Difference between revisions of "Archer"

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m (Reverted edits by HistidineBot (talk) to last revision by 24.55.39.44)
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| image = http://manual.zero-k.info/unitpics/amphimpulse.png
 
| image = http://manual.zero-k.info/unitpics/amphimpulse.png
 
| icontype = amphraider
 
| icontype = amphraider
| cost = 200
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| cost = 180
 
| hitpoints = 820
 
| hitpoints = 820
 
| movespeed = 75
 
| movespeed = 75
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| name = Water Cutter
 
| name = Water Cutter
 
| type = BeamLaser
 
| type = BeamLaser
| damage = 10.4
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| damage = 24 × 2
| reloadtime = 0.10
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| reloadtime = 0.67
| dps = 104
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| dps = 72
| range = 300
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| range = 275
 
| aoe = 64
 
| aoe = 64
 
| special1 = Instantly hits
 
| special1 = Instantly hits

Revision as of 04:40, 12 December 2018

The Archer is an amphibious raider/riot bot from the Amphbot Factory.

Archer
(amphimpulse)
Amphibious Raider/Riot Bot
amphimpulse.pngamphraider
Stats
Cost 180
Hit Points 820
Movement Speed (elmo/s) 75
Turn Rate (deg/s) 198
Vision Radius (elmo) 500
Sonar (elmo) 500
Transportable Light
Abilities
Improved Regen
Water Regen (HP/s) 40
At depth (elmo) 40
Weapons
Water Cutter
Damage 24 × 2
Reload Time (s) 0.67
Damage per Second 72
Range (elmo) 275
Area of Effect (elmo) 64
Instantly hits

Description

The Archer uses a powerful water cutting jet to hit enemies. Archers can float to surface in order to fight naval units.

Tactics and Strategy

The Archer's water jets are capable of pushing units away from it. This makes it quite the annoying unit to have to deal with, as raiders in general are unable to get in range of it. Even some riots, like Reavers and Venoms, are unable to get close enough to counterattack it.

On maps with high cliffs or pits, lines of archers can beat skirmishers by chasing them to the edge and pushing them off.