Difference between revisions of "Rating and Rank"

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(Redundancy?)
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Instead of relying on fixed rating thresholds, rating colors are defined by your gaming skills (calculated by a specific algorithm called <abbr title="whole history rating">WHR</abbr>, similar to Elo) expressed as a percentiles of the player base. Rating colors can only be gained or lost after holding one's position in the new percentile for multiple games.
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Instead of relying on fixed rating thresholds, rating colors are defined by your gaming skill (calculated by a specific algorithm called <abbr title="whole history rating">WHR</abbr>, similar to Elo) expressed as a percentile of the player base. Rating colors can be gained or lost only after holding one's position in the new percentile for multiple games.
  
 
Here is a list of the '''rating''' colors:
 
Here is a list of the '''rating''' colors:
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The '''rank''' level itself is defined by the accumulated total time spent in game.
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The '''rank''' is defined by the accumulated total time spent in the game.
  
Here is a list of the ranks, with color Orange:
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Here is the list of the ranks with color Orange:
  
 
<img src="{{SERVER}}/img/ranks/0_3.png">
 
<img src="{{SERVER}}/img/ranks/0_3.png">
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<img src="{{SERVER}}/img/ranks/7_3.png">
 
<img src="{{SERVER}}/img/ranks/7_3.png">
  
The progress bar "<samp>Level XXX</samp>" shows your rank level. It is also dependent on total time spent in game.
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The "Level" progress bar shows your '''level''' and lets you see how much experience is required to reach the next one. It is also based on the time spent playing the game.
  
The progress bar below it shows your position with respect to the next cosmic object (in other words, how far you are from the next color, which is dependent on your gaming skills).
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The progress bar below it shows your rating as a position with respect to the next cosmic object (in other words, how far you are from the next color, which is dependent on your gaming skills).

Revision as of 21:19, 10 February 2022

Instead of relying on fixed rating thresholds, rating colors are defined by your gaming skill (calculated by a specific algorithm called WHR, similar to Elo) expressed as a percentile of the player base. Rating colors can be gained or lost only after holding one's position in the new percentile for multiple games.

Here is a list of the rating colors:

Examples Color Theme Percentile
Gamma ray Singularity Top 1%
X-ray Neutron star Top 5%
Blue white Supergiant Top 10%
Bright yellow Giant Top 20%
Orange Subgiant Top 40%
Red Red dwarf Top 60%
Dark red Brown dwarf Top 80%
Infrared Nebula Everyone

The rank is defined by the accumulated total time spent in the game.

Here is the list of the ranks with color Orange:

The "Level" progress bar shows your level and lets you see how much experience is required to reach the next one. It is also based on the time spent playing the game.

The progress bar below it shows your rating as a position with respect to the next cosmic object (in other words, how far you are from the next color, which is dependent on your gaming skills).