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The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[Jumpbot Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[Jump/Specialist Plant]].{{ Infobox zkunit
| name = Toad
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| name = Archangel
| defname = jumpaa
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| defname = armaak
 
| description = Heavy Anti-Air Jumper
 
| description = Heavy Anti-Air Jumper
| image = http://manual.zero-k.info/unitpics/jumpaa.png
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| image = http://packages.springrts.com/zkmanual/unitpics/armaak.png
| icontype = jumpjetaa
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| cost = 550
| cost = 500
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| hitpoints = 1500
| hitpoints = 2100
 
 
| movespeed = 61
 
| movespeed = 61
| turnrate = 277
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| turnrate = 231
| sight = 900
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| sight = 660
 
| transportable = Light
 
| transportable = Light
 
| weapons =  
 
| weapons =  
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| reloadtime = 0.10
 
| reloadtime = 0.10
 
| dps = 164
 
| dps = 164
| range = 850
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| range = 820
 
| antiair = Yes
 
| antiair = Yes
 
| special1 = Instantly hits
 
| special1 = Instantly hits
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| range = 400
 
| range = 400
 
| reload = 10
 
| reload = 10
| speed = 180
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| speed = 6
 
| midairjump = No
 
| midairjump = No
 
}}
 
}}
 
}}==Description==
 
}}==Description==
The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
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The Archangel packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
 
 
==Tactics and Strategy==
 
The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts can trap flyers indefinitely. Toads are useful against Nimbuses, who outrange most other Jumpbots.
 
 
 
  
 
{{Navbox units}}
 
{{Navbox units}}

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