Difference between revisions of "Credits"

From Zero-K
Jump to navigation Jump to search
Line 1: Line 1:
= Active developers =
+
= Current lead developers =
  
 
{|
 
{|
 
! Developer !! Responsibilties
 
! Developer !! Responsibilties
 
|-
 
|-
| [https://github.com/Licho1 Licho] || General Management, Infrastructure, Game Design, Balance
+
| [https://github.com/Licho1 Licho] || General Management, Infrastructure, Scripting, Design, Balance
 +
|-
 +
| [https://github.com/GoogleFrog GoogleFrog] || General Management, Scripting, Interface, Design, Balance, Visuals, Sound, AI, Terraform, 2D art
 +
|-
 +
| [https://github.com/KingRaptor KingRaptor] || Interface, Story, Scripting, Animation, 3D art
 +
|-
 +
|}
 +
 
 +
 
 +
= Active developers =
 +
{|
 +
|-
 +
| [https://github.com/dvr333 Aquanim] || Bla
 +
|-
 +
| [https://github.com/dvr333 DeinFreund] || Bla
 +
|-
 +
| [https://github.com/dvr333 Sprung] || Bla
 
|-
 
|-
| [https://github.com/GoogleFrog Google Frog] || Lua, Balance, Visuals, Sound, AI, Terraform
+
| [https://github.com/dvr333 TheMooseIsLoose] || Bla
 
|-
 
|-
| [https://github.com/KingRaptor KingRaptor] || Interface, Story, Lua, Cob
+
| [https://github.com/dvr333 lamer] || Bla
 
|-
 
|-
 
| [https://github.com/dvr333 Shadowfury333] || Videos (tutorial, commentary)
 
| [https://github.com/dvr333 Shadowfury333] || Videos (tutorial, commentary)
Line 14: Line 30:
 
|}
 
|}
  
= Inactive/retired =
+
= Inactive or retired developers =
 
{|
 
{|
 
! Developer !! Responsibilties
 
! Developer !! Responsibilties

Revision as of 22:46, 7 April 2018

Current lead developers

Developer Responsibilties
Licho General Management, Infrastructure, Scripting, Design, Balance
GoogleFrog General Management, Scripting, Interface, Design, Balance, Visuals, Sound, AI, Terraform, 2D art
KingRaptor Interface, Story, Scripting, Animation, 3D art


Active developers

Aquanim Bla
DeinFreund Bla
Sprung Bla
TheMooseIsLoose Bla
lamer Bla
Shadowfury333 Videos (tutorial, commentary)

Inactive or retired developers

Developer Responsibilties
Saktoth balance, design, visuals, models, cob, story
CarRepairer lua, interface, manual
quantum overall design, visuals, lua
jK engine, visuals, lua, textures
xponen lua, infrastructure
SirMaverick engine, lua
det infrastructure, balance
Lurker lua
exciter German translations, Website maintenance
scifi images, modeling
MidKnight images, modeling, balancing
luckywaldo7 interface, artwork
Rafał lua, bugfixes
maackey models, website

Contributors

Source code contributor list

Also includes:

  • knorke - lua
  • Alcur - lua, graphics
  • The Yak - Loadscreens
  • Shraka - Concept art, design
  • Varikonniemi - nuke gfx, big bertha gfx, finnish translations
  • Evil4Zerggin - visuals, lua, audio, cob
  • Kaine - visuals, audio, unit icons, effects
  • Marmoth - lua widgets
  • aegis - downloader, lua
  • !TheFatController - lua
  • trepan - lua
  • Ashnal - cob
  • Cremuss - Models/Textures
  • Machio - cartoons
  • mastastealth - cartoons
  • Boogalizer - models, cob (post)
  • Mr. D - models (post)
  • Noruas - models (download)
  • !ExitWound - models (Stiletto, Black Dawn, Krow)
  • Rattle - models (post )
  • Smoth - models, effects (post, ModDB)
  • TA Arsenal - models (site)
  • Zenka - models (post)
  • Psionic - models (site)
  • !BigHead - lua (post)
  • gunblob - lua
  • Ray - lua
  • tinnut - lua
  • very_bad_soldier - lua (post) and Widgets module for lobby
  • Pendrokar - lua (download)
  • n0_0x - lua
  • Nemo - cob
  • Zpock - cob
  • Fox - effects
  • Gizmo - effects
  • Erom - cursors
  • K_haos_girl - cursors
  • Lathan Stanley - cursors
  • Masse - cursors
  • Lynx - textures
  • Alchemist - King of the Hill mode
  • Beherith - models, AO plates
  • bebert - French translations
  • yosemite - French translations
  • manored - Portuguese translations
  • Sprung - Polish translations, various code
  • Soul - Polish translations
  • !Someone_Else - Polish translations
  • ceiling - Finnish translations
  • Wartender - Spanish and Italian translations
  • Kerr - Death Clones

Other credits

Copyright

Zero-K uses artwork (models, textures) donated from various sources under open-source licenses, particularly the GNU GPL, Public Domain and the various Creative Commons licenses.

These may be copied and edited and used in derivative works according to the terms of their respective licenses.