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! CarRepairer's Nanolathe
 
! CarRepairer's Nanolathe
| +5 Buildpower. More effective on Engineer Commander.
+
| +5 Buildpower
 
| 200
 
| 200
 
| style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔
 
| style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔
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|-
 
|-
 
! Personal Cloak
 
! Personal Cloak
| Cloaks the Commander. 5 E/s upkeep idle, 10 E/s moving.<br> Does not work with shields. Reduces movement speed by 12%.
+
| Cloaks the Commander <br> Does not work with shields and slows down Commander by -8 speed
 
| 400
 
| 400
 
| 3
 
| 3
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|-
 
|-
 
! Napalm Warhead
 
! Napalm Warhead
| Reduced direct damage by 25%. Increased <abbr title="area of effect">AoE</abbr> by at least 25%. Explosion sets targets on fire.  
+
| Set targets on fire. Increased <abbr title="area of effect">AoE</abbr> by 25% and reduced direct damage by 25%.
 
| 350
 
| 350
 
| Riot cannon <br> Rocket launcher
 
| Riot cannon <br> Rocket launcher
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| 270 || 0.17 || 12.5 || 75
 
| 270 || 0.17 || 12.5 || 75
 
| style="color:red" | ✘ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:red" | ✘ || style="color:green" | ✔
 
| style="color:red" | ✘ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:red" | ✘ || style="color:green" | ✔
| Sets units on fire for 15s (15 <abbr title="damage per second">DPS</abbr>)<br>Pierces units and terrain<br>Does more damage against larger units
+
| Sets units on fire for 15s (15 <abbr title="damage per second">DPS</abbr>)<br>Pierces units<br>Does more damage against larger units
 
|-
 
|-
 
! Heatray
 
! Heatray
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| 285 || 0.17 || 30 || 180
 
| 285 || 0.17 || 30 || 180
 
| style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:red" | ✘ || style="color:green" | ✔
 
| style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:red" | ✘ || style="color:green" | ✔
| <abbr title="area of effect">AoE</abbr> (96)
+
| AoE
 
|-
 
|-
 
! Missile Launcher
 
! Missile Launcher
 
| 415 || 1 || 80 || 80
 
| 415 || 1 || 80 || 80
 
| style="color:green" | ✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔ || style="color:green" | ✔
 
| style="color:green" | ✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔ || style="color:green" | ✔
| Fast, homing projectile
+
| Homing
 
|-
 
|-
 
! Riot Cannon
 
! Riot Cannon
 
| 285 || 1.8 || 220 || 122
 
| 285 || 1.8 || 220 || 122
 
|style="color:red" |✘ || style="color:green" |✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔
 
|style="color:red" |✘ || style="color:green" |✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔
| AoE (144)
+
| AoE
 
|-
 
|-
 
! Rocket Launcher
 
! Rocket Launcher
 
| 430 || 3 || 360 || 120
 
| 430 || 3 || 360 || 120
 
| style="color:red" |✘ || style="color:green" | ✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔
 
| style="color:red" |✘ || style="color:green" | ✔ || style="color:red" |✘ || style="color:red" |✘ || style="color:green" | ✔
| AoE (90), Slow and unguided
+
| Not Homing
 
|-
 
|-
 
! Shock Rifle
 
! Shock Rifle
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| 450 ||25 ||210+<span style="color:#e8d">2100</span> || 8.4+<span style="color:#e8d">84</span>
 
| 450 ||25 ||210+<span style="color:#e8d">2100</span> || 8.4+<span style="color:#e8d">84</span>
 
| style="color:green" | ✔ || style="color:red" |✘ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔
 
| style="color:green" | ✔ || style="color:red" |✘ || style="color:green" | ✔ || style="color:green" | ✔ || style="color:green" | ✔
| [[Slow]] effect, Has large AoE (256)
+
| [[Slow]] effect, Has large AoE (512)
 
|-
 
|-
 
! Hellfire Grenade
 
! Hellfire Grenade
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| '''Sight Distance'''|| 500 || '''Sonar Distance''' || 500
 
| '''Sight Distance'''|| 500 || '''Sonar Distance''' || 500
 
|-
 
|-
| '''Radar Distance'''|| 1800 || '''Metal/Energy Storage''' || 500
+
| '''Build Power''' || 10 || '''Build Power (Engineer)''' || 12+
|-
 
| '''Build Power''' || 10 || '''Build Power (Recon/Engineer)''' || 8/12+
 
 
|-
 
|-
 
| '''Build Range''' || 144 || '''Build Range (Engineer)''' || 220+
 
| '''Build Range''' || 144 || '''Build Range (Engineer)''' || 220+
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== Chassis list ==
 
== Chassis list ==
Attributes on level 1 and level 2 are equal with the exception of Engineer and Recon Commander's build power. Morphing to level 2 provides no bonus other than the weapon and module slot.
+
Attributes on level 1 and level 2 are equal with the exception of Engineer Commander's build power. Morphing to level 2 provides no bonus other than the weapon and module slot.
  
 
=== Strike Commander ===
 
=== Strike Commander ===
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* Medium speed (40)
 
* Medium speed (40)
 
* Gains more HP from increased levels than other chassis do
 
* Gains more HP from increased levels than other chassis do
* Able to use several exotic weapons
+
* Able to use most non-exotic weapons
 
* Gains free Companion (light) Drones with levels
 
* Gains free Companion (light) Drones with levels
  

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