Editing Rogue
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Latest revision | Your text | ||
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| image = http://manual.zero-k.info/unitpics/shieldskirm.png | | image = http://manual.zero-k.info/unitpics/shieldskirm.png | ||
| icontype = walkerskirm | | icontype = walkerskirm | ||
− | | cost = | + | | cost = 120 |
− | | hitpoints = | + | | hitpoints = 570 |
− | | movespeed = | + | | movespeed = 59 |
− | | turnrate = | + | | turnrate = 363 |
| sight = 583 | | sight = 583 | ||
| transportable = Light | | transportable = Light | ||
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| name = Heavy Rocket | | name = Heavy Rocket | ||
| type = MissileLauncher | | type = MissileLauncher | ||
− | | damage = | + | | damage = 350 |
| reloadtime = 7 | | reloadtime = 7 | ||
− | | dps = | + | | dps = 50 |
| range = 530 | | range = 530 | ||
| aoe = 38 | | aoe = 38 | ||
| arcing = 31 | | arcing = 31 | ||
− | | projectilespeed = | + | | projectilespeed = 200 |
}} | }} | ||
}}==Description== | }}==Description== | ||
− | The Rogue's arcing rockets have a low rate of fire, but do a lot of damage | + | The Rogue's arcing rockets have a low rate of fire, but do a lot of damage, making it very good at dodging in and out of range of enemy units or defense, or in a powerful initial salvo. Counter them by attacking them with fast units, or crawling bombs when massed. |
− | =Tactics And Strategy= | + | ==Tactics And Strategy== |
+ | Get in range of static defense when your ready to fire and not before; in doing so, you minimise the amount of damage the Rogue has to take. | ||
− | + | Protect Rogues from raiders with Outlaws and some Bandits. | |
− | + | Send some Thugs to tank the damage from static defense that outranges the Rogue, then use the Rogues to destroy the static defense. | |
− | + | Rogues have slow rockets, so slow down the enemy force with Outlaws to make hitting the enemy units easier. | |
− | |||
− | Rogues have | ||
{{Navbox units}} | {{Navbox units}} |