Difference between revisions of "Snitch"

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m (Minor nerf (decloak radius 75->80 elmo) as of Zero-K v1.9.2.0)
m (Page auto-updated with DotNetWikiBot)
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| cost = 160
 
| cost = 160
 
| hitpoints = 60
 
| hitpoints = 60
| movespeed = 120
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| movespeed = 117
 
| turnrate = 593
 
| turnrate = 593
 
| sight = 240
 
| sight = 240
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| customdata1 = Only when idle
 
| customdata1 = Only when idle
 
| customdata2 = Free and automated
 
| customdata2 = Free and automated
| decloakradius = 80
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| decloakradius = 80.0
 
}}
 
}}
 
{{ Infobox zkability line
 
{{ Infobox zkability line

Revision as of 07:55, 6 April 2021

The Snitch is a burrowing "crawling"/mobile bomb from the Shieldbot Factory.

Snitch (shieldbomb)
Crawling Bomb (Burrows)
shieldbomb.png
Stats
Cost 160
Hit Points 60
Movement Speed (elmo/s) 117
Turn Rate (deg/s) 593
Vision Radius (elmo) 240
Transportable Light
Abilities
Personal Cloak
Only when idle
Free and automated
Decloak radius (elmo) 80.0
Instant self-destruction
Weapons
Explosion
Damage 1201
Area of Effect (elmo) 192

Description

This fast-moving suicide unit is very good against massed units, particularly assault tanks. It features a cloaking device which is automatically activated once the unit stands still, effectifely turning it into a mine. Chain explodes terribly, so best not to mass it. Counter with defenders and missile trucks, or single cheap units to set off a premature detonation.