Difference between revisions of "Cold Takes"
Jump to navigation
Jump to search
(Added #4.) |
(Added #5.) |
||
Line 5: | Line 5: | ||
* [[{{BASEPAGENAME}}/3 - Fight your opponent, not the UI|Cold Take #3 - Fight your opponent, not the UI]] ([//steamcommunity.com/games/334920/announcements/detail/3887234011192023191 Original post on Steam.]) | * [[{{BASEPAGENAME}}/3 - Fight your opponent, not the UI|Cold Take #3 - Fight your opponent, not the UI]] ([//steamcommunity.com/games/334920/announcements/detail/3887234011192023191 Original post on Steam.]) | ||
* [[{{BASEPAGENAME}}/4 - Factories as Factions|Cold Take #4 - Factories as Factions]] ([//store.steampowered.com/news/app/334920/view/3887234011247278814 Original post on Steam.]) | * [[{{BASEPAGENAME}}/4 - Factories as Factions|Cold Take #4 - Factories as Factions]] ([//store.steampowered.com/news/app/334920/view/3887234011247278814 Original post on Steam.]) | ||
− | * [ | + | * [[{{BASEPAGENAME}}/5 - Making Metal|Cold Take #5 - Making Metal]] ([//store.steampowered.com/news/app/334920/view/3990819338898810107 Original post on Steam.]) |
[[Category:Cold Takes]] | [[Category:Cold Takes]] |
Revision as of 15:20, 3 February 2024
Cold Takes is a series of design blog posts started by GoogleFrog in December 2023. So far there has been one every two weeks. Links are below, but someone should probably copy them to the wiki before Steam reorganises itself (hint hint).