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| name = Blastwing
 
| name = Blastwing
 
| defname = gunshipbomb
 
| defname = gunshipbomb
| description = Flying Bomb/Scout (Burrows)
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| description = Flying Bomb (Burrows)
 
| image = http://manual.zero-k.info/unitpics/gunshipbomb.png
 
| image = http://manual.zero-k.info/unitpics/gunshipbomb.png
 
| icontype = gunshipspecial
 
| icontype = gunshipspecial
| cost = 45
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| cost = 55
 
| hitpoints = 100
 
| hitpoints = 100
 
| movespeed = 246
 
| movespeed = 246
 
| turnrate = 189
 
| turnrate = 189
| sight = 500
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| sight = 380
| altitude = 45
 
 
| weapons =  
 
| weapons =  
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
 
| name = Blastwing Explosion
 
| name = Blastwing Explosion
| damage = 40
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| damage = 80
| afterburn = 1
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| afterburn = 2
| aoe = 144
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| aoe = 128
 
| customlabel1 = Ground Burn DPS
 
| customlabel1 = Ground Burn DPS
| customdata1 = 32
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| customdata1 = 16
 
| customlabel2 = Ground Burn radius (elmo)
 
| customlabel2 = Ground Burn radius (elmo)
| customdata2 = 144
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| customdata2 = 128
 
| customlabel3 = Ground Burn duration (s)
 
| customlabel3 = Ground Burn duration (s)
 
| customdata3 = 20
 
| customdata3 = 20
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| customdata1 = Only when idle
 
| customdata1 = Only when idle
 
| customdata2 = Free and automated
 
| customdata2 = Free and automated
| decloakradius = 80.0
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| decloakradius = 75
 
}}
 
}}
 
{{ Infobox zkability line
 
{{ Infobox zkability line
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}}
 
}}
 
}}==Description==
 
}}==Description==
The Blastwing does only a small amount of damage, suitable for taking out [[Metal Extractor]]s, [[Lotus]] or [[Picket]] towers, [[Wind/Tidal Generator]]s and [[Caretaker]]s, though it can offer a more formidable punch en-masse.
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The Blastwing does only a small amount of damage, suitable for taking out mexes, solars, LLTs, wind farms and nanotowers, though it can offer a more fomidible punch en-masse. Be mindful of the speed and direction it is travelling, as much of the damage done by it is directional shrapnel that will continue on the trajectory of the bomb after it dies. In this way, you can spray an enemy with shards of metal even if your Blastwing dies before it is in range. Do not pack them too tightly, as they can chain explode. Cloaks when landed.
 
 
Do not pack them too tightly, as a group of them can chain explode. Blastwings fly close to the ground and can be accidentally set off if they stick around for too long in flame left by other Blastwings.
 
 
 
It can be useful for scouting and laying traps for raiders, and it [[Cloak|cloaks]] when landed.
 
  
 
{{Navbox units}}
 
{{Navbox units}}

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