https://zero-k.info/mediawiki/index.php?title=Tournaments&feed=atom&action=historyTournaments - Revision history2024-03-29T13:56:57ZRevision history for this page on the wikiMediaWiki 1.34.1https://zero-k.info/mediawiki/index.php?title=Tournaments&diff=1702&oldid=prevParzival: Created page with "Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free..."2016-11-19T02:51:57Z<p>Created page with "Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free..."</p>
<p><b>New page</b></p><div>Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free to create a tournament in a month that does not already have one. As a general rule, tournaments rotate between 1v1 and 2v2 (ex. Oct. would be 1v1, Nov. would be 2v2).\<br />
<br />
<br />
Remember:<br />
<br />
-Get arbitrators to help ahead of time<br />
<br />
-Make sure you have people always show half an hour early<br />
<br />
-Don't get your times wrong<br />
<br />
-Make sure your tourney doesn't last forever (or the latter)<br />
<br />
Below are some sample forms you can use for hosting 1v1 and 2v2 tournaments, respectively:<br />
<br />
1v1<br />
----<br />
<br />
<br />
The tourney will be on mm/dd/yy at 10AM UTC. <br />
<br />
All participants should arrive at 9:30AM UTC to show they are here. 9:55AM UTC will be cutoff time for entry and this is when subs will go in for missing people<br />
<br />
Tournament rules:<br />
<br />
Swiss matches to determine top 4 players. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each first match is on a random map in the map pool, and thenm loser picks map. After that, it's double elimination.<br />
<br />
We have a 15-30 mins break in between format.<br />
<br />
Double elimination games are best of 3 matches and the final game is best of 5 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.<br />
<br />
Tournament Reward:<br />
<br />
(whatever you work out with developers/players such as steam keys or kudos)<br />
<br />
<br />
Match Rules:<br />
<br />
<br />
Swiss rounds have no time limit.<br />
<br />
The Double elimination matches have a time limit of 60 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportmantship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue. <br />
<br />
Match Behavior:<br />
<br />
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal. <br />
<br />
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]<br />
<br />
No name calling or disruptive behavior is allowed in the match. The team that violated said rule forfeits the match. <br />
<br />
About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [<3 mins]. Any longer pause would need the consent of his opponent.<br />
<br />
The teams that are 10 minutes late or no-show, forfeit the match.<br />
Post game analysis and congratulation are encouraged but not required.<br />
<br />
Win or lost decision will be what both teams agree on.<br />
<br />
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.<br />
Match replay link should be recorded for future complaints.<br />
<br />
<br />
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat<br />
<br />
Current bracket is at (url of bracket, use challonge)<br />
<br />
<br />
MAP LIST<br />
<br />
Desert Needle Small<br />
Isle of Grief<br />
Ravaged_v2<br />
Sands of Time <br />
Obsidian_1.3<br />
Living Lands v2.03<br />
Iced Coffee<br />
Desertmountain17<br />
Dual Icy Run<br />
cold_snap_v1<br />
Altair Crossing<br />
wanderlust_V01<br />
Hide_and_Seek_v03<br />
Vittra_v1<br />
Bandit_Plains_v1<br />
DesertCliffsV1<br />
Trojan_Hills_v02<br />
Red Comet<br />
CCR<br />
<br />
<br />
2v2:<br />
----<br />
<br />
Tournament rule.<br />
<br />
Swiss match to determine top 4 teams. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each match is on a random map in the map pool. After that, it's single elimination.<br />
<br />
We have a 15-30 mins break in between format.<br />
<br />
Single elimination games are best of 3 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.<br />
<br />
Tournament Reward:<br />
<br />
(Whatever prize you can work out)<br />
<br />
Participation award: <br />
<br />
As suggested, a random pick of players who is not in the top 3 but participated in all the swiss matches would be given either 50 kudos or steam key.<br />
<br />
<br />
Match Rules:<br />
<br />
<br />
Each Swiss match will last 25 min or 1 team resign whichever come first. At the 25th min, which team have twice the opponent units in metal win. If no team had this advantage, the game continues for another 5 mins, in which time whoever get the twice units winning condition win. If at the half hour mark, none has the advantage, it's a draw.<br />
<br />
The Single elimination matches have a time limit of 30 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportsmanship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue. <br />
<br />
Match behavior:<br />
<br />
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal. <br />
<br />
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]<br />
<br />
No name calling or disruptive behavior is allowed in the match. The team that violated this rule, forfeit the match. <br />
<br />
About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [<3 mins]. Any longer pause would need the consent of his opponent.<br />
<br />
The teams, that are 10 minutes late or no-show, forfeit the match.<br />
Post game analysis and congratulation are encouraged but not required.<br />
<br />
Win or lost decision will be what both teams agree on.<br />
<br />
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.<br />
Match replay link should be recorded for future complaints.<br />
<br />
<br />
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat<br />
<br />
Map list:<br />
<br />
Fairyland <br />
cold_snap_v1 <br />
Icy_Shell <br />
wanderlust <br />
Ravaged <br />
Living Lands <br />
Lonely Oasis v1<br />
Archers_Valley_v6<br />
Altair_Crossing_v3<br />
Tartarus<br />
Barren <br />
Trojan_Hills <br />
Zed <br />
DunePatrol <br />
TandemCraters<br />
Avalanche</div>Parzival