Difference between revisions of "Ronin"

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| aoe = 24
 
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| projectilespeed = 190
 
| projectilespeed = 190
}}}}The '''Cloaky Bot Factory''' produces Cloaky bots.
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}}}}The '''Rocko''' is a skirmisher bot from the [[Cloaky Bot Factory]].
  
 
== Description ==
 
== Description ==
Emphasizing guile over brute force, the Cloaky Bot Factory makes good use of stealth, mobility and EMP weapons to strike at the enemy's weak points.
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The Rocko's low damage, low speed unguided rockets are redeemed by their range. They are most effective in a line formation, firing at maximum range and kiting the enemy. Counter them by attacking them with fast units which can close range and dodge their missiles.
 
 
The Cloaky Bot Factory builds:
 
* [[Conjurer]]
 
* [[Glaive]]
 
* [[Scythe]]
 
* [[Rocko]]
 
* [[Warrior]]
 
* [[Zeus]]
 
* [[Hammer]]
 
* [[Spectre]]
 
* [[Gremlin]]
 
* [[Tick]]
 
* [[Eraser]]
 
 
 
 
 
  
 
== Tactics and Strategy ==
 
== Tactics and Strategy ==
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Compared to most other skirmishers the Rocko has less range, but is very cheap and inflicts more damage for its cost. Furthermore, unlike most skirmishers the Rocko's projectile travels horizontally rather than arcing, so they cannot fire past each other effectively. Therefore, good positioning is essential for Rockos to fire uninterrupted, and to avoid losing many Rockos at once to area-of-effect attacks.
  
{{Navbox buildings}}
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{{Navbox units}}

Revision as of 07:47, 5 July 2016


Rocko
Skirmisher Bot (Direct-Fire)
armrock.png
Stats
Cost 90
Hit Points 350
Mass 99
Movement Speed (elmo/s) 66
Turn Rate (deg/s) 362
Vision Radius (elmo) 523
Transportable Light
Weapons
Rocket
Damage 180
Reload Time (s) 3.8
Damage per Second 47
Range (elmo) 455
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 190

The Rocko is a skirmisher bot from the Cloaky Bot Factory.

Description

The Rocko's low damage, low speed unguided rockets are redeemed by their range. They are most effective in a line formation, firing at maximum range and kiting the enemy. Counter them by attacking them with fast units which can close range and dodge their missiles.

Tactics and Strategy

Compared to most other skirmishers the Rocko has less range, but is very cheap and inflicts more damage for its cost. Furthermore, unlike most skirmishers the Rocko's projectile travels horizontally rather than arcing, so they cannot fire past each other effectively. Therefore, good positioning is essential for Rockos to fire uninterrupted, and to avoid losing many Rockos at once to area-of-effect attacks.