Difference between revisions of "User:Aquanim/DraftCommandersOmni"
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Debug data:
m (→Weapons) |
m (→Weapons) |
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= Weapons = | = Weapons = | ||
− | + | ||
+ | == Primary and Upgraded Weapons == | ||
+ | |||
{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
! Name | ! Name | ||
! Damage | ! Damage | ||
! Range | ! Range | ||
− | ! | + | ! AoE |
! scope="col" class="unsortable" | Special | ! scope="col" class="unsortable" | Special | ||
! scope="col" class="unsortable" | Weapon Mod | ! scope="col" class="unsortable" | Weapon Mod | ||
|- | |- | ||
! Light Particle Beam | ! Light Particle Beam | ||
− | | | + | | ★ || ★★ || || ★★★ (default weapon, upgrades to HPB) || None |
+ | |- | ||
+ | ! Beam Laser | ||
+ | | ★★★ || ★★★ || || || +Range | ||
+ | |- | ||
+ | ! Shotgun | ||
+ | | ★★★★ || ★ || ★ || || +Damage | ||
+ | |- | ||
+ | ! Riot Cannon | ||
+ | | ★★ || ★★ || ★★ || || +AoE | ||
+ | |- | ||
+ | ! Heavy Machine Gun | ||
+ | | ★★★ || ★★ || ★ || || +Slow | ||
+ | |- | ||
+ | ! Lightning Gun | ||
+ | | ★★ || ★★ || || ★★ (EMP) || +EMP | ||
+ | |- | ||
+ | ! Rocket Launcher | ||
+ | | ★★ || ★★★★ || ★ || ☆ (slow projectile) || +Fire | ||
+ | |- | ||
+ | ! Missile Launcher | ||
+ | | ★★ || ★★★★ || || || +Burst | ||
+ | |- | ||
+ | ! Flamethrower | ||
+ | | ★★★ || ★ || ★ || ★ (fire damage) || +Afterburn | ||
+ | |- | ||
+ | ! Grenade Launcher | ||
+ | | ★★★ || ★★ || ★★ || ☆ (slow projectile) || +Disarm | ||
+ | |- | ||
+ | ! Heavy Particle Beam | ||
+ | | ★★★★ || ★★★★ || || ☆☆ (consumes two weapon slots) || +damage, +range | ||
|} | |} | ||
− | == | + | == Secondary Weapons == |
− | == | + | {| class="wikitable sortable" style="text-align: center" |
+ | ! Name | ||
+ | ! Damage | ||
+ | ! Range | ||
+ | ! Utility | ||
+ | |- | ||
+ | ! Multistunner | ||
+ | | || ★★ || ★★★ (EMP, AoE) | ||
+ | |- | ||
+ | ! Sunburst Cannon | ||
+ | | ★★★★ || ★ || | ||
+ | |- | ||
+ | ! SLAM | ||
+ | | ★★ || ★★★★ || ☆ (slow projectile) | ||
+ | |- | ||
+ | ! Cluster Bomb | ||
+ | | ★★ || ★★ || ★ (AoE) | ||
+ | |- | ||
+ | ! Concussion Shell | ||
+ | | ★★ || ★★★ || | ||
+ | |- | ||
+ | ! Hellfire Grenade | ||
+ | | ★ || ★★ || ★★ (AoE, fire) | ||
+ | |- | ||
+ | ! Terrabomb | ||
+ | | ★ || ★★ || ★★ (AoE, terraform) | ||
= Subsystems = | = Subsystems = | ||
= Modules = | = Modules = |
Revision as of 00:36, 2 April 2019
Contents
Level Structure
Commanders start at level 1 with their default weapon. At level 2 they get to choose two modifications; at all subsequent levels they get three.
The types of modification are:
Primary Weapon, consuming one weapon slot
Secondary Weapon, consuming one weapon slot
Upgraded Weapon, consuming two weapon slots and replacing a Primary Weapon
Module, no specific requirements
Weapon Aug, requiring a specific weapon to be previously or concurrently selected
Minor Subsystem, consuming one subsystem slot
Major Subsystem, consuming one subsystem slot
Weapon Slots: Start with one, second is unlocked at level 4.
Subsystem Slots: Unlocked at level 3, 5 and 7. The level 3 slot can only be filled by a minor subsystem.
Weapons
Primary and Upgraded Weapons
Name | Damage | Range | AoE | Special | Weapon Mod |
---|---|---|---|---|---|
Light Particle Beam | ★ | ★★ | ★★★ (default weapon, upgrades to HPB) | None | |
Beam Laser | ★★★ | ★★★ | +Range | ||
Shotgun | ★★★★ | ★ | ★ | +Damage | |
Riot Cannon | ★★ | ★★ | ★★ | +AoE | |
Heavy Machine Gun | ★★★ | ★★ | ★ | +Slow | |
Lightning Gun | ★★ | ★★ | ★★ (EMP) | +EMP | |
Rocket Launcher | ★★ | ★★★★ | ★ | ☆ (slow projectile) | +Fire |
Missile Launcher | ★★ | ★★★★ | +Burst | ||
Flamethrower | ★★★ | ★ | ★ | ★ (fire damage) | +Afterburn |
Grenade Launcher | ★★★ | ★★ | ★★ | ☆ (slow projectile) | +Disarm |
Heavy Particle Beam | ★★★★ | ★★★★ | ☆☆ (consumes two weapon slots) | +damage, +range |
Secondary Weapons
Name | Damage | Range | Utility |
---|---|---|---|
Multistunner | ★★ | ★★★ (EMP, AoE) | |
Sunburst Cannon | ★★★★ | ★ | |
SLAM | ★★ | ★★★★ | ☆ (slow projectile) |
Cluster Bomb | ★★ | ★★ | ★ (AoE) |
Concussion Shell | ★★ | ★★★ | |
Hellfire Grenade | ★ | ★★ | ★★ (AoE, fire) |
Terrabomb | ★ | ★★ | ★★ (AoE, terraform)
SubsystemsModules |
Debug data:
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[DBConnection] Wikimedia\Rdbms\LoadBalancer::getLocalConnection: connected to database 0 at 'localhost'.
Title::getRestrictionTypes: applicable restrictions to [[User:Aquanim/DraftCommandersOmni]] are {edit,move}
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[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] SqlBagOStuff::lock failed due to timeout for wikidb229-mw_:messages:en.
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
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[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
Parser cache options found.
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Title::getRestrictionTypes: applicable restrictions to [[User:Aquanim/DraftCommandersOmni]] are {edit,move}