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The '''{{PAGENAME}}''' is a heavy raider/assault gunship from the [[Gunship Plant]].{{ Infobox zkunit
 
The '''{{PAGENAME}}''' is a heavy raider/assault gunship from the [[Gunship Plant]].{{ Infobox zkunit
| name = Revenant
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| name = Black Dawn
| defname = gunshipassault
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| defname = blackdawn
 
| description = Heavy Raider/Assault Gunship
 
| description = Heavy Raider/Assault Gunship
| image = http://manual.zero-k.info/unitpics/gunshipassault.png
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| image = http://packages.springrts.com/zkmanual/unitpics/blackdawn.png
| icontype = heavygunshipassault
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| cost = 900
| cost = 850
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| hitpoints = 3400
| hitpoints = 4200
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| mass = 379
 
| movespeed = 135
 
| movespeed = 135
| turnrate = 165
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| turnrate = 140
 
| sight = 585
 
| sight = 585
| altitude = 203
 
 
| weapons =  
 
| weapons =  
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
 
| name = Rocket Salvo
 
| name = Rocket Salvo
 
| type = MissileLauncher
 
| type = MissileLauncher
| damage = 220.5 × 9
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| damage = 220.5 × 8
 
| reloadtime = 9
 
| reloadtime = 9
| dps = 221
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| dps = 196
| range = 270
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| range = 300
 
| aoe = 48
 
| aoe = 48
 
| homing = 7.7
 
| homing = 7.7
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}}
 
}}
 
}}==Description==
 
}}==Description==
The Revenant fires a volley of unguided rockets. It has high HP and a huge damage output, but is expensive and inaccurate, especially vs moving targets. It is best for taking on clumps of base structures, slow moving or stationary units. The Revenant should disengage between volleys to minimize damage taken.
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The Black Dawn fires a volley of unguided rockets. It has high HP and a huge damage output, but is expensive and inaccurate, especially vs moving targets. It is best for taking on clumps of base structures, slow moving or stationary units. The Black Dawn should disengage between volleys to minimize damage taken.
  
 
{{Navbox units}}
 
{{Navbox units}}

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