Custom Modes

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Revision as of 17:32, 9 November 2020 by GoogleFrog (talk | contribs) (Created page with "{| class="wikitable" |- ! Key !! Usage |- | name || This is required to display the mode in the mode list. Bad things will happen if there is a clash. |- | description || The...")
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Key Usage
name This is required to display the mode in the mode list. Bad things will happen if there is a clash.
description The tooltip for the mode in the 'Select Custom Mode' menu.
roomType Optional. Can be Custom, 1v1, Team, FFA, Chicken.
map Optional. Use this to set the map. The text must match exactly, as is written below the minimap in the battleroom.
game Optional. Set a mutator or game. It should match game name exactly, as is shown left of the map when the game is selected.
rapidTag Optional. Set a rapid tag. Modes that use base Zero-K should set this to "zk:stable".
hideFromHostMenu Optional boolean. This is used to hide a mode from the Game Type menu while hosting.
options Optional table. Set a table of modoptions. All the keys can be found here.