Difference between revisions of "Eject Cargo Command"

From Zero-K
Jump to navigation Jump to search
(Page fill. Red link fullfill.)
 
m (Added a link to transportation page.)
Line 6: Line 6:
 
*Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass.
 
*Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass.
 
*Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.
 
*Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.
 +
 +
For more information on transportation see [[Transportation|this]].

Revision as of 01:27, 19 April 2020

The Eject command is used by air transports (Charons and Herculeses). The default key is "D".

By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released. Notice:

  • Transports will continue moving and acting on its previous orders;
  • Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass.
  • Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.

For more information on transportation see this.