Difference between revisions of "CustomParams"
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Sh4dowhun7er (talk | contribs) (Added overview of all customParams used in zero-K unitdefs) |
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This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter): | This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter): | ||
− | + | == Unitdef customParams == | |
− | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|} | |} | ||
− | + | == Weapondef customParams == | |
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 15:48, 5 November 2024
This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter):
Unitdef customParams
Name | Frequency |
---|---|
modelradius | 139 |
outline_x | 120 |
outline_yoff | 120 |
outline_y | 120 |
bait_level_default | 84 |
aimposoffset | 73 |
midposoffset | 62 |
selection_scale | 55 |
aim_lookahead | 30 |
default_spacing | 26 |
stats_show_death_explosion | 25 |
cus_noflashlight | 24 |
sortname | 22 |
solid_factory | 19 |
unstick_help | 18 |
pylonrange | 17 |
shared_energy_gen | 17 |
priority_misc | 16 |
okp_damage | 16 |
soundselect | 16 |
selectionscalemult | 15 |
statsname | 15 |
set_target_range_buffer | 15 |
bait_level_target | 14 |
removewait | 14 |
buggeroff_offset | 14 |
turnatfullspeed_hover | 13 |
level | 13 |
canjump | 13 |
refuelturnradius | 12 |
soundbuild | 12 |
turnatfullspeed | 12 |
soundok_vol | 12 |
soundok | 12 |
removestop | 12 |
soundselect_vol | 12 |
commtype | 12 |
factorytab | 12 |
ploppable | 11 |
amph_regen | 11 |
parent_of_plate | 11 |
child_of_factory | 11 |
amph_submerged_at | 11 |
jump_reload | 10 |
jump_speed | 10 |
jump_range | 10 |
jump_from_midair | 10 |
neededlink | 9 |
dontcount | 9 |
keeptooltip | 9 |
selectioninherit | 9 |
selectionwidthscalemult | 9 |
airstrafecontrol | 9 |
shield_emit_height | 8 |
mobilebuilding | 8 |
morphto | 7 |
bait_level_target_armor | 7 |
dontfireatradarcommand | 7 |
floattoggle | 7 |
morphtime | 7 |
reammoseconds | 7 |
fireproof | 6 |
sink_on_emp | 6 |
disable_radar_preview | 6 |
decloak_footprint | 6 |
set_target_speed_buffer | 6 |
can_target_allies | 5 |
stockpilecost | 5 |
stockpiletime | 5 |
ignore_for_loss_stats | 5 |
dynamic_comm | 5 |
idle_cloak | 5 |
landflystate | 5 |
is_drone | 4 |
model_rescale | 4 |
factory_land_state | 4 |
select_show_eco | 4 |
extradrawrange | 4 |
chase_everything | 3 |
reallyabomber | 3 |
pad_count | 3 |
unstick_help_buffer | 3 |
addpatrol | 3 |
fighter_pullup_dist | 3 |
planetwars_structure | 3 |
buggeroff_radius | 3 |
has_parent_unit | 3 |
area_cloak | 3 |
superweapon | 3 |
addfight | 3 |
shield_emit_offset | 3 |
very_low_priority_target | 3 |
can_set_target | 3 |
area_cloak_recloak_rate | 3 |
ispad | 3 |
area_cloak_upkeep | 3 |
area_cloak_radius | 3 |
unstick_leeway | 3 |
unarmed | 3 |
sonar_can_be_disabled | 3 |
selection_rank | 3 |
jump_height | 3 |
transport_speed_light | 2 |
outline_sea_y | 2 |
boost_duration | 2 |
jump_rotate_midair | 2 |
lookahead | 2 |
completely_hidden | 2 |
draw_blueprint_facing | 2 |
lab_hax_feature_only | 2 |
reload_move_penalty | 2 |
outline_sea_yoff | 2 |
dynamic_colvol | 2 |
manualfire_desc | 2 |
jump_delay | 2 |
outline_sea_x | 2 |
like_structure | 2 |
transport_speed_medium | 2 |
solid_factory_rotation | 2 |
want_proximity_targetting | 2 |
notreallyafactory | 2 |
no_jump_handling | 2 |
isfakefactory | 2 |
shield_color_mult | 2 |
instantselfd | 2 |
dontkill | 2 |
boost_speed_mult | 2 |
teleporter_beacon_unit | 1 |
selection_velocity_heading | 1 |
area_cloak_shift_range | 1 |
capture_via_drones | 1 |
shield_power_gfx_override | 1 |
grey_goo_cost | 1 |
custom_height | 1 |
scan_radius_base | 1 |
teleporter_throughput | 1 |
fire_towards_range_buffer | 1 |
helptext | 1 |
occupationstrength | 1 |
is_nuke | 1 |
heat_per_shot | 1 |
armored_regen | 1 |
missile_silo_capacity | 1 |
boost_detonate | 1 |
grey_goo_drain | 1 |
field_factory | 1 |
morphtime_2 | 1 |
target_priority_cost | 1 |
no_xp | 1 |
area_cloak_self_decloak_distance | 1 |
area_cloak_init | 1 |
area_cloak_move_mult | 1 |
cantuseairpads | 1 |
metal_extractor_mult | 1 |
ismex | 1 |
shield_draw_style | 1 |
avoid_sticky_keep_target | 1 |
scan_radius_max | 1 |
tidal_health | 1 |
construction_rebate_decrement | 1 |
draw_reload_num | 1 |
percieved_range | 1 |
no_auto_keep_target | 1 |
buggeroff_angle | 1 |
morphcost_1 | 1 |
combat_slowdown | 1 |
heat_max_slow | 1 |
teleporter | 1 |
teleporter_beacon_spawn_time | 1 |
area_cloak_shrink_rate | 1 |
want_precise_proximity_targetting | 1 |
grey_goo_spawn | 1 |
grey_goo_range | 1 |
morphto_2 | 1 |
jump_using_weapon | 1 |
islighttransport | 1 |
grey_goo | 1 |
auto_close_time | 1 |
rescale_factor | 1 |
specialreloadtime | 1 |
refuelmaxbank | 1 |
removeattack | 1 |
transport_speed_heavy | 1 |
air_manual_fire_weapon | 1 |
thrower_gather | 1 |
no_decloak_on_weapon_fire | 1 |
jump_self_damage | 1 |
construction_rebate | 1 |
nuke_coverage | 1 |
construction_rebate_seconds | 1 |
boost_accel_mult | 1 |
speed_bar | 1 |
jump_spread_exception | 1 |
morphtime_1 | 1 |
morphcost_2 | 1 |
nobuildpower | 1 |
area_cloak_grow_rate | 1 |
scan_frames | 1 |
select_no_rotate | 1 |
nofriendlyfire | 1 |
attack_toggle | 1 |
specialreload_userate | 1 |
cannotcloak | 1 |
morphto_1 | 1 |
heat_initial | 1 |
heat_decay | 1 |
windgen | 1 |
target_stupid_targets | 1 |
stats_detonate_weapon | 1 |
jump_delay_turn_scale | 1 |
Weapondef customParams
Header text | Header text |
---|---|
light_radius | 147 |
light_color | 116 |
light_camera_height | 57 |
burst | 55 |
reaim_time | 34 |
isaa | 22 |
bogus | 19 |
force_ignore_ground | 16 |
setunitsonfire | 15 |
burntime | 15 |
gatherradius | 14 |
combatrange | 14 |
smoothmult | 14 |
spawns_name | 14 |
smoothradius | 14 |
timeslow_damagefactor | 12 |
stats_hide_reload | 12 |
script_reload | 12 |
spawns_expire | 10 |
burnchance | 10 |
area_damage_dps | 9 |
area_damage | 9 |
area_damage_radius | 9 |
area_damage_duration | 9 |
movestructures | 8 |
reammoseconds | 8 |
lups_explodelife | 7 |
stats_hide_damage | 7 |
script_burst | 6 |
lups_noshockwave | 6 |
stats_hide_dps | 6 |
light_fade_time | 6 |
light_beam_mult | 6 |
stays_underwater | 6 |
light_beam_mult_frames | 6 |
extra_damage | 5 |
light_beam_start | 5 |
lups_explodespeed | 5 |
impulse | 5 |
quickgather | 5 |
stats_burst_damage | 4 |
smoothexponent | 4 |
disarmtimer | 4 |
radar_homing_distance | 4 |
disarmdamagemult | 4 |
hidden | 4 |
timeslow_smartretarget | 4 |
timeslow_onlyslow | 4 |
disarmdamageonly | 4 |
spawns_feature | 4 |
gui_draw_range | 3 |
light_ground_height | 3 |
single_hit | 3 |
light_fade_offset | 3 |
nofriendlyfire | 3 |
misceffectfire | 3 |
prevent_overshoot_fudge | 3 |
muzzleeffectfire | 3 |
flamethrower | 3 |
timeslow_overslow_frames | 3 |
area_damage_range_falloff | 2 |
thower_weapon | 2 |
capture_scaling | 2 |
detachmentradius | 2 |
post_capture_reload | 2 |
stats_typical_damage | 2 |
slot | 2 |
area_damage_time_falloff | 2 |
attack_aoe_circle_mode | 2 |
unlinked | 2 |
ui_manual_fire | 2 |
spawn_blocked_by_shield | 2 |
smoothheightoffset | 2 |
stats_damage | 2 |
damage_vs_shield | 2 |
is_capture | 2 |
damage_vs_feature | 2 |
shield_drain | 1 |
thermite_sound | 1 |
truerange | 1 |
thermite_sound_hit | 1 |
thermite_dps_end | 1 |
thermite_dps_start | 1 |
gui_sprayangle | 1 |
timeslow_smartretargethealth | 1 |
torp_underwater | 1 |
timeslow_damage | 1 |
capture_to_drone_controller | 1 |
area_damage_height_reduce | 1 |
area_damage_height_max | 1 |
area_damage_is_impulse | 1 |
area_damage_height_int | 1 |
thermite_ceg_initial | 1 |
single_hit_multi | 1 |
ui_no_friendly_fire | 1 |
light_elevation | 1 |
thermite_frames | 1 |
stats_hide_shield_damage | 1 |
area_damage_plateau_radius | 1 |
area_damage_update_mult | 1 |
gui_draw_leashed_to_range | 1 |
area_damage_is_slow | 1 |
noexplode_speed_damage | 1 |
gui_aoe | 1 |
shield_rate_charge | 1 |
nuke_coverage | 1 |
stats_aoe | 1 |
falldamageimmunity | 1 |
gui_ee | 1 |
shield_die_on_zero_charge | 1 |
die_on_empty | 1 |
shield_recharge_delay | 1 |
thermite_ceg | 1 |
thermite_ceg_damage | 1 |
reload_move_mod_time | 1 |
proximity_priority | 1 |