Difference between revisions of "Template:Infobox zkunit"
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m (...one more try...) |
(Ended up leaving it the way it was...) |
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| Line 7: | Line 7: | ||
|title = | |title = | ||
|above = {{{name}}}{{#if:{{{defname|}}}| ({{{defname}}})}} | |above = {{{name}}}{{#if:{{{defname|}}}| ({{{defname}}})}} | ||
| − | |subheader = | + | |subheader = {{{description|}}} |
|imagestyle = | |imagestyle = | ||
Revision as of 17:40, 22 June 2024
| {{{name}}} | |
|---|---|
| Stats | |
| Weapons | |
| None |
Full blank syntax
{{ Infobox zkunit
<!-- Required fields -->
name =
<!-- Optional fields -->
unitname =
defname =
description =
image =
icontype =
cost =
hitpoints =
mass =
movespeed =
turnrate =
energy =
sight =
sonar =
transportable =
altitude =
gridlink =
abilities =
<!-- Get Template:Infobox zkability ### -->
weapons =
<!-- Get Template:Infobox zkweapon -->
}}
Discrepancies between this representation and the context menu ingame: (The following list may not be exhaustive.)
- Ingame shields are represented as weapons.
- Ingame EMP/slow/disarm weapon damage is in the same entry as ordinary damage.
| The above documentation is transcluded from Template:Infobox zkunit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (edit) pages. Please add categories to the /doc subpage. Subpages of this template. |