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| [https://github.com/GoogleFrog GoogleFrog] || General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign, Maintenance
 
| [https://github.com/GoogleFrog GoogleFrog] || General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign, Maintenance
 
|-
 
|-
| [https://github.com/Histidine91 Histidine (aka KingRaptor)] || Infrastructure, Interface, Story, Scripting, 3D art, Gfx, Tutorials, Trailers, Maintenance
+
| [https://github.com/KingRaptor KingRaptor (aka Histidine)] || Infrastructure, Interface, Story, Scripting, 3D art, Gfx, Tutorials, Trailers, Maintenance
 
|-
 
|-
 
|}
 
|}
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* bebert - French translations
 
* bebert - French translations
 
* Beherith - models, AO plates
 
* Beherith - models, AO plates
* BigHead - lua ([https://springrts.com/phpbb/viewtopic.php?t=12307&start=0 post])
+
* BigHead - lua ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=12307&start=0 post])
 
* Boogalizer - models, cob ([http://www.tauniverse.com/forum/showthread.php?t=37680 post])
 
* Boogalizer - models, cob ([http://www.tauniverse.com/forum/showthread.php?t=37680 post])
 
* CaptainBenz - Strider and Spider models.
 
* CaptainBenz - Strider and Spider models.
 
* ceiling - Finnish translations
 
* ceiling - Finnish translations
* [https://web.archive.org/web/20191231060918/http://www.cremuss.net:80/ Cremuss] - Models/Textures
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* [http://www.cremuss.net/ Cremuss] - Models/Textures
 
* Erom - cursors
 
* Erom - cursors
 
* ExitWound - models (Stiletto, Black Dawn, Krow)
 
* ExitWound - models (Stiletto, Black Dawn, Krow)
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* K_haos_girl - cursors
 
* K_haos_girl - cursors
 
* Lathan Stanley - cursors
 
* Lathan Stanley - cursors
* Lord Muffe - models
 
 
* Lynx - textures
 
* Lynx - textures
 
* knorke - lua
 
* knorke - lua
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* Wartender - Spanish and Italian translations
 
* Wartender - Spanish and Italian translations
 
* yosemite - French translations
 
* yosemite - French translations
* zenfur - April 2018 loadscreens.
 
 
* Zenka - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=4654&highlight=zenka+flea post])
 
* Zenka - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=4654&highlight=zenka+flea post])
 
* Zpock - cob
 
* Zpock - cob
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* [http://wcuniverse.sourceforge.net/ Privateer remake] - sounds
 
* [http://wcuniverse.sourceforge.net/ Privateer remake] - sounds
 
* [http://sc2.sourceforge.net/ The Ur-Quan Masters] - sounds
 
* [http://sc2.sourceforge.net/ The Ur-Quan Masters] - sounds
* [https://www.urbanterror.info/home/ Urban Terror] - sounds
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* [http://www.urbanterror.net/news.php Urban Terror] - sounds
 
* [http://wz2100.net/ Warzone 2100] - sounds
 
* [http://wz2100.net/ Warzone 2100] - sounds
 
* Xect vs. Mynn - groundflash (modified)
 
* Xect vs. Mynn - groundflash (modified)
 
* TAWP - [http://www.tauniverse.com/forum/showthread.php?t=36962 models]
 
* TAWP - [http://www.tauniverse.com/forum/showthread.php?t=36962 models]
* [https://web.archive.org/web/20120428114746/http://www.itchstudios.com/psg/ta/ta.htm Total Annihilation Redesign Project] - concept art
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* [http://itchstudios.com/psg/ta/ta.htm Total Annihilation Redesign Project] - concept art
 
* Nimrod Evans - concept art
 
* Nimrod Evans - concept art
 
* Initial balance based on Balanced Annihilation by NOiZE and DayWalkeR and Absolute Annihilation by Caydr, both based on the Uberhack mod for Total Annihilation.
 
* Initial balance based on Balanced Annihilation by NOiZE and DayWalkeR and Absolute Annihilation by Caydr, both based on the Uberhack mod for Total Annihilation.
 
* The Zero-K community - testing and feedback
 
* The Zero-K community - testing and feedback
 
* [http://wojtar-stock.deviantart.com/ Wojciech Sadlej] - Base textures
 
* [http://wojtar-stock.deviantart.com/ Wojciech Sadlej] - Base textures
* [http://www.jamendo.com/en/artist/gregoire.lourme Grégoire Lourme] - lobby and ingame music
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* [http://www.jamendo.com/en/artist/gregoire.lourme Grégoire Lourme] - lobby music
 
* Many map-makers - see the list of maps and authors at http://zero-k.info/Maps
 
* Many map-makers - see the list of maps and authors at http://zero-k.info/Maps
  

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