Editing Terraform hotkeys

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{{hotkey|{{Key combo|Alt|V}}|Cheaply stops vehicles from passing, while letting bots pass.|{{{1|list}}}
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{{hotkey|{{Key combo|Alt|V}}|Raises to a height that cheaply stops vehicles from passing, while letting bots pass.|{{{1|list}}}
}}{{hotkey|{{Key combo|Alt|B}}|Cheaply stops bots and vehicles from passing.|{{{1|list}}}
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}}{{hotkey|{{Key combo|Alt|B}}|Raises to a height that cheaply stops bots from passing.|{{{1|list}}}
}}{{hotkey|{{Key combo|Alt|N}}|Protects small to medium sized units from direct fire while allowing nearby turrets to shoot. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}
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}}{{hotkey|{{Key combo|Alt|N}}|Raises to a height that protects small to medium sized units from direct fire weapons, and lets turrets poke over to deal damage. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}
 
}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}
 
}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}

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