Difference between revisions of "Limpet"

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(Explaining overslow.)
(Wording (overslow doesnt actually slow more, just longer))
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==Mechanics==
 
==Mechanics==
Not only does the Limpet slow, it also overslows - setting every enemy unit caught in the blast to a temporary maximum slow of 70% (over the usual 50%). This lasts for 5 seconds.
+
Not only does the Limpet slow, it also overslows - every enemy unit caught in the blast can take extra slow damage, equivalent to 5 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 5 seconds instead of falling off immediately, as long as enough slow damage was dealt).
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 09:41, 5 October 2021

The Limpet is an amphibious slow bomb from the Amphbot Factory.

Limpet (amphbomb)
Amphibious Slow Bomb
amphbomb.png
Stats
Cost 150
Hit Points 400
Movement Speed (elmo/s) 123
Turn Rate (deg/s) 593
Vision Radius (elmo) 240
Sonar (elmo) 240
Transportable Light
Abilities
Improved Regen
Water Regen (HP/s) 10
At depth (elmo) 30
Instant self-destruction
Weapons
Slowing Explosion
Damage 150
Slow Damage 1201
Damage per Second 0 + 0
Area of Effect (elmo) 250
No friendly fire

Description

The Limpet can dodge most slow projectiles thanks to its agility and small size, allowing it to get close to enemy units in order to detonate, slowing and damaging them. Unlike other types of bombs, friendly units are not affected by its explosion.

Mechanics

Not only does the Limpet slow, it also overslows - every enemy unit caught in the blast can take extra slow damage, equivalent to 5 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 5 seconds instead of falling off immediately, as long as enough slow damage was dealt).