Antinuke
The Antinuke is a strategic nuke interception system. Lua error: Internal error: The interpreter exited with status 1.
Description
The Antinuke automatically intercepts enemy nuclear ICBMs that enter its coverage radius.
Notes
The Antinuke can intercept only strategic nukes (as in Trinity) and not tactical nukes (from Missile Silo or Scylla), which can be used to disable or destroy it.
That Antinuke also has a fixed rate of fire. 3 nukes fired simultaneously at an Antinuke will allow one nuke to get through, and 4 nukes fired from 2 trinities (2 nukes, then the 10-second reload, then 2 more nukes) will also kill an Antinuke with the splash damage caused by the intercepted nuke. A single Trinity cannot penetrate Antinuke's defense as both have a 10-second reload.
Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.