Difference between revisions of "Cold Takes"
		
		
		
		
		
		
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| Cold Takes is a series of design blog posts started by GoogleFrog in December 2023. A new one is released every second Sunday. Links are below, but someone should probably copy them to the wiki before Steam reorganises itself (hint hint). | Cold Takes is a series of design blog posts started by GoogleFrog in December 2023. A new one is released every second Sunday. Links are below, but someone should probably copy them to the wiki before Steam reorganises itself (hint hint). | ||
| − | * [[{{BASEPAGENAME}}/1 - Why Zero-K|Cold Take #1 - Why Zero-K?]] ([//store.steampowered.com/news/app/334920/view/ | + | * [[{{BASEPAGENAME}}/1 - Why Zero-K|Cold Take #1 - Why Zero-K?]] ([//store.steampowered.com/news/app/334920/view/3868091084290486602 Original post on Steam.]) | 
| * [[{{BASEPAGENAME}}/2 - Quant's Rule|Cold Take #2 - Quant's Rule]] ([//store.steampowered.com/news/app/334920/view/3875973926280115016 Original post on Steam.]) | * [[{{BASEPAGENAME}}/2 - Quant's Rule|Cold Take #2 - Quant's Rule]] ([//store.steampowered.com/news/app/334920/view/3875973926280115016 Original post on Steam.]) | ||
| * [[{{BASEPAGENAME}}/3 - Fight your opponent, not the UI|Cold Take #3 - Fight your opponent, not the UI]] ([//store.steampowered.com/news/app/334920/view/3887234011192023190 Original post on Steam.]) | * [[{{BASEPAGENAME}}/3 - Fight your opponent, not the UI|Cold Take #3 - Fight your opponent, not the UI]] ([//store.steampowered.com/news/app/334920/view/3887234011192023190 Original post on Steam.]) | ||
Revision as of 01:23, 23 March 2024
Cold Takes is a series of design blog posts started by GoogleFrog in December 2023. A new one is released every second Sunday. Links are below, but someone should probably copy them to the wiki before Steam reorganises itself (hint hint).
- Cold Take #1 - Why Zero-K? (Original post on Steam.)
- Cold Take #2 - Quant's Rule (Original post on Steam.)
- Cold Take #3 - Fight your opponent, not the UI (Original post on Steam.)
- Cold Take #4 - Factories as Factions (Original post on Steam.)
- Cold Take #5 - Making Metal (Original post on Steam.)
- Cold Take #6 - Physics vs. Formulas (Original post on Steam.)
- Cold Take #7 - Jumpjets and Jumplegs
- Cold Take #8 - Smoothly Flowing Economy

