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  • <includeonly>{{#invoke:Lua banner|main}}</includeonly><noinclude> {{Lua|Module:Lua banner}}
    196 bytes (26 words) - 20:20, 1 October 2016
  • -- This module implements the {{lua}} template. boxArgs.text = 'Uses [[Wikipedia:Lua|Lua]]:\n' .. moduleList
    2 KB (318 words) - 06:20, 25 June 2016
  • ...es of add-ons of two varieties, [[Lua Architecture#Gadgets|Gadgets]] and [[Lua Architecture#Widgets|Widgets]]. Gadgets are add-ons to the gameplay itself, ...b/master/LuaRules/gadgets.lua gadgets.lua] file in Zero-K/LuaRules/gadgets.lua. You may review this file to understand how gadgets are handled by Zero-K,
    4 KB (630 words) - 08:42, 6 January 2022
  • =Lua FAQ= ...f the Spring engine can be controlled and extensively modified through the Lua API.
    3 KB (374 words) - 00:31, 10 September 2020
  • Here is an exhaustive list of the different lua environments within Spring, roughly in execution order as a game is loaded. Source: {{sourcelink|file=rts/Lua/LuaMenu.cpp}}
    9 KB (928 words) - 00:29, 10 September 2020
  • = Lua Callins = ...1e82b050267572a/rts/Lua/LuaHandle.cpp https://github.com/spring/spring/rts/Lua/LuaHandle.cpp]
    29 KB (3,956 words) - 01:47, 10 September 2020
  • [[Lua_Development|Lua Scripting]] < {{FULLPAGENAME}} This page is an introduction to using Lua in Spring - it only tries to answer general questions, for more specific Qu
    5 KB (835 words) - 00:22, 10 September 2020
  • File:Lua-logo-nolabel.svg
    (947 × 947 (2 KB)) - 11:59, 6 August 2021

Page text matches

  • <includeonly>{{#invoke:Lua banner|main}}</includeonly><noinclude> {{Lua|Module:Lua banner}}
    196 bytes (26 words) - 20:20, 1 October 2016
  • =Lua FAQ= ...f the Spring engine can be controlled and extensively modified through the Lua API.
    3 KB (374 words) - 00:31, 10 September 2020
  • == Usage from Lua modules == To use this module from other Lua modules, first load the module.
    894 bytes (138 words) - 20:57, 25 June 2016
  • -- This module implements the {{lua}} template. boxArgs.text = 'Uses [[Wikipedia:Lua|Lua]]:\n' .. moduleList
    2 KB (318 words) - 06:20, 25 June 2016
  • Here is an exhaustive list of the different lua environments within Spring, roughly in execution order as a game is loaded. Source: {{sourcelink|file=rts/Lua/LuaMenu.cpp}}
    9 KB (928 words) - 00:29, 10 September 2020
  • [[Lua_Development|Lua Scripting]] < {{FULLPAGENAME}} This page is an introduction to using Lua in Spring - it only tries to answer general questions, for more specific Qu
    5 KB (835 words) - 00:22, 10 September 2020
  • | SirMaverick || Engine, Lua, Maintenance * aegis - downloader, lua
    7 KB (934 words) - 17:31, 19 January 2021
  • This is a page detailing my observations while creating lua gadgets and widgets. The information provided in here may or may not be out * Sending rawmove command without three params can spew lua errors and cause units to bug out in a hilarious fashion. [Under investigat
    1 KB (212 words) - 13:12, 16 July 2018
  • ...es of add-ons of two varieties, [[Lua Architecture#Gadgets|Gadgets]] and [[Lua Architecture#Widgets|Widgets]]. Gadgets are add-ons to the gameplay itself, ...b/master/LuaRules/gadgets.lua gadgets.lua] file in Zero-K/LuaRules/gadgets.lua. You may review this file to understand how gadgets are handled by Zero-K,
    4 KB (630 words) - 08:42, 6 January 2022
  • ...temp/weaponStats.lua</code> by the Wiki Data Export (<code>dbg_wiki_export.lua</code>) widget in ''Zero-K''. This widget should be run once each update an
    442 bytes (75 words) - 08:11, 11 May 2024
  • ...e>temp/unitStats.lua</code> by the Wiki Data Export (<code>dbg_wiki_export.lua</code>) widget in ''Zero-K''. This widget should be run once each update an
    434 bytes (75 words) - 08:07, 11 May 2024
  • ...lled unitDefs) as they are loaded. The modoption requires a base64-encoded Lua array of differences. Here is how to use it. * Make a Lua table in an empty file.
    6 KB (941 words) - 12:54, 22 December 2023
  • -- Pages that match Lua patterns in this list will not be categorised unless
    732 bytes (114 words) - 06:20, 25 June 2016
  • |info = {{{info}}}}}</includeonly><noinclude>==Lua Callin usage example==
    744 bytes (95 words) - 00:33, 10 September 2020
  • --uses capitalized "For" to avoid collision with Lua reserved word "for"
    916 bytes (131 words) - 07:28, 25 June 2016
  • '''This {{#switch:{{NAMESPACE}}|Module=Lua module|#default=template}} is used on [https://tools.wmflabs.org/templateco
    1 KB (145 words) - 20:20, 1 October 2016
  • |Module=Lua module
    2 KB (175 words) - 06:20, 25 June 2016
  • ...-blurb'] = 'You might want to $1 a documentation page for this [[Wikipedia:Lua|Scribunto module]].' -- Preload file for Lua module sandbox pages.
    18 KB (2,085 words) - 10:47, 6 August 2021
  • -- This module includes a number of functions for dealing with Lua tables. -- -- It is a meta-module, meant to be called from other Lua modules, and should --
    8 KB (1,010 words) - 06:20, 25 June 2016
  • * [[Lua Architecture]]
    2 KB (212 words) - 16:25, 16 April 2022

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