CustomParams

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This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter):

Unitdef customParams

Name Frequency
modelradius 139
outline_x 120
outline_yoff 120
outline_y 120
bait_level_default 84
aimposoffset 73
midposoffset 62
selection_scale 55
aim_lookahead 30
default_spacing 26
stats_show_death_explosion 25
cus_noflashlight 24
sortname 22
solid_factory 19
unstick_help 18
pylonrange 17
shared_energy_gen 17
priority_misc 16
okp_damage 16
soundselect 16
selectionscalemult 15
statsname 15
set_target_range_buffer 15
bait_level_target 14
removewait 14
buggeroff_offset 14
turnatfullspeed_hover 13
level 13
canjump 13
refuelturnradius 12
soundbuild 12
turnatfullspeed 12
soundok_vol 12
soundok 12
removestop 12
soundselect_vol 12
commtype 12
factorytab 12
ploppable 11
amph_regen 11
parent_of_plate 11
child_of_factory 11
amph_submerged_at 11
jump_reload 10
jump_speed 10
jump_range 10
jump_from_midair 10
neededlink 9
dontcount 9
keeptooltip 9
selectioninherit 9
selectionwidthscalemult 9
airstrafecontrol 9
shield_emit_height 8
mobilebuilding 8
morphto 7
bait_level_target_armor 7
dontfireatradarcommand 7
floattoggle 7
morphtime 7
reammoseconds 7
fireproof 6
sink_on_emp 6
disable_radar_preview 6
decloak_footprint 6
set_target_speed_buffer 6
can_target_allies 5
stockpilecost 5
stockpiletime 5
ignore_for_loss_stats 5
dynamic_comm 5
idle_cloak 5
landflystate 5
is_drone 4
model_rescale 4
factory_land_state 4
select_show_eco 4
extradrawrange 4
chase_everything 3
reallyabomber 3
pad_count 3
unstick_help_buffer 3
addpatrol 3
fighter_pullup_dist 3
planetwars_structure 3
buggeroff_radius 3
has_parent_unit 3
area_cloak 3
superweapon 3
addfight 3
shield_emit_offset 3
very_low_priority_target 3
can_set_target 3
area_cloak_recloak_rate 3
ispad 3
area_cloak_upkeep 3
area_cloak_radius 3
unstick_leeway 3
unarmed 3
sonar_can_be_disabled 3
selection_rank 3
jump_height 3
transport_speed_light 2
outline_sea_y 2
boost_duration 2
jump_rotate_midair 2
lookahead 2
completely_hidden 2
draw_blueprint_facing 2
lab_hax_feature_only 2
reload_move_penalty 2
outline_sea_yoff 2
dynamic_colvol 2
manualfire_desc 2
jump_delay 2
outline_sea_x 2
like_structure 2
transport_speed_medium 2
solid_factory_rotation 2
want_proximity_targetting 2
notreallyafactory 2
no_jump_handling 2
isfakefactory 2
shield_color_mult 2
instantselfd 2
dontkill 2
boost_speed_mult 2
teleporter_beacon_unit 1
selection_velocity_heading 1
area_cloak_shift_range 1
capture_via_drones 1
shield_power_gfx_override 1
grey_goo_cost 1
custom_height 1
scan_radius_base 1
teleporter_throughput 1
fire_towards_range_buffer 1
helptext 1
occupationstrength 1
is_nuke 1
heat_per_shot 1
armored_regen 1
missile_silo_capacity 1
boost_detonate 1
grey_goo_drain 1
field_factory 1
morphtime_2 1
target_priority_cost 1
no_xp 1
area_cloak_self_decloak_distance 1
area_cloak_init 1
area_cloak_move_mult 1
cantuseairpads 1
metal_extractor_mult 1
ismex 1
shield_draw_style 1
avoid_sticky_keep_target 1
scan_radius_max 1
tidal_health 1
construction_rebate_decrement 1
draw_reload_num 1
percieved_range 1
no_auto_keep_target 1
buggeroff_angle 1
morphcost_1 1
combat_slowdown 1
heat_max_slow 1
teleporter 1
teleporter_beacon_spawn_time 1
area_cloak_shrink_rate 1
want_precise_proximity_targetting 1
grey_goo_spawn 1
grey_goo_range 1
morphto_2 1
jump_using_weapon 1
islighttransport 1
grey_goo 1
auto_close_time 1
rescale_factor 1
specialreloadtime 1
refuelmaxbank 1
removeattack 1
transport_speed_heavy 1
air_manual_fire_weapon 1
thrower_gather 1
no_decloak_on_weapon_fire 1
jump_self_damage 1
construction_rebate 1
nuke_coverage 1
construction_rebate_seconds 1
boost_accel_mult 1
speed_bar 1
jump_spread_exception 1
morphtime_1 1
morphcost_2 1
nobuildpower 1
area_cloak_grow_rate 1
scan_frames 1
select_no_rotate 1
nofriendlyfire 1
attack_toggle 1
specialreload_userate 1
cannotcloak 1
morphto_1 1
heat_initial 1
heat_decay 1
windgen 1
target_stupid_targets 1
stats_detonate_weapon 1
jump_delay_turn_scale 1

Weapondef customParams

Header text Header text
light_radius 147
light_color 116
light_camera_height 57
burst 55
reaim_time 34
isaa 22
bogus 19
force_ignore_ground 16
setunitsonfire 15
burntime 15
gatherradius 14
combatrange 14
smoothmult 14
spawns_name 14
smoothradius 14
timeslow_damagefactor 12
stats_hide_reload 12
script_reload 12
spawns_expire 10
burnchance 10
area_damage_dps 9
area_damage 9
area_damage_radius 9
area_damage_duration 9
movestructures 8
reammoseconds 8
lups_explodelife 7
stats_hide_damage 7
script_burst 6
lups_noshockwave 6
stats_hide_dps 6
light_fade_time 6
light_beam_mult 6
stays_underwater 6
light_beam_mult_frames 6
extra_damage 5
light_beam_start 5
lups_explodespeed 5
impulse 5
quickgather 5
stats_burst_damage 4
smoothexponent 4
disarmtimer 4
radar_homing_distance 4
disarmdamagemult 4
hidden 4
timeslow_smartretarget 4
timeslow_onlyslow 4
disarmdamageonly 4
spawns_feature 4
gui_draw_range 3
light_ground_height 3
single_hit 3
light_fade_offset 3
nofriendlyfire 3
misceffectfire 3
prevent_overshoot_fudge 3
muzzleeffectfire 3
flamethrower 3
timeslow_overslow_frames 3
area_damage_range_falloff 2
thower_weapon 2
capture_scaling 2
detachmentradius 2
post_capture_reload 2
stats_typical_damage 2
slot 2
area_damage_time_falloff 2
attack_aoe_circle_mode 2
unlinked 2
ui_manual_fire 2
spawn_blocked_by_shield 2
smoothheightoffset 2
stats_damage 2
damage_vs_shield 2
is_capture 2
damage_vs_feature 2
shield_drain 1
thermite_sound 1
truerange 1
thermite_sound_hit 1
thermite_dps_end 1
thermite_dps_start 1
gui_sprayangle 1
timeslow_smartretargethealth 1
torp_underwater 1
timeslow_damage 1
capture_to_drone_controller 1
area_damage_height_reduce 1
area_damage_height_max 1
area_damage_is_impulse 1
area_damage_height_int 1
thermite_ceg_initial 1
single_hit_multi 1
ui_no_friendly_fire 1
light_elevation 1
thermite_frames 1
stats_hide_shield_damage 1
area_damage_plateau_radius 1
area_damage_update_mult 1
gui_draw_leashed_to_range 1
area_damage_is_slow 1
noexplode_speed_damage 1
gui_aoe 1
shield_rate_charge 1
nuke_coverage 1
stats_aoe 1
falldamageimmunity 1
gui_ee 1
shield_die_on_zero_charge 1
die_on_empty 1
shield_recharge_delay 1
thermite_ceg 1
thermite_ceg_damage 1
reload_move_mod_time 1
proximity_priority 1