Difference between revisions of "Cold Takes"

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* {{blog post link|//store.steampowered.com/news/app/334920/view/4518891123292895731|Cold Take|20 - Teamwork By Default}}
 
* {{blog post link|//store.steampowered.com/news/app/334920/view/4518891123292895731|Cold Take|20 - Teamwork By Default}}
 
* [https://store.steampowered.com/news/app/334920/view/542221535791809338 Cold Take #21 - To See What You Can See]
 
* [https://store.steampowered.com/news/app/334920/view/542221535791809338 Cold Take #21 - To See What You Can See]
 
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* [https://store.steampowered.com/news/app/334920/view/714486304366133275 Cold Take #22 - Radar and the Limits of Vision]
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* [https://store.steampowered.com/news/app/334920/view/524210941165831358 Cold Take #23 - Against Space]
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* [https://store.steampowered.com/news/app/334920/view/507324341817443814 Cold Take #24 - Balancing Burst Breakpoints]
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* [https://store.steampowered.com/news/app/334920/view/507326244048601493 Cold Take #25 - Completely Free]
  
 
[[Category:Cold Takes|#]]
 
[[Category:Cold Takes|#]]

Latest revision as of 16:35, 19 April 2025

Cold Takes is a series of design blog posts started by GoogleFrog in December 2023. Links are below, but someone should probably copy them to the wiki before Steam reorganises itself (hint hint).


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