [en]</title>
		<link>https://zero-k.info/mediawiki/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.34.1</generator>
		<lastBuildDate>Fri, 10 Apr 2026 01:40:37 GMT</lastBuildDate>
		<item>
			<title>Cold Takes</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Cold_Takes&amp;diff=10468&amp;oldid=10422</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Cold_Takes&amp;diff=10468&amp;oldid=10422</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:32, 5 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/534375749569742658 Cold Take #37 - Scouting Trouble]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/534375749569742658 Cold Take #37 - Scouting Trouble]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/535503548435137211 Cold Take #38 - Avoid State Toggles]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/535503548435137211 Cold Take #38 - Avoid State Toggles]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://store.steampowered.com/news/app/334920/view/505106153175254923 Cold Take #39 - Special Abilities]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cold Takes|#]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cold Takes|#]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 05 Apr 2026 00:32:58 GMT</pubDate>
			<dc:creator>GoogleFrog</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Cold_Takes</comments>
		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Talk:Main_Page&amp;diff=10467&amp;oldid=10466</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Talk:Main_Page&amp;diff=10467&amp;oldid=10466</guid>
			<description>&lt;p&gt;Undo revision 10466 by &lt;a href=&quot;/mediawiki/Special:Contributions/49.43.32.132&quot; title=&quot;Special:Contributions/49.43.32.132&quot;&gt;49.43.32.132&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:49.43.32.132&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:49.43.32.132 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:44, 23 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Could we use the styling of the main page for titles? I.e. use the Xolonium font for titles (and maybe make them blue/white/yellow instead of these weird shades) [[Special:Contributions/84.254.91.146|84.254.91.146]] 01:12, 22 August 2018 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Could we use the styling of the main page for titles? I.e. use the Xolonium font for titles (and maybe make them blue/white/yellow instead of these weird shades) [[Special:Contributions/84.254.91.146|84.254.91.146]] 01:12, 22 August 2018 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Artvigil 150 Mg (Armodafinil) | allDayawake ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artvigil 150 mg (Armodafinil) is a popular medication known for its wakefulness-promoting effects, commonly used to treat sleep disorders like narcolepsy, sleep apnea, and shift work sleep disorder. It enhances cognitive function, boosts focus, and helps improve overall productivity by reducing excessive daytime sleepiness. Many individuals, including professionals and students, use Artvigil to stay alert and maintain mental clarity throughout the day. If you're looking for a reliable source to purchase '''[https://www.alldayawake.com/product/artvigil/ Artvigil 150 mg]''', allDayawake is offering an exclusive 10% discount, making it a great opportunity to get this smart drug at a reduced price. Always consult a healthcare professional before using Armodafinil to ensure safe and effective usage.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 23 Mar 2026 09:44:13 GMT</pubDate>
			<dc:creator>178.249.214.103</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Talk:Main_Page&amp;diff=10466&amp;oldid=7588</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Talk:Main_Page&amp;diff=10466&amp;oldid=7588</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Artvigil 150 Mg (Armodafinil) | allDayawake: &lt;/span&gt; new section&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:56, 23 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Could we use the styling of the main page for titles? I.e. use the Xolonium font for titles (and maybe make them blue/white/yellow instead of these weird shades) [[Special:Contributions/84.254.91.146|84.254.91.146]] 01:12, 22 August 2018 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Could we use the styling of the main page for titles? I.e. use the Xolonium font for titles (and maybe make them blue/white/yellow instead of these weird shades) [[Special:Contributions/84.254.91.146|84.254.91.146]] 01:12, 22 August 2018 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Artvigil 150 Mg (Armodafinil) | allDayawake ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artvigil 150 mg (Armodafinil) is a popular medication known for its wakefulness-promoting effects, commonly used to treat sleep disorders like narcolepsy, sleep apnea, and shift work sleep disorder. It enhances cognitive function, boosts focus, and helps improve overall productivity by reducing excessive daytime sleepiness. Many individuals, including professionals and students, use Artvigil to stay alert and maintain mental clarity throughout the day. If you're looking for a reliable source to purchase '''[https://www.alldayawake.com/product/artvigil/ Artvigil 150 mg]''', allDayawake is offering an exclusive 10% discount, making it a great opportunity to get this smart drug at a reduced price. Always consult a healthcare professional before using Armodafinil to ensure safe and effective usage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 23 Mar 2026 04:56:24 GMT</pubDate>
			<dc:creator>49.43.32.132</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Reclaim Command</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Reclaim_Command&amp;diff=10465&amp;oldid=8904</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Reclaim_Command&amp;diff=10465&amp;oldid=8904</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Additional Information&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:13, 23 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can reclaim your own nanoframes and alive units.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can reclaim your own nanoframes and alive units.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can reclaim allied and enemy nanoframes (even if it is currently building). Allied reclaiming is generally considered offensive: Read the [[Zero-K:Code_of_Conduct|Code of Conduct]]!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can reclaim allied and enemy nanoframes (even if it is currently building). Allied reclaiming is generally considered offensive: Read the [[Zero-K:Code_of_Conduct|Code of Conduct]]!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reclaim speed is the same as the constructor's build power. For reclaiming alive units, this means the metal income from reclaiming will only be half the constructor's build power due to only receiving &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50&lt;/del&gt;% of the full metal value.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reclaim speed is the same as the constructor's build power. For reclaiming alive units, this means the metal income from reclaiming will only be half the constructor's build power due to only receiving &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;80&lt;/ins&gt;% of the full metal value.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox commands}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox commands}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Resources]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Resources]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 23 Mar 2026 04:13:52 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Reclaim_Command</comments>
		</item>
		<item>
			<title>User:Buckymancer/UnitTierList</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10464&amp;oldid=10447</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10464&amp;oldid=10447</guid>
			<description>&lt;p&gt;proofreading&lt;/p&gt;
&lt;a href=&quot;//zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;amp;diff=10464&amp;amp;oldid=10447&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Mon, 23 Mar 2026 04:13:29 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Buckymancer/UnitTierList</comments>
		</item>
		<item>
			<title>User:Knightshade/TierList</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Knightshade/TierList&amp;diff=10450&amp;oldid=10448</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Knightshade/TierList&amp;diff=10450&amp;oldid=10448</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Raiders&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:28, 19 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kodachi''': An absolute early game menace. Very good at map control and raiding. Slaughters other raiders. Held back by poor scaling and a tendency to set allies on fire. &amp;lt;span style=&amp;quot;color:#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;44f&lt;/del&gt;&amp;quot;&amp;gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;Tier'''&amp;lt;/span&amp;gt; at low player density.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kodachi''': An absolute early game menace &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that can and will win games&lt;/ins&gt;. Very good at map control and raiding. Slaughters other raiders. Held back by poor scaling and a tendency to set allies on fire. &amp;lt;span style=&amp;quot;color:#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;90f&lt;/ins&gt;&amp;quot;&amp;gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;S &lt;/ins&gt;Tier'''&amp;lt;/span&amp;gt; at low player density &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and during the first five minutes. Unfortunately, this is the highest I can rank any unit that scales this badly or on a timer like this&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Duck''': What bandit is to glaive, duck is to bandit.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Duck''': What bandit is to glaive, duck is to bandit.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l362&quot; &gt;Line 362:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 362:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bolas''': Slow beams and good speed mean these can often disrupt pushes on the escortee by the usual cloaked threats, and can absolutely slaughter various spam raiders used to overwhelm a paladin. Normally this is a B Tier capability due to cost, but Bolas have the added ability to detach, rush down an enemy paladin, and basically guarantee a win in a strider duel. The combined offense/defense role earns them a spot in A tier.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bolas''': Slow beams and good speed mean these can often disrupt pushes on the escortee by the usual cloaked threats, and can absolutely slaughter various spam raiders used to overwhelm a paladin. Normally this is a B Tier capability due to cost, but Bolas have the added ability to detach, rush down an enemy paladin, and basically guarantee a win in a strider duel. The combined offense/defense role earns them a spot in A tier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Halberd''': Durable, fantastic statline, terrible application. Originally put in C Tier but application doesn't matter that much for what this is doing and ''eventually'' you get enough to threaten some very dangerous dives. Even against raiders you can kinda just bodyblock. Very strong just because of how hard it is to kill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l380&quot; &gt;Line 380:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 382:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Venom''': Fine. Stun is handy but the binary nature of it can make it swingy, damage isn't great. Too slow for a detatched threat. If you're spiders you're usually better off using other tools.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Venom''': Fine. Stun is handy but the binary nature of it can make it swingy, damage isn't great. Too slow for a detatched threat. If you're spiders you're usually better off using other tools.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Halberd''': Durable but terrible damage application. Saved from D Tier by the fact that these can continue to accumulate if you set auto-retreat and they're good at diving. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 19 Mar 2026 02:28:02 GMT</pubDate>
			<dc:creator>Knightshade</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Knightshade/TierList</comments>
		</item>
		<item>
			<title>User:Knightshade/TierList</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Knightshade/TierList&amp;diff=10448&amp;oldid=0</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Knightshade/TierList&amp;diff=10448&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;Current to v1.14.2.0, 6 Feb 2026. Basic structure follows [https://zero-k.info/mediawiki/index.php?title=User:Aquanim/UnitTierList Aquanim&amp;#039;s List] with some modifications. Som...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;//zero-k.info/mediawiki/index.php?title=User:Knightshade/TierList&amp;amp;diff=10448&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 18 Mar 2026 23:07:47 GMT</pubDate>
			<dc:creator>184.171.226.228</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Knightshade/TierList</comments>
		</item>
		<item>
			<title>User:Buckymancer/UnitTierList</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10447&amp;oldid=10425</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10447&amp;oldid=10425</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Riots&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;//zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;amp;diff=10447&amp;amp;oldid=10425&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 18 Mar 2026 08:08:04 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Buckymancer/UnitTierList</comments>
		</item>
		<item>
			<title>User:Buckymancer/UnitTierList</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10425&amp;oldid=0</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Buckymancer/UnitTierList&amp;diff=10425&amp;oldid=0</guid>
			<description>&lt;p&gt;init and cloakbots&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is an incomplete draft for a tier list for v1.14.2.0, updated March 2026&lt;br /&gt;
&lt;br /&gt;
Formatting based on [[User:Aquanim/UnitTierList|Aquanim's Tier List]]&lt;br /&gt;
&lt;br /&gt;
= Rating Scale =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;: Clear best in class, sometimes worth making an extra Plate for or otherwise warping the lane around its presence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;: Strongly preferred units within class&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;: They do the class's basic job well, and have situations where they're better than the alternatives&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;: They do the class's basic job poorly, or only within a niche&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;: I don't think it's worth making; attempts to use it have repeatedly failed, or it's too expensive for what it is to the extent that I'd be better off making a new factory for a higher tier option.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;: Using this unit is actively detrimental to the team. It's best used as a reservoir of reclaim for projects that are actually viable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt;: I do not understand this unit well enough to rate it&lt;br /&gt;
&lt;br /&gt;
Ratings are for a mid-size to large teams game unless otherwise indicated. 1v1 or small teams ratings would be different. Some hybrid units go in multiple categories.&lt;br /&gt;
&lt;br /&gt;
= Constructors =&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[Conjurer]]''': The innate cloaking and jamming lets it get away with an awful lot, and the active area cloak lets it make plays as a budget support unit. Worse than the other A tier options at actually building stuff.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
'''[[Athena]]''': Doesn't build most of the things I'd want cons to build, but makes units instead.&lt;br /&gt;
&lt;br /&gt;
= Raiders =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Glaive]]: The gold standard of raiders as an army component&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[Scythe]]''': A specialist at deep raids with a side order of suicidal assassin. They're too expensive for general use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Skirmishers/Fire Support =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[Ronin]]''': Cheap and spammable, but also the most mobile skirmisher. They pay for it by having short enough range and vision that they take return hits from almost all porc and blunder into Gausses and Stingers without seeing them. They also tend to lose head-to-head to other Skirmishers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Riots =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[Reaver]]''': The budget riot. Being slow and short-ranged are major downside, but they're cheap and punch well above their weight when they do get in range. Putting one on patrol is a good substitute for medium porc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Knight]]''': Has trouble actually assaulting because it's so slow, and it's not particularly tough either. Use it in a different role&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
= Artillery =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Phantom]]''': Attrition machine best used as assassins. Very difficult to remove. Energy requirements limit its early mass deployment. It's fortunate to share a factory with Gremlin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Sling]]''': The best artillery you can buy for 100 metal. Highly threatening to medium porc in numbers, but easy to trump and hard to deal with when spread widely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
= Support =&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Iris]]''': Meta as a luxury support unit, and a headache to deal with, but they're far more expensive than the alternatives. Attentive opponents should generally be able to figure out where it is and Sparrow is a universal countermeasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Scouting/Intel = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Gremlin]]''': Unparalleled as an advance scout for a ground army, and cheap enough to be disposable. The likelihood that the enemy can't tell they've been seen is a major draw.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Single-Use/Bombs =&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Imp]]''': Powerful as a threat, but they take lots of support to actually function. &lt;br /&gt;
&lt;br /&gt;
= Bombers = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Air = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Anti-Air = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
'''[[Gremlin]]''': Handicapped against bombers by their short range that falls off further with altitude, they can make up for it with ambush tactics. Their DPS per cost is excellent, which means they do fine for their cost against most gunships and they are notably effective at stuffing Blastwings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Static Defense = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Scouting/Intel = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Strider/Endgame = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Sea Control = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#90f&amp;quot;&amp;gt;'''S Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''D Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;'''F Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#666&amp;quot;&amp;gt;'''Unclassified'''&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
= Commanders = &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#44f&amp;quot;&amp;gt;'''A Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
Strike Commander: The best frontline Commander. Speed plus regen plus radar jamming helps it stick around.&lt;br /&gt;
Engineer Commander: The best backline Commander. It's slow and vulnerable, but the extra build power more than compensates if you aren't risking it, and blueprinting has a ton of niche applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;'''B Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
Recon Commander: It can jump plop and take metal spots in unfriendly terrain. Later it trades some of its build power for the ability to jump on raider leaks. A big team generally wants one or two, but it's map dependant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;'''C Tier'''&amp;lt;/span&amp;gt;&lt;br /&gt;
Guardian Commander: Needs upgrades to match Strike Commander's forward presence. The drone intel is a nice perk but lets the other team know it's present.&lt;/div&gt;</description>
			<pubDate>Mon, 16 Mar 2026 22:06:44 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Buckymancer/UnitTierList</comments>
		</item>
		<item>
			<title>User:Buckymancer</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Buckymancer&amp;diff=10424&amp;oldid=0</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Buckymancer&amp;diff=10424&amp;oldid=0</guid>
			<description>&lt;p&gt;placeholder&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I exist.&lt;/div&gt;</description>
			<pubDate>Mon, 16 Mar 2026 20:02:17 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Buckymancer</comments>
		</item>
		<item>
			<title>Sparrow</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Sparrow&amp;diff=10423&amp;oldid=10236</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Sparrow&amp;diff=10423&amp;oldid=10236</guid>
			<description>&lt;p&gt;Death effect and special ability&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:01, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sparrow is a light scout that can be built from a Radar Tower, making it the only plane that is available without a Plane Factory. Such an accessible scouting option is invaluable to those without access to planes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sparrow is a light scout that can be built from a Radar Tower, making it the only plane that is available without a Plane Factory. Such an accessible scouting option is invaluable to those without access to planes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Death Effect===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Sparrow that dies leaves a cloud of particles that lingers for 12 seconds, grants its owner vision within and reveals all cloaked units within to both teams.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Speed Up===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sparrow's special ability, activated by pressing D, greatly increases its speed for three seconds and then destroys it. If a Sparrow dies during, or because of, its special ability, then its death effect will be up to 60% larger than normal. This ability lets it act as a scouting missile to get direct vision of areas behind the enemy team's front line.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tactics and Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tactics and Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 16 Mar 2026 20:01:00 GMT</pubDate>
			<dc:creator>Buckymancer</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Sparrow</comments>
		</item>
		<item>
			<title>Cold Takes</title>
			<link>https://zero-k.info/mediawiki/index.php?title=Cold_Takes&amp;diff=10422&amp;oldid=10417</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=Cold_Takes&amp;diff=10422&amp;oldid=10417</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:24, 15 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/518611248440410918 Cold Take #36 - Bounding the Strategic Triangle]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/518611248440410918 Cold Take #36 - Bounding the Strategic Triangle]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/534375749569742658 Cold Take #37 - Scouting Trouble]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/news/app/334920/view/534375749569742658 Cold Take #37 - Scouting Trouble]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://store.steampowered.com/news/app/334920/view/535503548435137211 Cold Take #38 - Avoid State Toggles]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cold Takes|#]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cold Takes|#]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 15 Mar 2026 00:24:12 GMT</pubDate>
			<dc:creator>GoogleFrog</dc:creator>
			<comments>https://zero-k.info/mediawiki/Talk:Cold_Takes</comments>
		</item>
		<item>
			<title>User:Jh dreemurr</title>
			<link>https://zero-k.info/mediawiki/index.php?title=User:Jh_dreemurr&amp;diff=10421&amp;oldid=0</link>
			<guid isPermaLink="false">https://zero-k.info/mediawiki/index.php?title=User:Jh_dreemurr&amp;diff=10421&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;[https://zero-k.info/Users/Detail/524071 This person]&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[https://zero-k.info/Users/Detail/524071 This person]&lt;/div&gt;</description>
			<pubDate>Thu, 12 Mar 2026 05:18:28 GMT</pubDate>
			<dc:creator>Jh dreemurr</dc:creator>
			<comments>https://zero-k.info/mediawiki/User_talk:Jh_dreemurr</comments>
		</item>
</channel></rss>