Editing Custom Modes
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{| class="wikitable" | {| class="wikitable" | ||
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! Key !! Usage | ! Key !! Usage | ||
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− | + | | name || This is required to display the mode in the mode list. Bad things will happen if there is a clash. | |
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− | | name || This is required to display the mode in the mode list. Bad things will happen if there is a clash | ||
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| description || The tooltip for the mode in the 'Select Custom Mode' menu. | | description || The tooltip for the mode in the 'Select Custom Mode' menu. | ||
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− | | roomType || Optional. Can be Custom, 1v1, Team, | + | | roomType || Optional. Can be Custom, 1v1, Team, FFA, Chicken. |
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− | | map || Optional. Use this to set the map. The text must match exactly, as is written below the minimap in the | + | | map || Optional. Use this to set the map. The text must match exactly, as is written below the minimap in the battleroom. |
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| game || Optional. Set a mutator or game. It should match game name exactly, as is shown left of the map when the game is selected. | | game || Optional. Set a mutator or game. It should match game name exactly, as is shown left of the map when the game is selected. | ||
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| hideFromHostMenu || Optional boolean. This is used to hide a mode from the Game Type menu while hosting. | | hideFromHostMenu || Optional boolean. This is used to hide a mode from the Game Type menu while hosting. | ||
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− | | options || Optional table of | + | | options || Optional table. Set a table of modoptions. All the keys can be found [https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua here]. |
|} | |} | ||
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