Difference between revisions of "Template:Infobox zkunit/testcases"

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Line 7: Line 7:
 
| cost = 140
 
| cost = 140
 
| hitpoints = 650
 
| hitpoints = 650
| mass = 1132
+
| mass = 132
 
| movespeed = 60
 
| movespeed = 60
 
| turnrate = 362
 
| turnrate = 362
 
| energy = +0.15
 
| energy = +0.15
| vision = 375
+
| sight = 375
 
| sonar =
 
| sonar =
 
| transportable = Light
 
| transportable = Light
 
| altitude =
 
| altitude =
 
| gridlink =
 
| gridlink =
 
| weapons = None
 
  
 
| abilities =  
 
| abilities =  
Line 28: Line 26:
 
|regeneration = 9
 
|regeneration = 9
 
|radius = 80
 
|radius = 80
 +
}}
 +
 +
}}
 +
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Bandit
 +
<!-- Optional fields -->
 +
| description = Shield Bot Raider
 +
| image =
 +
| cost = 75
 +
| hitpoints = 250
 +
| mass = 82
 +
| movespeed = 90
 +
| turnrate = 411
 +
| energy =
 +
| sight = 500
 +
| sonar =
 +
| transportable = Light
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
| name = Laser Blaster
 +
| damage = 9.5
 +
| reloadtime = 0.10
 +
| dps = 95
 +
| range = 245
 +
| projectilespeed = 880
 +
}}
 +
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Puppy
 +
<!-- Optional fields -->
 +
| description = Walking Missile
 +
| image =
 +
| cost = 50
 +
| hitpoints = 80
 +
| mass = 54
 +
| movespeed = 105
 +
| turnrate = 296
 +
| energy =
 +
| sight = 525
 +
| sonar =
 +
| transportable = Light
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
{{ infobox
 +
| headerstyle = color:#fff; background:#444;
 +
| datastyle = text-align: center;
 +
| header1 = Gray Goo
 +
 +
| data2 = Eats nearby wreckage to spawn units
 +
| label3      = Spawns
 +
| data3      = Puppy
 +
| label4      = Build Power
 +
| data4      = 5
 +
| label5      = Cost
 +
| data5      = 75
 +
 +
}}
 +
| weapons =
 +
{{ Infobox zkweapon
 +
| name = Legless Puppy
 +
| damage = 410
 +
| reloadtime = 1
 +
| range = 170
 +
| aoe = 20
 +
| projectilespeed = 400
 +
| homing = 307
 +
}}
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Wolverine
 +
<!-- Optional fields -->
 +
| description = Artillery Minelayer Vehicle
 +
| image =
 +
| cost = 260
 +
| hitpoints = 450
 +
| mass = 149
 +
| movespeed = 75
 +
| turnrate = 65
 +
| energy =
 +
| sight = 660
 +
| sonar =
 +
| transportable = Heavy
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
| name = Light Mine Artillery
 +
| damage = 20 + 200 (mine)
 +
| reloadtime = 5.5
 +
| dps = 40
 +
| range = 730
 +
| projectilespeed = 500
 +
| customlabel1 = Spawns
 +
| customdata1 = Claw
 +
| customlabel2 = Spawn life (s)
 +
| customdata2 = 60
 +
| special1 = High trajectory
 +
}}
 +
}}
 +
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Dominatrix
 +
<!-- Optional fields -->
 +
| description = Capture Vehicle
 +
| image =
 +
| cost = 420
 +
| hitpoints = 820
 +
| mass = 204
 +
| movespeed = 66
 +
| turnrate = 69
 +
| energy =
 +
| sight = 550
 +
| sonar =
 +
| transportable = Heavy
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
|name = Capture Ray
 +
|projectilespeed = Instant
 +
|range = 450
 +
|customlabel1 = <span style="color: #bfb">Capture per Second</span>
 +
|customdata1 = <span style="color: #bfb">78</span>
 +
|specialheadercolour = background:#bfb;
 +
}}
 +
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Dante
 +
<!-- Optional fields -->
 +
| description = Assault/Riot Strider
 +
| image =
 +
| cost = 3500
 +
| hitpoints = 11000
 +
| mass = 812
 +
| movespeed = 52
 +
| turnrate = 98
 +
| energy =
 +
| sight = 600
 +
| sonar =
 +
| transportable = Heavy
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
| name = Napalm Rockets
 +
| damage = 120 x 2
 +
| reloadtime = 2
 +
| dps = 120
 +
| afterburn = 37
 +
| afterburndps = 15
 +
| range = 460
 +
| projectilespeed = 800
 +
| wobbly = 54
 +
| inaccuracy = 2.00
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = Heat Ray
 +
| damage = 49 x 2
 +
| reloadtime = 0.1
 +
| dps = 980
 +
| range = 430
 +
| projectilespeed = 500
 +
| special1 = Damage falls off with range
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = Napalm Rocket Salvo (manual fire)
 +
| damage = 120 x 20
 +
| reloadtime = 20
 +
| dps = 120
 +
| afterburn = 37
 +
| afterburndps = 15
 +
| range = 460
 +
| aoe = 114
 +
| projectilespeed = 800
 +
| wobbly = 43
 +
| inaccuracy = 16.0
 +
| arcing = 10.2
 +
| special1 = Potential friendly fire
 +
| manualfire = yes
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = Flamethrower
 +
| damage = 15
 +
| reloadtime = 0.16
 +
| dps = 94
 +
| shielddamage = 300
 +
| afterburn = 15
 +
| afterburndps = 15
 +
| range = 340
 +
| aoe = 48
 +
| special1 = Potential friendly fire
 +
| special2 = Passes through ground
 +
| special3 = Piercing
 +
}}
 +
 +
}}
 +
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Detriment
 +
<!-- Optional fields -->
 +
| description = Ultimate Assault Strider
 +
| image =
 +
| cost = 24000
 +
| hitpoints = 85800
 +
| mass = 2671
 +
| movespeed = 36
 +
| turnrate = 79
 +
| energy =
 +
| sight = 910
 +
| sonar =
 +
| transportable = Heavy
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
{{ Infobox zkability regen
 +
| combatregen = 30
 +
}}
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
| name = Gauss Battery
 +
| damage = 160 x 3
 +
| reloadtime = 1.20
 +
| dps = 399
 +
| shielddamage = 150
 +
| range = 600
 +
| projectilespeed = 900
 +
| inaccuracy = 1.60
 +
| special1 = Water capable
 +
| special2 = Piercing
 +
| special3 = Damage increase vs. large units
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = Anti-Air Laser Battery (anti-air only)
 +
| damage = 20
 +
| reloadtime = 0.1
 +
| dps = 205
 +
| range = 820
 +
| projectilespeed = Instant
 +
| antiair = yes
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = Medium-Range Missiles
 +
| damage = 851
 +
| reloadtime = 1.55
 +
| dps = 549
 +
| range = 925
 +
| aoe = 80
 +
| projectilespeed = 10000
 +
| special1 = Smoothes ground
 +
}}
 +
 +
{{ Infobox zkweapon
 +
| name = High-Energy Laserbeam
 +
| damage = 600 x 3
 +
| reloadtime = 6
 +
| dps = 300
 +
| range = 600
 +
| projectilespeed = Instant
 +
| bursttime = 0.80
 +
}}
 +
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Cloaky Bot Factory
 +
<!-- Optional fields -->
 +
| description =
 +
| image =
 +
| cost = 600
 +
| hitpoints = 4000
 +
| mass = 358
 +
| movespeed =
 +
| turnrate =
 +
| energy = +0.30
 +
| sight = 273
 +
| sonar =
 +
| transportable =
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
{{ Infobox zkability construction
 +
| buildpower = 10
 +
}}
 +
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Gauss
 +
<!-- Optional fields -->
 +
| description = Gauss Turret
 +
| image =
 +
| cost = 400
 +
| hitpoints = 3000
 +
| mass = 294
 +
| movespeed =
 +
| turnrate =
 +
| energy =
 +
| sight = 660
 +
| sonar =
 +
| transportable =
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
{{ Infobox zkability armored
 +
| reduction = 75
 +
}}
 +
 +
{{ Infobox zkability regen
 +
| customlabel1 = Closed Regen (HP/s)
 +
| customdata1 = 20
 +
}}
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
 +
<!-- Required fields -->
 +
| name = Light Gauss Cannon
 +
<!-- Optional fields -->
 +
| damage = 200
 +
| reloadtime = 2
 +
| dps = 100
 +
| shielddamage = 150
 +
| range = 560
 +
| aoe =
 +
| projectilespeed = 2200
 +
| special1 = Water capable
 +
| special2 = Piercing
 +
}}
 +
 +
}}
 +
 +
{{ Infobox zkunit
 +
<!-- Required fields -->
 +
| name = Silencer
 +
<!-- Optional fields -->
 +
| description = Strategic Nuclear Launcher
 +
| image =
 +
| cost = 8000
 +
| hitpoints = 5000
 +
| mass = 1027
 +
| movespeed =
 +
| turnrate =
 +
| energy =
 +
| sight = 660
 +
| sonar =
 +
| transportable =
 +
| altitude =
 +
| gridlink =
 +
 +
| abilities =
 +
 +
| weapons =
 +
{{ Infobox zkweapon
 +
 +
<!-- Required fields -->
 +
| name = Strategic Nuclear Missile (manual fire)
 +
<!-- Optional fields -->
 +
| damage = 11501
 +
| reloadtime = 5
 +
| dps = 2300
 +
| shielddamage = 72000
 +
| range = 960
 +
| aoe =
 +
| projectilespeed = 800
 +
| customlabel1 = Stockpile time (s)
 +
| customdata1 = 180
 +
| customlabel2 = Stockpile cost
 +
| customdata2 = 3240
 +
| special1 = Can be shot down by antinukes
 
}}
 
}}
  
 
}}
 
}}

Latest revision as of 21:39, 26 June 2016

Convict
Shield Bot Constructor
Convict
Stats
Cost 140
Hit Points 650
Mass 132
Movement Speed (elmo/s) 60
Turn Rate (deg/s) 362
Energy (E/s) +0.15
Vision Radius (elmo) 375
Transportable Light
Abilities
Construction
Build Power 5


Energy Shield
Strength (HP) {{{strength}}}
Regen (HP/s) {{{regen}}}
Regen cost (E/s) 0
Radius (elmo) 80
Weapons
None



Bandit
Shield Bot Raider
Stats
Cost 75
Hit Points 250
Mass 82
Movement Speed (elmo/s) 90
Turn Rate (deg/s) 411
Vision Radius (elmo) 500
Transportable Light
Weapons
Laser Blaster
Damage 9.5
Reload Time (s) 0.10
Damage per Second 95
Range (elmo) 245
Projectile Speed (elmo/s) 880


Puppy
Walking Missile
Stats
Cost 50
Hit Points 80
Mass 54
Movement Speed (elmo/s) 105
Turn Rate (deg/s) 296
Vision Radius (elmo) 525
Transportable Light
Abilities
Gray Goo
Eats nearby wreckage to spawn units
Spawns Puppy
Build Power 5
Cost 75
Weapons
Legless Puppy
Damage 410
Reload Time (s) 1
Range (elmo) 170
Area of Effect (elmo) 20
Projectile Speed (elmo/s) 400
Homing (deg/s) 307


Wolverine
Artillery Minelayer Vehicle
Stats
Cost 260
Hit Points 450
Mass 149
Movement Speed (elmo/s) 75
Turn Rate (deg/s) 65
Vision Radius (elmo) 660
Transportable Heavy
Weapons
Light Mine Artillery
Damage 20 + 200 (mine)
Reload Time (s) 5.5
Damage per Second 40
Range (elmo) 730
Projectile Speed (elmo/s) 500
Spawns Claw
Spawn life (s) 60
High trajectory



Dominatrix
Capture Vehicle
Stats
Cost 420
Hit Points 820
Mass 204
Movement Speed (elmo/s) 66
Turn Rate (deg/s) 69
Vision Radius (elmo) 550
Transportable Heavy
Weapons
Capture Ray
Damage 0
Range (elmo) 450
Projectile Speed (elmo/s) Instant
Capture per Second 78


Dante
Assault/Riot Strider
Stats
Cost 3500
Hit Points 11000
Mass 812
Movement Speed (elmo/s) 52
Turn Rate (deg/s) 98
Vision Radius (elmo) 600
Transportable Heavy
Weapons
Napalm Rockets
Damage 120 x 2
Reload Time (s) 2
Damage per Second 120
Afterburn (s) 37 (15 DPS)
Range (elmo) 460
Projectile Speed (elmo/s) 800
Inaccuracy (deg) 2.00
Wobbly (maximum, deg/s) 54


Heat Ray
Damage 49 x 2
Reload Time (s) 0.1
Damage per Second 980
Range (elmo) 430
Projectile Speed (elmo/s) 500
Damage falls off with range


Napalm Rocket Salvo (manual fire)
Damage 120 x 20
Reload Time (s) 20
Damage per Second 120
Afterburn (s) 37 (15 DPS)
Range (elmo) 460
Area of Effect (elmo) 114
Projectile Speed (elmo/s) 800
Inaccuracy (deg) 16.0
Wobbly (maximum, deg/s) 43
Arcing shot (deg) 10.2
Potential friendly fire


Flamethrower
Damage 15
Reload Time (s) 0.16
Damage per Second 94
Shield Damage 300
Afterburn (s) 15 (15 DPS)
Range (elmo) 340
Area of Effect (elmo) 48
Potential friendly fire
Passes through ground
Piercing



Detriment
Ultimate Assault Strider
Stats
Cost 24000
Hit Points 85800
Mass 2671
Movement Speed (elmo/s) 36
Turn Rate (deg/s) 79
Vision Radius (elmo) 910
Transportable Heavy
Abilities
Improved Regen
Combat Regen (HP/s) 30
Weapons
Gauss Battery
Damage 160 x 3
Reload Time (s) 1.20
Damage per Second 399
Shield Damage 150
Range (elmo) 600
Projectile Speed (elmo/s) 900
Inaccuracy (deg) 1.60
Water capable
Piercing
Damage increase vs. large units


Anti-Air Laser Battery (anti-air only)
Damage 20
Reload Time (s) 0.1
Damage per Second 205
Range (elmo) 820
Projectile Speed (elmo/s) Instant


Medium-Range Missiles
Damage 851
Reload Time (s) 1.55
Damage per Second 549
Range (elmo) 925
Area of Effect (elmo) 80
Projectile Speed (elmo/s) 10000
Smoothes ground


High-Energy Laserbeam
Damage 600 x 3
Reload Time (s) 6
Damage per Second 300
Range (elmo) 600
Projectile Speed (elmo/s) Instant
Burst Time (s) 0.80


Cloaky Bot Factory
Stats
Cost 600
Hit Points 4000
Mass 358
Energy (E/s) +0.30
Vision Radius (elmo) 273
Abilities
Construction
Build Power 10
Weapons
None


Gauss
Gauss Turret
Stats
Cost 400
Hit Points 3000
Mass 294
Vision Radius (elmo) 660
Abilities
Armored Form
Reduction (%) 75


Improved Regen
Closed Regen (HP/s) 20
Weapons
Light Gauss Cannon
Damage 200
Reload Time (s) 2
Damage per Second 100
Shield Damage 150
Range (elmo) 560
Projectile Speed (elmo/s) 2200
Water capable
Piercing


Silencer
Strategic Nuclear Launcher
Stats
Cost 8000
Hit Points 5000
Mass 1027
Vision Radius (elmo) 660
Weapons
Strategic Nuclear Missile (manual fire)
Damage 11501
Reload Time (s) 5
Damage per Second 2300
Shield Damage 72000
Range (elmo) 960
Projectile Speed (elmo/s) 800
Stockpile time (s) 180
Stockpile cost 3240
Can be shot down by antinukes