Editing Picket
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| image = http://manual.zero-k.info/unitpics/turretmissile.png | | image = http://manual.zero-k.info/unitpics/turretmissile.png | ||
| icontype = defenseskirm | | icontype = defenseskirm | ||
− | | cost = | + | | cost = 100 |
− | | hitpoints = | + | | hitpoints = 300 |
− | | sight = | + | | sight = 660 |
| weapons = | | weapons = | ||
{{ Infobox zkweapon | {{ Infobox zkweapon | ||
| name = Homing Missiles | | name = Homing Missiles | ||
| type = MissileLauncher | | type = MissileLauncher | ||
− | | damage = 104 | + | | damage = 104 × 3 |
| reloadtime = 12.5 | | reloadtime = 12.5 | ||
| dps = 25 | | dps = 25 | ||
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The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it. | The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it. | ||
==Usage== | ==Usage== | ||
− | Most players use this building for early-game area control and to fight off low numbers | + | Most players use this building for early-game area control and to fight off low numbers skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage( but low dps), which may make your opponent think twice before committing to entering that area. |
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{{Navbox buildings}} | {{Navbox buildings}} |