Difference between revisions of "Template:Infobox zkweapon/sandbox"

From Zero-K
Jump to navigation Jump to search
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
{{ Infobox zkweapon
 +
|name = Homing Missiles (anti-air only)
 +
|damage = 72
 +
|reloadtime = 2
 +
|dps = 36
 +
|range = 880
 +
|aoe = 24
 +
|projectilespeed = 850
 +
|homing = 346
 +
|antiair = yes
 +
}}
 +
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
 
|name = Pulse MG
 
|name = Pulse MG
Line 51: Line 63:
 
|wobbly = 98
 
|wobbly = 98
 
|manualfire = yes
 
|manualfire = yes
|special = Potential friendly fire
+
|special1 = Potential friendly fire
 
}}
 
}}
  
Line 63: Line 75:
 
|customlabel1 = Shield drain (HP/shot)
 
|customlabel1 = Shield drain (HP/shot)
 
|customdata1 = 75
 
|customdata1 = 75
 +
}}
 +
 +
{{ Infobox zkweapon
 +
|name = Flamethrower
 +
|damage = 8.5
 +
|reloadtime = 0.16
 +
|dps = 53
 +
|shielddamage = 300
 +
|afterburn = 15
 +
|afterburndps = 15
 +
|range = 260
 +
|aoe = 32
 +
|projectilespeed = 800
 +
|special1 = Potential friendly fire
 +
|special2 = Passes through ground
 +
|special3 = Piercing
 +
|special4 = Damage increase vs large units
 +
}}
 +
 +
{{ Infobox zkweapon
 +
|name = Napalm Mortar
 +
|damage = 80 x 10
 +
|reloadtime = 12
 +
|dps = 70
 +
|afterburn = 2
 +
|afterburndps = 15
 +
|range = 900
 +
|aoe = 64
 +
|projectilespeed = 320
 +
|inaccuracy = 5
 +
|special1 = Sets the ground on fire (DPS 20, Radius 64 elmo, Duration 16s)
 +
}}
 +
 +
{{ Infobox zkweapon
 +
|name = Capture Ray
 +
|projectilespeed = Instant
 +
|range = 450
 +
|customlabel1 = <span style="color: #bfb">Capture per Second</span>
 +
|customdata1 = <span style="color: #bfb">78</span>
 +
|specialheadercolour = background:#bfb;
 
}}
 
}}

Latest revision as of 08:19, 26 June 2016

Homing Missiles (anti-air only)
Damage 72
Reload Time (s) 2
Damage per Second 36
Range (elmo) 880
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 850
Homing (deg/s) 346


Pulse MG
Damage 36 (12 x 3)
Reload Time (s) 0.31
Damage per Second 116
Range (elmo) 185
Area of Effect (elmo) 8
Projectile Speed (elmo/s) 500


Disruptor Missiles
Damage 200
Slow Damage 600
Reload Time (s) 5
Damage per Second 40 + 120
Range (elmo) 360
Projectile Speed (elmo/s) 1000
Homing (deg/s) 329


EMP Cruise Missile
Damage 0
Disarm Damage 1500
Reload Time (s) 5
Damage per Second 0 + 300
Max Stun Time (s) 8
Range (elmo) 940
Projectile Speed (elmo/s) 1500
Homing (deg/s) 296


Death Explosion
Damage 0
EMP Damage 2000
Max Stun Time (s) 16
Area of Effect (elmo) 176


EMP Missiles (manual fire)
Damage 0
EMP Damage 1500 x 10
Reload Time (s) 30
Damage per Second 0 + 500
Max Stun Time (s) 20
Range (elmo) 1200
Area of Effect (elmo) 64
Projectile Speed (elmo/s) 250
Homing (deg/s) 43
Wobbly (maximum, deg/s) 98
Potential friendly fire


Shield Gun
Damage 108
Reload Time (s) 0.15
Damage per Second 723
Range (elmo) 430
Projectile Speed (elmo/s) Instant
Shield drain (HP/shot) 75


Flamethrower
Damage 8.5
Reload Time (s) 0.16
Damage per Second 53
Shield Damage 300
Afterburn (s) 15 (15 DPS)
Range (elmo) 260
Area of Effect (elmo) 32
Projectile Speed (elmo/s) 800
Potential friendly fire
Passes through ground
Piercing
Damage increase vs large units


Napalm Mortar
Damage 80 x 10
Reload Time (s) 12
Damage per Second 70
Afterburn (s) 2 (15 DPS)
Range (elmo) 900
Area of Effect (elmo) 64
Projectile Speed (elmo/s) 320
Inaccuracy (deg) 5
Sets the ground on fire (DPS 20, Radius 64 elmo, Duration 16s)


Capture Ray
Damage 0
Range (elmo) 450
Projectile Speed (elmo/s) Instant
Capture per Second 78