Difference between revisions of "Mission Editor game compatibility"

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== Known Mission Editor Compatibility Issues ==
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This is a list of ''known Mission Editor compatibility issues'' with certain Spring games.
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== Games ==
 
* Zero-K
 
* Zero-K
  * Capture does not work unless the "Allow Transfers" action is used.
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** Capture does not work unless the "Allow Transfers" action is used.
 
* XTA
 
* XTA
  * No reported issue.
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** No reported issue.
 
* Balanced Annihilation
 
* Balanced Annihilation
  * Game frame 1 is skipped. Workaround: don't make anything happen in that frame. Skip it with the Wait action.
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** Game frame 1 is skipped. Workaround: don't make anything happen in that frame. Skip it with the Wait action.
 
* Spring 1944
 
* Spring 1944
  * Flags can't be captured unless the "Allow Transfers" action is used.
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** Flags can't be captured unless the "Allow Transfers" action is used.
 
* The Cursed
 
* The Cursed
  * No reported issue.
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** No reported issue.
 
* Kernel Panic
 
* Kernel Panic
  * Does not work. Might be solved in KP 4.2
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** Does not work. Might be solved in KP 4.2
 
* Evolution RTS
 
* Evolution RTS
  * No reported issue.
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** No reported issue.
  
 
[https://github.com/ZeroK-RTS/Zero-K-Infrastructure Report an issue]
 
[https://github.com/ZeroK-RTS/Zero-K-Infrastructure Report an issue]

Revision as of 06:48, 25 June 2016

This is a list of known Mission Editor compatibility issues with certain Spring games.

Games

  • Zero-K
    • Capture does not work unless the "Allow Transfers" action is used.
  • XTA
    • No reported issue.
  • Balanced Annihilation
    • Game frame 1 is skipped. Workaround: don't make anything happen in that frame. Skip it with the Wait action.
  • Spring 1944
    • Flags can't be captured unless the "Allow Transfers" action is used.
  • The Cursed
    • No reported issue.
  • Kernel Panic
    • Does not work. Might be solved in KP 4.2
  • Evolution RTS
    • No reported issue.

Report an issue