Lobster
Revision as of 22:03, 7 May 2018 by 71.70.201.50 (talk) (Added "Tactics and Strategy" section for Lobster.)
The Lobster is a launcher bot from the Amphbot Factory.
Lobster (amphlaunch) | |||||||||||||||||
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Amphibious Launcher Bot | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 340 | ||||||||||||||||
Hit Points | 840 | ||||||||||||||||
Movement Speed (elmo/s) | 54 | ||||||||||||||||
Turn Rate (deg/s) | 165 | ||||||||||||||||
Vision Radius (elmo) | 500 | ||||||||||||||||
Sonar (elmo) | 500 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Abilities | |||||||||||||||||
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Weapons | |||||||||||||||||
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Description
Lacking armaments of its own, the Lobsters response to threats is to throw other units at the problem. Though originally intended for rapid coastline deployement, the Lobster has a variety of uses and can even offensively throw enemies units.
Tactics and Strategy
Are your Scallops unable to close the distance towards the enemy's skirmishers? Try using Lobsters to lob the Scallops at the enemy skirmishers.