Difference between revisions of "User:Aquanim/DraftMapMakingGuide"
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# Edit mapinfo.lua | # Edit mapinfo.lua | ||
# Edit metal | # Edit metal | ||
− | # Optional extras | + | # Optional extras - you can skip this for now, but refer to the sections linked below if you want... |
− | #* Features ( | + | #* Features (geovents, trees, rocks, etc) |
− | #* DNTS | + | #* DNTS (fancy map details and specular map) |
− | #* Fancy mapinfo stuff | + | #* Fancy mapinfo stuff (lighting, water effects, etc) |
− | #* Skybox | + | #* Skybox (???) |
#* Other nonsense (particle effects, sound, etc) | #* Other nonsense (particle effects, sound, etc) | ||
# Test the map | # Test the map | ||
# Upload<br />Springfiles | # Upload<br />Springfiles |
Revision as of 19:32, 12 June 2020
Minimal Brief Guide
For more detail on each of these steps read the later sections of the document.
This guide assumes that you are using a version of Zero-K installed through Steam. You can still make maps if you installed by some other method but you may need to modify some of the later steps.
- Download the following tools:
- 7zip
- pymapconv
- map blueprint
- For a 10x10 (TitanDuel-size) map, create the following images with a tool of your choice:
- A height map grayscale image with dimensions 641 x 641
- A texture map colour image with dimensions 5120 x 5120
- ...
- Compile the map
- Copy into map blueprint
- Edit mapinfo.lua
- Edit metal
- Optional extras - you can skip this for now, but refer to the sections linked below if you want...
- Features (geovents, trees, rocks, etc)
- DNTS (fancy map details and specular map)
- Fancy mapinfo stuff (lighting, water effects, etc)
- Skybox (???)
- Other nonsense (particle effects, sound, etc)
- Test the map
- Upload
Springfiles