Editing Antinuke
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| defname = staticantinuke | | defname = staticantinuke | ||
| description = Strategic Nuke Interception System | | description = Strategic Nuke Interception System | ||
− | | image = staticantinuke | + | | image = http://manual.zero-k.info/unitpics/staticantinuke.png |
| icontype = antinuke | | icontype = antinuke | ||
| cost = 3000 | | cost = 3000 | ||
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}} | }} | ||
}}==Description== | }}==Description== | ||
− | The | + | The Antinuke automatically intercepts enemy nuclear ICBMs aimed within its coverage radius. |
== Notes == | == Notes == | ||
− | The | + | The Antinuke can only intercept strategic nukes (as in [[Trinity]]) and not tactical nukes (from the [[Missile Silo]]) which can be used to disable or destroy it. |
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+ | That Antinuke also has a fixed rate-of-fire. 3 nukes fired simultaneously at an Antinuke will allow one nuke to get through, and 4 nukes fired from 2 trinities (2 nukes, then the 10 second reload, then 2 more nukes) will also kill an Antinuke with the splash damage caused by the intercepted nuke. a single Trinity cannot penetrate a Antinuke as both have a 10s reload. | ||
{{Navbox buildings}} | {{Navbox buildings}} |