Difference between revisions of "User:Aquanim/DraftCommandersOmni4"

From Zero-K
Jump to navigation Jump to search
(Created page with "= Level Structure = Commanders start at level 1 with their default weapon. Maximum level is 7. At each level, choose one <span style="color: #f44">Weapon Module</span> and t...")
 
m
Line 1: Line 1:
 
= Level Structure =
 
= Level Structure =
  
Commanders start at level 1 with their default weapon. Maximum level is 7.
+
Commanders start at level 1 with their default weapon and the Vanguard economy module. Maximum level is 7.
  
At each level, choose one <span style="color: #f44">Weapon Module</span> and two <span style="color: #bbf">System Module</span>s.
+
At each level, choose one <span style="color: #f44">Weapon Module</span> to add or upgrade and two <span style="color: #bbf">System Module</span>s to add or upgrade.
 +
 
 +
= Weapon Modules =
 +
 
 +
...
 +
 
 +
= System Modules =
 +
 
 +
Each System Module may be upgraded once; the upgrades are mutually exclusive. (Optional: Add second upgrades to some/all modules like Area Cloak/Shield.)
 +
 
 +
{| class="wikitable sortable" style="text-align: center"
 +
! Name
 +
! Description
 +
! Upgrade 1
 +
! Upgrade 2
 +
|-
 +
! Jumpjets
 +
| Jump like Recon com, longer cd?
 +
| Impact Distributor (damage on landing)
 +
| ???
 +
|-
 +
! Sensor Suite
 +
| Increase vision, sonar and radar range.
 +
| Area Jammer
 +
| Drone Director
 +
|-
 +
! Ablative Armor
 +
| +HP
 +
| High Density Plating (++HP)
 +
| Photovoltaic Plating (+HP, +E/s)
 +
|-
 +
! High Power Servos
 +
| +Speed
 +
| Spider Legs (all-terrain)
 +
| Tank Chassis (+HP, +Speed, flat only)
 +
|-
 +
! CarRepairer's Nanolathe
 +
| +BP
 +
| Lazarus Device (+BP, Rez)
 +
| Lathe Overclock (+BP, burst BP ability)
 +
|-
 +
! Autorepair System
 +
| +HP/s
 +
| Nanite Sheath (+HP, +HP/s)
 +
| System Reboot (remove status effects, long cooldown)
 +
|-
 +
! Vanguard Deployment
 +
| Place Vanguard module in separate structure
 +
| Personal Cloak
 +
| Personal Shield
 +
|}

Revision as of 02:51, 5 September 2019

Level Structure

Commanders start at level 1 with their default weapon and the Vanguard economy module. Maximum level is 7.

At each level, choose one Weapon Module to add or upgrade and two System Modules to add or upgrade.

Weapon Modules

...

System Modules

Each System Module may be upgraded once; the upgrades are mutually exclusive. (Optional: Add second upgrades to some/all modules like Area Cloak/Shield.)

Name Description Upgrade 1 Upgrade 2
Jumpjets Jump like Recon com, longer cd? Impact Distributor (damage on landing) ???
Sensor Suite Increase vision, sonar and radar range. Area Jammer Drone Director
Ablative Armor +HP High Density Plating (++HP) Photovoltaic Plating (+HP, +E/s)
High Power Servos +Speed Spider Legs (all-terrain) Tank Chassis (+HP, +Speed, flat only)
CarRepairer's Nanolathe +BP Lazarus Device (+BP, Rez) Lathe Overclock (+BP, burst BP ability)
Autorepair System +HP/s Nanite Sheath (+HP, +HP/s) System Reboot (remove status effects, long cooldown)
Vanguard Deployment Place Vanguard module in separate structure Personal Cloak Personal Shield