Difference between revisions of "Mod Creation"

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(Created page with ":''Work in progress'' == Setting up your first mod == #Download and extract [https://github.com/ZeroK-RTS/Zero-K/files/1963055/zk.sdd.zip this .zip] to your Zero-K installatio...")
 
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== Setting up your first mod ==
 
== Setting up your first mod ==
 
#Download and extract [https://github.com/ZeroK-RTS/Zero-K/files/1963055/zk.sdd.zip this .zip] to your Zero-K installation folder.
 
#Download and extract [https://github.com/ZeroK-RTS/Zero-K/files/1963055/zk.sdd.zip this .zip] to your Zero-K installation folder.
#To test source modifications, you'll need to enable developer mode. Do this by creating an empty text document "devmode.txt" in the same directory as Zero-K.exe. You may need to restart the lobby.
+
#To test this newly downloaded mod, you'll need to enable developer mode. Do this by creating an empty text document "devmode.txt" in the same directory as Zero-K.exe. You may need to restart the lobby.
 
#In the Settings menu a new tab appears: Developer. Edit the Singleplayer setting to be Zero-K Dev.
 
#In the Settings menu a new tab appears: Developer. Edit the Singleplayer setting to be Zero-K Dev.
 
#Your skirmish games should now use your modified local copy of <code>zk.sdd</code>. In this mod, the [[Lotus]] has 10 times its normal range.
 
#Your skirmish games should now use your modified local copy of <code>zk.sdd</code>. In this mod, the [[Lotus]] has 10 times its normal range.

Revision as of 23:00, 30 April 2018

Work in progress

Setting up your first mod

  1. Download and extract this .zip to your Zero-K installation folder.
  2. To test this newly downloaded mod, you'll need to enable developer mode. Do this by creating an empty text document "devmode.txt" in the same directory as Zero-K.exe. You may need to restart the lobby.
  3. In the Settings menu a new tab appears: Developer. Edit the Singleplayer setting to be Zero-K Dev.
  4. Your skirmish games should now use your modified local copy of zk.sdd. In this mod, the Lotus has 10 times its normal range.

Modding the game

To alter the mod, add files to Zero-K/games/zk.sdd. The Spring wiki contains detailed modding instructions.