Difference between revisions of "Trinity"

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m (KingRaptorBot moved page Silencer to Trinity: Unit renamed)
m (Migrated to autoinfobox with DotNetWikiBot)
 
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The '''{{PAGENAME}}''' is a building that launches strategic nuclear missiles.{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a strategic nuclear launcher.{{Autoinfobox zkunit
| name = Silencer
 
 
| defname = staticnuke
 
| defname = staticnuke
| description = Strategic Nuclear Launcher, Drains 18 m/s, 3 minute stockpile
 
| image = http://manual.zero-k.info/unitpics/staticnuke.png
 
| icontype = nuke
 
| cost = 8000
 
| hitpoints = 5000
 
| sight = 660
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Strategic Nuclear Missile
 
| type = StarburstLauncher
 
| damage = 11501
 
| reloadtime = 5
 
| dps = 2300
 
| range = 72000
 
| aoe = 960
 
| manualfire = Yes
 
| customlabel1 = Stockpile time (s)
 
| customdata1 = 180
 
| customlabel2 = Stockpile cost (M)
 
| customdata2 = 3240
 
| projectilespeed = 800
 
| special1 = Can be shot down by antinukes
 
}}
 
 
}}==Description==
 
}}==Description==
The Silencer launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy anti-nuke systems, which must be removed from the desired target area beforehand.
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The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy [[antinuke]] systems, which must be removed from the desired target area beforehand.
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For those times when a single building (like an [[antinuke]] or [[Advanced_Geothermal|advanced geothermal]]) needs to be destroyed, firing missiles from the smaller [[Missile Silo]] may be more effective than building the Trinity and its missile.
  
 
{{Navbox buildings}}
 
{{Navbox buildings}}

Latest revision as of 02:55, 18 May 2024

The Trinity is a strategic nuclear launcher.

Trinity
(staticnuke)
Strategic Nuclear Launcher, Drains 18 m/s, 3 minute stockpile
Trinity nuke
Stats
Cost 8000
Hit Points 5000
Vision Radius (elmo) 660
Weapons
Strategic Nuclear Missile
Damage 11501
Reload Time (s) 10
Damage per Second 1150
Range (elmo) 72000
Area of Effect (elmo) 960
Projectile Speed (elmo/s) 800
Stockpile time (s) 180
Stockpile cost (M) 3240
Can be shot down by antinukes

Description

The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy antinuke systems, which must be removed from the desired target area beforehand.

For those times when a single building (like an antinuke or advanced geothermal) needs to be destroyed, firing missiles from the smaller Missile Silo may be more effective than building the Trinity and its missile.