Difference between revisions of "Template:Infobox zkunit"
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| Line 48: | Line 48: | ||
| label11 = Altitude (elmo) | | label11 = Altitude (elmo) | ||
| − | | data11 = {{{ | + | | data11 = {{{altitude|}}} |
| label12 = Grid link range (elmo) | | label12 = Grid link range (elmo) | ||
| − | | data12 = {{{ | + | | data12 = {{{gridlink|}}} |
| header30 = Weapons | | header30 = Weapons | ||
Revision as of 21:43, 26 June 2016
| {{{name}}} | |
|---|---|
| Stats | |
| Weapons | |
| None |
Full blank syntax
{{ Infobox zkunit
<!-- Required fields -->
name =
<!-- Optional fields -->
unitname =
defname =
description =
image =
icontype =
cost =
hitpoints =
mass =
movespeed =
turnrate =
energy =
sight =
sonar =
transportable =
altitude =
gridlink =
abilities =
<!-- Get Template:Infobox zkability ### -->
weapons =
<!-- Get Template:Infobox zkweapon -->
}}
Discrepancies between this representation and the context menu ingame: (The following list may not be exhaustive.)
- Ingame shields are represented as weapons.
- Ingame EMP/slow/disarm weapon damage is in the same entry as ordinary damage.
| The above documentation is transcluded from Template:Infobox zkunit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (edit) pages. Please add categories to the /doc subpage. Subpages of this template. |